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numeric.c
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numeric.c
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/**********************************************************************
numeric.c -
$Author$
$Date$
created at: Fri Aug 13 18:33:09 JST 1993
Copyright (C) 1993-2003 Yukihiro Matsumoto
**********************************************************************/
#include "ruby.h"
#include "env.h"
#include <ctype.h>
#include <math.h>
#include <stdio.h>
#if defined(__FreeBSD__) && __FreeBSD__ < 4
#include <floatingpoint.h>
#endif
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
#ifdef HAVE_IEEEFP_H
#include <ieeefp.h>
#endif
/* use IEEE 64bit values if not defined */
#ifndef FLT_RADIX
#define FLT_RADIX 2
#endif
#ifndef FLT_ROUNDS
#define FLT_ROUNDS 1
#endif
#ifndef DBL_MIN
#define DBL_MIN 2.2250738585072014e-308
#endif
#ifndef DBL_MAX
#define DBL_MAX 1.7976931348623157e+308
#endif
#ifndef DBL_MIN_EXP
#define DBL_MIN_EXP (-1021)
#endif
#ifndef DBL_MAX_EXP
#define DBL_MAX_EXP 1024
#endif
#ifndef DBL_MIN_10_EXP
#define DBL_MIN_10_EXP (-307)
#endif
#ifndef DBL_MAX_10_EXP
#define DBL_MAX_10_EXP 308
#endif
#ifndef DBL_DIG
#define DBL_DIG 15
#endif
#ifndef DBL_MANT_DIG
#define DBL_MANT_DIG 53
#endif
#ifndef DBL_EPSILON
#define DBL_EPSILON 2.2204460492503131e-16
#endif
extern double round _((double));
#ifndef HAVE_ROUND
double
round(x)
double x;
{
double f;
if (x > 0.0) {
f = floor(x);
x = f + (x - f >= 0.5);
}
else if (x < 0.0) {
f = ceil(x);
x = f - (f - x >= 0.5);
}
return x;
}
#endif
static ID id_coerce, id_to_i, id_eq;
VALUE rb_cNumeric;
VALUE rb_cFloat;
VALUE rb_cInteger;
VALUE rb_cFixnum;
VALUE rb_eZeroDivError;
VALUE rb_eFloatDomainError;
void
rb_num_zerodiv()
{
rb_raise(rb_eZeroDivError, "divided by 0");
}
/*
* call-seq:
* num.coerce(numeric) => array
*
* If <i>aNumeric</i> is the same type as <i>num</i>, returns an array
* containing <i>aNumeric</i> and <i>num</i>. Otherwise, returns an
* array with both <i>aNumeric</i> and <i>num</i> represented as
* <code>Float</code> objects. This coercion mechanism is used by
* Ruby to handle mixed-type numeric operations: it is intended to
* find a compatible common type between the two operands of the operator.
*
* 1.coerce(2.5) #=> [2.5, 1.0]
* 1.2.coerce(3) #=> [3.0, 1.2]
* 1.coerce(2) #=> [2, 1]
*/
static VALUE
num_coerce(x, y)
VALUE x, y;
{
if (CLASS_OF(x) == CLASS_OF(y))
return rb_assoc_new(y, x);
x = rb_Float(x);
y = rb_Float(y);
return rb_assoc_new(y, x);
}
static VALUE
coerce_body(x)
VALUE *x;
{
return rb_funcall(x[1], id_coerce, 1, x[0]);
}
static VALUE
coerce_rescue(x)
VALUE *x;
{
volatile VALUE v = rb_inspect(x[1]);
rb_raise(rb_eTypeError, "%s can't be coerced into %s",
rb_special_const_p(x[1])?
RSTRING(v)->ptr:
rb_obj_classname(x[1]),
rb_obj_classname(x[0]));
return Qnil; /* dummy */
}
static int
do_coerce(x, y, err)
VALUE *x, *y;
int err;
{
VALUE ary;
VALUE a[2];
a[0] = *x; a[1] = *y;
ary = rb_rescue(coerce_body, (VALUE)a, err?coerce_rescue:0, (VALUE)a);
if (TYPE(ary) != T_ARRAY || RARRAY(ary)->len != 2) {
if (err) {
rb_raise(rb_eTypeError, "coerce must return [x, y]");
}
return Qfalse;
}
*x = RARRAY(ary)->ptr[0];
*y = RARRAY(ary)->ptr[1];
return Qtrue;
}
VALUE
rb_num_coerce_bin(x, y)
VALUE x, y;
{
do_coerce(&x, &y, Qtrue);
return rb_funcall(x, ruby_frame->orig_func, 1, y);
}
VALUE
rb_num_coerce_cmp(x, y)
VALUE x, y;
{
if (do_coerce(&x, &y, Qfalse))
return rb_funcall(x, ruby_frame->orig_func, 1, y);
return Qnil;
}
VALUE
rb_num_coerce_relop(x, y)
VALUE x, y;
{
VALUE c, x0 = x, y0 = y;
if (!do_coerce(&x, &y, Qfalse) ||
NIL_P(c = rb_funcall(x, ruby_frame->orig_func, 1, y))) {
rb_cmperr(x0, y0);
return Qnil; /* not reached */
}
return c;
}
/*
* Trap attempts to add methods to <code>Numeric</code> objects. Always
* raises a <code>TypeError</code>
*/
static VALUE
num_sadded(x, name)
VALUE x, name;
{
ruby_frame = ruby_frame->prev; /* pop frame for "singleton_method_added" */
/* Numerics should be values; singleton_methods should not be added to them */
rb_raise(rb_eTypeError,
"can't define singleton method \"%s\" for %s",
rb_id2name(rb_to_id(name)),
rb_obj_classname(x));
return Qnil; /* not reached */
}
/* :nodoc: */
static VALUE
num_init_copy(x, y)
VALUE x, y;
{
/* Numerics are immutable values, which should not be copied */
rb_raise(rb_eTypeError, "can't copy %s", rb_obj_classname(x));
return Qnil; /* not reached */
}
/*
* call-seq:
* +num => num
*
* Unary Plus---Returns the receiver's value.
*/
static VALUE
num_uplus(num)
VALUE num;
{
return num;
}
/*
* call-seq:
* -num => numeric
*
* Unary Minus---Returns the receiver's value, negated.
*/
static VALUE
num_uminus(num)
VALUE num;
{
VALUE zero;
zero = INT2FIX(0);
do_coerce(&zero, &num, Qtrue);
return rb_funcall(zero, '-', 1, num);
}
/*
* call-seq:
* num.quo(numeric) => result
* num.fdiv(numeric) => result
*
* Equivalent to <code>Numeric#/</code>, but overridden in subclasses.
*/
static VALUE
num_quo(x, y)
VALUE x, y;
{
return rb_funcall(x, '/', 1, y);
}
static VALUE num_floor(VALUE num);
/*
* call-seq:
* num.div(numeric) => integer
*
* Uses <code>/</code> to perform division, then converts the result to
* an integer. <code>Numeric</code> does not define the <code>/</code>
* operator; this is left to subclasses.
*/
static VALUE
num_div(x, y)
VALUE x, y;
{
return num_floor(rb_funcall(x, '/', 1, y));
}
/*
* call-seq:
* num.divmod( aNumeric ) -> anArray
*
* Returns an array containing the quotient and modulus obtained by
* dividing <i>num</i> by <i>aNumeric</i>. If <code>q, r =
* x.divmod(y)</code>, then
*
* q = floor(float(x)/float(y))
* x = q*y + r
*
* The quotient is rounded toward -infinity, as shown in the following table:
*
* a | b | a.divmod(b) | a/b | a.modulo(b) | a.remainder(b)
* ------+-----+---------------+---------+-------------+---------------
* 13 | 4 | 3, 1 | 3 | 1 | 1
* ------+-----+---------------+---------+-------------+---------------
* 13 | -4 | -4, -3 | -3 | -3 | 1
* ------+-----+---------------+---------+-------------+---------------
* -13 | 4 | -4, 3 | -4 | 3 | -1
* ------+-----+---------------+---------+-------------+---------------
* -13 | -4 | 3, -1 | 3 | -1 | -1
* ------+-----+---------------+---------+-------------+---------------
* 11.5 | 4 | 2, 3.5 | 2.875 | 3.5 | 3.5
* ------+-----+---------------+---------+-------------+---------------
* 11.5 | -4 | -3, -0.5 | -2.875 | -0.5 | 3.5
* ------+-----+---------------+---------+-------------+---------------
* -11.5 | 4 | -3, 0.5 | -2.875 | 0.5 | -3.5
* ------+-----+---------------+---------+-------------+---------------
* -11.5 | -4 | 2 -3.5 | 2.875 | -3.5 | -3.5
*
*
* Examples
* 11.divmod(3) #=> [3, 2]
* 11.divmod(-3) #=> [-4, -1]
* 11.divmod(3.5) #=> [3, 0.5]
* (-11).divmod(3.5) #=> [-4, 3.0]
* (11.5).divmod(3.5) #=> [3, 1.0]
*/
static VALUE
num_divmod(x, y)
VALUE x, y;
{
return rb_assoc_new(num_div(x, y), rb_funcall(x, '%', 1, y));
}
/*
* call-seq:
* num.modulo(numeric) => result
*
* Equivalent to
* <i>num</i>.<code>divmod(</code><i>aNumeric</i><code>)[1]</code>.
*/
static VALUE
num_modulo(x, y)
VALUE x, y;
{
return rb_funcall(x, '%', 1, y);
}
/*
* call-seq:
* num.remainder(numeric) => result
*
* If <i>num</i> and <i>numeric</i> have different signs, returns
* <em>mod</em>-<i>numeric</i>; otherwise, returns <em>mod</em>. In
* both cases <em>mod</em> is the value
* <i>num</i>.<code>modulo(</code><i>numeric</i><code>)</code>. The
* differences between <code>remainder</code> and modulo
* (<code>%</code>) are shown in the table under <code>Numeric#divmod</code>.
*/
static VALUE
num_remainder(x, y)
VALUE x, y;
{
VALUE z = rb_funcall(x, '%', 1, y);
if ((!rb_equal(z, INT2FIX(0))) &&
((RTEST(rb_funcall(x, '<', 1, INT2FIX(0))) &&
RTEST(rb_funcall(y, '>', 1, INT2FIX(0)))) ||
(RTEST(rb_funcall(x, '>', 1, INT2FIX(0))) &&
RTEST(rb_funcall(y, '<', 1, INT2FIX(0)))))) {
return rb_funcall(z, '-', 1, y);
}
return z;
}
/*
* call-seq:
* num.integer? -> true or false
*
* Returns <code>true</code> if <i>num</i> is an <code>Integer</code>
* (including <code>Fixnum</code> and <code>Bignum</code>).
*/
static VALUE
num_int_p(num)
VALUE num;
{
return Qfalse;
}
/*
* call-seq:
* num.abs => num or numeric
*
* Returns the absolute value of <i>num</i>.
*
* 12.abs #=> 12
* (-34.56).abs #=> 34.56
* -34.56.abs #=> 34.56
*/
static VALUE
num_abs(num)
VALUE num;
{
if (RTEST(rb_funcall(num, '<', 1, INT2FIX(0)))) {
return rb_funcall(num, rb_intern("-@"), 0);
}
return num;
}
/*
* call-seq:
* num.zero? => true or false
*
* Returns <code>true</code> if <i>num</i> has a zero value.
*/
static VALUE
num_zero_p(num)
VALUE num;
{
if (rb_equal(num, INT2FIX(0))) {
return Qtrue;
}
return Qfalse;
}
/*
* call-seq:
* num.nonzero? => num or nil
*
* Returns <i>num</i> if <i>num</i> is not zero, <code>nil</code>
* otherwise. This behavior is useful when chaining comparisons:
*
* a = %w( z Bb bB bb BB a aA Aa AA A )
* b = a.sort {|a,b| (a.downcase <=> b.downcase).nonzero? || a <=> b }
* b #=> ["A", "a", "AA", "Aa", "aA", "BB", "Bb", "bB", "bb", "z"]
*/
static VALUE
num_nonzero_p(num)
VALUE num;
{
if (RTEST(rb_funcall(num, rb_intern("zero?"), 0, 0))) {
return Qnil;
}
return num;
}
/*
* call-seq:
* num.to_int => integer
*
* Invokes the child class's <code>to_i</code> method to convert
* <i>num</i> to an integer.
*/
static VALUE
num_to_int(num)
VALUE num;
{
return rb_funcall(num, id_to_i, 0, 0);
}
/********************************************************************
*
* Document-class: Float
*
* <code>Float</code> objects represent real numbers using the native
* architecture's double-precision floating point representation.
*/
VALUE
rb_float_new(d)
double d;
{
NEWOBJ(flt, struct RFloat);
OBJSETUP(flt, rb_cFloat, T_FLOAT);
flt->value = d;
return (VALUE)flt;
}
/*
* call-seq:
* flt.to_s => string
*
* Returns a string containing a representation of self. As well as a
* fixed or exponential form of the number, the call may return
* ``<code>NaN</code>'', ``<code>Infinity</code>'', and
* ``<code>-Infinity</code>''.
*/
static VALUE
flo_to_s(flt)
VALUE flt;
{
char buf[32];
double value = RFLOAT(flt)->value;
char *p, *e;
if (isinf(value))
return rb_str_new2(value < 0 ? "-Infinity" : "Infinity");
else if(isnan(value))
return rb_str_new2("NaN");
sprintf(buf, "%#.15g", value); /* ensure to print decimal point */
if (!(e = strchr(buf, 'e'))) {
e = buf + strlen(buf);
}
if (!ISDIGIT(e[-1])) { /* reformat if ended with decimal point (ex 111111111111111.) */
sprintf(buf, "%#.14e", value);
if (!(e = strchr(buf, 'e'))) {
e = buf + strlen(buf);
}
}
p = e;
while (p[-1]=='0' && ISDIGIT(p[-2]))
p--;
memmove(p, e, strlen(e)+1);
return rb_str_new2(buf);
}
/*
* MISSING: documentation
*/
static VALUE
flo_coerce(x, y)
VALUE x, y;
{
return rb_assoc_new(rb_Float(y), x);
}
/*
* call-seq:
* -float => float
*
* Returns float, negated.
*/
static VALUE
flo_uminus(flt)
VALUE flt;
{
return rb_float_new(-RFLOAT(flt)->value);
}
/*
* call-seq:
* float + other => float
*
* Returns a new float which is the sum of <code>float</code>
* and <code>other</code>.
*/
static VALUE
flo_plus(x, y)
VALUE x, y;
{
switch (TYPE(y)) {
case T_FIXNUM:
return rb_float_new(RFLOAT(x)->value + (double)FIX2LONG(y));
case T_BIGNUM:
return rb_float_new(RFLOAT(x)->value + rb_big2dbl(y));
case T_FLOAT:
return rb_float_new(RFLOAT(x)->value + RFLOAT(y)->value);
default:
return rb_num_coerce_bin(x, y);
}
}
/*
* call-seq:
* float + other => float
*
* Returns a new float which is the difference of <code>float</code>
* and <code>other</code>.
*/
static VALUE
flo_minus(x, y)
VALUE x, y;
{
switch (TYPE(y)) {
case T_FIXNUM:
return rb_float_new(RFLOAT(x)->value - (double)FIX2LONG(y));
case T_BIGNUM:
return rb_float_new(RFLOAT(x)->value - rb_big2dbl(y));
case T_FLOAT:
return rb_float_new(RFLOAT(x)->value - RFLOAT(y)->value);
default:
return rb_num_coerce_bin(x, y);
}
}
/*
* call-seq:
* float * other => float
*
* Returns a new float which is the product of <code>float</code>
* and <code>other</code>.
*/
static VALUE
flo_mul(x, y)
VALUE x, y;
{
switch (TYPE(y)) {
case T_FIXNUM:
return rb_float_new(RFLOAT(x)->value * (double)FIX2LONG(y));
case T_BIGNUM:
return rb_float_new(RFLOAT(x)->value * rb_big2dbl(y));
case T_FLOAT:
return rb_float_new(RFLOAT(x)->value * RFLOAT(y)->value);
default:
return rb_num_coerce_bin(x, y);
}
}
/*
* call-seq:
* float / other => float
*
* Returns a new float which is the result of dividing
* <code>float</code> by <code>other</code>.
*/
static VALUE
flo_div(x, y)
VALUE x, y;
{
long f_y;
double d;
switch (TYPE(y)) {
case T_FIXNUM:
f_y = FIX2LONG(y);
return rb_float_new(RFLOAT(x)->value / (double)f_y);
case T_BIGNUM:
d = rb_big2dbl(y);
return rb_float_new(RFLOAT(x)->value / d);
case T_FLOAT:
return rb_float_new(RFLOAT(x)->value / RFLOAT(y)->value);
default:
return rb_num_coerce_bin(x, y);
}
}
static void
flodivmod(x, y, divp, modp)
double x, y;
double *divp, *modp;
{
double div, mod;
#ifdef HAVE_FMOD
mod = fmod(x, y);
#else
{
double z;
modf(x/y, &z);
mod = x - z * y;
}
#endif
if (isinf(x) && !isinf(y) && !isnan(y))
div = x;
else
div = (x - mod) / y;
if (y*mod < 0) {
mod += y;
div -= 1.0;
}
if (modp) *modp = mod;
if (divp) *divp = div;
}
/*
* call-seq:
* flt % other => float
* flt.modulo(other) => float
*
* Return the modulo after division of <code>flt</code> by <code>other</code>.
*
* 6543.21.modulo(137) #=> 104.21
* 6543.21.modulo(137.24) #=> 92.9299999999996
*/
static VALUE
flo_mod(x, y)
VALUE x, y;
{
double fy, mod;
switch (TYPE(y)) {
case T_FIXNUM:
fy = (double)FIX2LONG(y);
break;
case T_BIGNUM:
fy = rb_big2dbl(y);
break;
case T_FLOAT:
fy = RFLOAT(y)->value;
break;
default:
return rb_num_coerce_bin(x, y);
}
flodivmod(RFLOAT(x)->value, fy, 0, &mod);
return rb_float_new(mod);
}
/*
* call-seq:
* flt.divmod(numeric) => array
*
* See <code>Numeric#divmod</code>.
*/
static VALUE
flo_divmod(x, y)
VALUE x, y;
{
double fy, div, mod, val;
volatile VALUE a, b;
switch (TYPE(y)) {
case T_FIXNUM:
fy = (double)FIX2LONG(y);
break;
case T_BIGNUM:
fy = rb_big2dbl(y);
break;
case T_FLOAT:
fy = RFLOAT(y)->value;
break;
default:
return rb_num_coerce_bin(x, y);
}
flodivmod(RFLOAT(x)->value, fy, &div, &mod);
if (FIXABLE(div)) {
val = round(div);
a = LONG2FIX(val);
}
else {
a = rb_dbl2big(div);
}
b = rb_float_new(mod);
return rb_assoc_new(a, b);
}
/*
* call-seq:
*
* flt ** other => float
*
* Raises <code>float</code> the <code>other</code> power.
*/
static VALUE
flo_pow(x, y)
VALUE x, y;
{
switch (TYPE(y)) {
case T_FIXNUM:
return rb_float_new(pow(RFLOAT(x)->value, (double)FIX2LONG(y)));
case T_BIGNUM:
return rb_float_new(pow(RFLOAT(x)->value, rb_big2dbl(y)));
case T_FLOAT:
return rb_float_new(pow(RFLOAT(x)->value, RFLOAT(y)->value));
default:
return rb_num_coerce_bin(x, y);
}
}
/*
* call-seq:
* num.eql?(numeric) => true or false
*
* Returns <code>true</code> if <i>num</i> and <i>numeric</i> are the
* same type and have equal values.
*
* 1 == 1.0 #=> true
* 1.eql?(1.0) #=> false
* (1.0).eql?(1.0) #=> true
*/
static VALUE
num_eql(x, y)
VALUE x, y;
{
if (TYPE(x) != TYPE(y)) return Qfalse;
return rb_equal(x, y);
}
/*
* call-seq:
* num <=> other -> 0 or nil
*
* Returns zero if <i>num</i> equals <i>other</i>, <code>nil</code>
* otherwise.
*/
static VALUE
num_cmp(x, y)
VALUE x, y;
{
if (x == y) return INT2FIX(0);
return Qnil;
}
static VALUE
num_equal(x, y)
VALUE x, y;
{
if (x == y) return Qtrue;
return rb_funcall(y, id_eq, 1, x);
}
/*
* call-seq:
* flt == obj => true or false
*
* Returns <code>true</code> only if <i>obj</i> has the same value
* as <i>flt</i>. Contrast this with <code>Float#eql?</code>, which
* requires <i>obj</i> to be a <code>Float</code>.
*
* 1.0 == 1 #=> true
*
*/
static VALUE
flo_eq(x, y)
VALUE x, y;
{
volatile double a, b;
switch (TYPE(y)) {
case T_FIXNUM:
b = FIX2LONG(y);
break;
case T_BIGNUM:
b = rb_big2dbl(y);
break;
case T_FLOAT:
b = RFLOAT(y)->value;
if (isnan(b)) return Qfalse;
break;
default:
return num_equal(x, y);
}
a = RFLOAT(x)->value;
if (isnan(a)) return Qfalse;
return (a == b)?Qtrue:Qfalse;
}
/*
* call-seq:
* flt.hash => integer
*
* Returns a hash code for this float.
*/
static VALUE
flo_hash(num)
VALUE num;
{
double d;
char *c;
int i, hash;
d = RFLOAT(num)->value;
if (d == 0) d = fabs(d);
c = (char*)&d;
for (hash=0, i=0; i<sizeof(double);i++) {
hash = (hash * 971) ^ (unsigned char)c[i];
}
if (hash < 0) hash = -hash;
return INT2FIX(hash);
}
VALUE
rb_dbl_cmp(a, b)
double a, b;
{
if (isnan(a) || isnan(b)) return Qnil;
if (a == b) return INT2FIX(0);
if (a > b) return INT2FIX(1);
if (a < b) return INT2FIX(-1);
return Qnil;
}
/*
* call-seq:
* flt <=> numeric => -1, 0, +1
*
* Returns -1, 0, or +1 depending on whether <i>flt</i> is less than,
* equal to, or greater than <i>numeric</i>. This is the basis for the
* tests in <code>Comparable</code>.
*/
static VALUE
flo_cmp(x, y)
VALUE x, y;
{
double a, b;
a = RFLOAT(x)->value;
switch (TYPE(y)) {
case T_FIXNUM:
b = (double)FIX2LONG(y);
break;
case T_BIGNUM:
b = rb_big2dbl(y);
break;
case T_FLOAT:
b = RFLOAT(y)->value;
break;
default:
return rb_num_coerce_cmp(x, y);
}
return rb_dbl_cmp(a, b);
}
/*
* call-seq:
* flt > other => true or false
*
* <code>true</code> if <code>flt</code> is greater than <code>other</code>.
*/
static VALUE
flo_gt(x, y)
VALUE x, y;
{
double a, b;
a = RFLOAT(x)->value;
switch (TYPE(y)) {
case T_FIXNUM:
b = (double)FIX2LONG(y);
break;
case T_BIGNUM:
b = rb_big2dbl(y);
break;
case T_FLOAT:
b = RFLOAT(y)->value;
if (isnan(b)) return Qfalse;
break;
default:
return rb_num_coerce_relop(x, y);
}
if (isnan(a)) return Qfalse;
return (a > b)?Qtrue:Qfalse;
}
/*
* call-seq:
* flt >= other => true or false
*
* <code>true</code> if <code>flt</code> is greater than
* or equal to <code>other</code>.
*/
static VALUE
flo_ge(x, y)
VALUE x, y;
{
double a, b;