Syphon Break - Tasks Gameplay Add powerups that are dropped randomly General energy boost State “DONE” from “TODO” [2022-04-19 Tue 18:09] Speed boost State “DONE” from “TODO” [2022-04-19 Tue 18:25] Screen bomb (hurt enemies on screen) State “DONE” from “TODO” [2022-04-19 Tue 19:10] Energy syphon speed boost Syphon range extender Time dilation - slow down enemies and bullets but not player Add manual shielding which also depletes Damage when colliding with an enemy ship Restrict gameplay to the visible area (sans HUD) Polish up the main menu High Score screen Controller setup (or at least a help screen) Credits screen? Add a few more types of enemies Especially those with more elaborate movement patterns or groupings Also add end-level bosses? More complex hitboxes (multiple spheres) Create a more interesting overall goal Maybe finding pieces to repair your ship to escape the region More weapons for the player? Graphics Implement proper scaling for HiDPI screens Render some kind of graphic/effect for siphoning energy Create sprite graphics for everything and polish them over time Sprites for bullets Sprites for player and enemies HUD sprite design Visual effects with shaders Add a CRT shader Particle effects with blur? Starfield display in the background