-
Notifications
You must be signed in to change notification settings - Fork 17
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Use bitwise operators for faster Math functions #196
Comments
If it's not a problem I am happy to take on this issue |
Awesome! :) You can start working on this right now, if you want, but I think it's better if you could hold on until Andreas has organized |
Wonderful! I'll wait until the reorganization then, could prove cumbersome otherwise ;) |
The comments give a page which may or may not be of use during this process: It is important to bench the results to be sure it's actually doing good instead of just taking it at face value (and will have to be retested from time to time); I have found such things as I've searched them out to be hit-and-miss chiefly dependent on age. One of the comments there notes:
The simplest test for execution time is to wrap in getTimer() calls such that Once I have cleared my current docket of assurances here in flixelCommunity, I would be happy to assist in this process if needbe; however, I am considering those hung until the directory structure (and, by extension in AS3, API address for any given component) stabilizes, for various reasons. Edit: Typos, silliness... I'm too emotive for this line of work... |
That's a good observation, @greysondn A few bench tests won't hurt. |
Faster sin function: http://guihaire.com/code/?p=520 |
As brought up by @Dovyski in #142 (comment)
The text was updated successfully, but these errors were encountered: