Skip to content

v0.9.1.3 - FreeIva refinement, physical props

Compare
Choose a tag to compare
@JonnyOThan JonnyOThan released this 16 Feb 05:01
· 108 commits to master since this release

This mod is still in very early development. The primary focus is on flying a ship in IVA and moving around in EVA. As such no other scenes are supported: map mode, VAB, any kind of UI interaction, etc. Keeping that in mind, you are welcome to try it out and report any issues or feedback.

Please join the discord for updates and discussion: https://discord.gg/vBDzZAq3AF

Installation Guide (Start Here): https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide

How to fly: https://github.com/JonnyOThan/Kerbal-VR/wiki/User-Guide

New Dependencies

  • FreeIva must be updated to at least 0.2.9.0
  • RasterPropMonitor must be updated to at least 0.31.10.2
  • Added support for the ALCOR pod.

Notable Changes

  • You can now grab ladders, railings, and the interior walls of the spacecraft to move yourself around. WARNING: this is a little flaky, and if you find yourself flung out into space just hit C on the keyboard to return to your seat.
  • Physical Props: Many objects in the cockpits can be grabbed and moved around. Some even have special interactions when you press the PinchIndex or the PinchThumb button while holding them. The ALCOR pod is a great testbed for this.
  • Added a dialing wand: activate the pinch action (PinchIndex and PinchThumb together) to summon a narrow stick you can use to push buttons and flick switches when your fingers are too big for the job.

Bugs Fixed

  • Fixed hand skew when grabbing things that are non-uniformly scaled
  • Improved kerbal head hiding logic
  • Fixed hiding the kerbal arms when using non-default suits
  • Fixed abnormal world scaling for good this time (I hope!)
  • Fixed the up/down animations on the ASET HUD prop
  • Fixed crashes caused by internal cameras (this was actually fixed in RasterPropMonitor)

Known Issues

  • #145 PAW does not update or display properly when the game does not have focus