diff --git a/.dockerignore b/.dockerignore new file mode 100644 index 0000000..9bf3170 --- /dev/null +++ b/.dockerignore @@ -0,0 +1,4 @@ +dist/ +dev/ +*.zip +*.log diff --git a/.github/workflows/build-and-release.yml b/.github/workflows/build-and-release.yml new file mode 100644 index 0000000..335eee9 --- /dev/null +++ b/.github/workflows/build-and-release.yml @@ -0,0 +1,59 @@ +name: Build and release + +# This workflow runs when any of the following occur: +# - A tag starting with "v" is created +on: + push: + tags: + - v* + +# Used to run locally using https://github.com/nektos/act +env: + ACT: + +jobs: + # This pushes the zip to GitHub Packages. + build: + runs-on: ubuntu-latest + permissions: + packages: write + contents: read + # + steps: + - uses: actions/checkout@v4 + + - name: Set up (act) + if: ${{ env.ACT }} + run: | + apt-get update + apt-get install zip make -y + + # Builds dist/fh2_matt_bakers_texture_pack_.zip + - name: Build package + run: make + + - name: Upload artifact + uses: actions/upload-artifact@v3 + with: + name: fh2_matt_bakers_texture_pack_${{ github.ref_name }}.zip + path: ./dist/fh2_matt_bakers_texture_pack_${{ github.ref_name }}.zip + if-no-files-found: error + + # This creates a draft release. + release: + runs-on: ubuntu-latest + needs: build + permissions: + contents: write + steps: + - name: Download artifact + uses: actions/download-artifact@v3 + with: + name: fh2_matt_bakers_texture_pack_${{ github.ref_name }}.zip + - name: Publish release + uses: softprops/action-gh-release@v1 + with: + name: Release ${{ github.ref_name }} + generate_release_notes: true + files: fh2_matt_bakers_texture_pack_${{ github.ref_name }}.zip + \ No newline at end of file diff --git a/.github/workflows/tag.json b/.github/workflows/tag.json new file mode 100644 index 0000000..a21e17a --- /dev/null +++ b/.github/workflows/tag.json @@ -0,0 +1 @@ +{ "ref": "refs/tags/v2.63.0" } diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4b96f68 --- /dev/null +++ b/.gitignore @@ -0,0 +1,4 @@ +dist/ +dev/ +*.zip +*.log diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..e2b0a29 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,4 @@ +# Changelog + +### 2.63 +* Added texture pack and tooling. diff --git a/DEVELOPER_GUIDE.md b/DEVELOPER_GUIDE.md new file mode 100644 index 0000000..5cd7cb7 --- /dev/null +++ b/DEVELOPER_GUIDE.md @@ -0,0 +1,65 @@ +## Developer Guide + +### Requirements + +`bash` and `zip` is all you need to build the package. + +```console +bash scripts/pack.sh +``` + +There is a `Makefile` and a `Dockerfile` to for convenience, but it's not really necessary to use them. + + +The Dockerfile contains all the requirements to run this software. + +- Docker 24.0.0+ (probably works with previous versions too) + +Change the version accordingly. +```console + docker build -t fh2-texture-pack:2.63 . + docker run -v "$(pwd)":/app fh2-texture-pack:2.63 +``` + +To test the GitHub actions locally, you will Act: + +```console +act -e .github/workflows/tag.json --artifact-server-path dist +``` + +or using the Make shorthand: + +```console +make test +``` + +Note that it will eventually fail because the GitHub token is not set, but it still useful +to test the workflow locally and find for most of the errors. + +### Versioning + +The versioning followed in this project follow the mod's versioning to easily identify the +package required for each version of the mod. We use a third number to identify the version of +the package itself, inside the same version of the mod. This is useful to fix bugs or add new +features without having to change the version of the mod itself. + +Pattern: `2.XY.Z`, eg: `2.63.0, 2.63.1` + +### Releasing a new version + +The texture pack might be broken between versions of the mod. Test, and if required fix the +texture pack before generating a release. + + +1. Bump the version: +```console +bash scripts/version.sh 2.XY.Z +``` + +2. Create a tag: +```console +git tag -a v2.XY.Z -m "Release v2.XY.Z" +git push origin v2.XY.Z +``` + +3. If everything goes fine, the release will be created automatically in GitHub. diff --git a/Dockerfile b/Dockerfile new file mode 100644 index 0000000..2f98647 --- /dev/null +++ b/Dockerfile @@ -0,0 +1,7 @@ +FROM ubuntu:latest +# COPY . /app +RUN apt-get update && apt-get install zip make curl -y +RUN curl -s https://raw.githubusercontent.com/nektos/act/master/install.sh | bash +WORKDIR /app +CMD ["pack"] +ENTRYPOINT [ "make" ] diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..f54f4cd --- /dev/null +++ b/Makefile @@ -0,0 +1,13 @@ + +pack: + @bash scripts/pack.sh + +clean: + rm -r dist + +test: + @mkdir -p dist + act -e .github/workflows/tag.json --artifact-server-path dist + +bump: + @bash scripts/version.sh $(version) diff --git a/README.md b/README.md new file mode 100644 index 0000000..55a9ebd --- /dev/null +++ b/README.md @@ -0,0 +1,92 @@ +

+ +## Forgotten Hope 2 Matt Backer's Texture Pack + + +[![Build and release](https://github.com/Forgotten-Hope-2-community-addons/fh2-matt-bakers-texture-pack/actions/workflows/build-and-release.yml/badge.svg)](https://github.com/Forgotten-Hope-2-community-addons/fh2-matt-bakers-texture-pack/actions/workflows/build-and-release.yml) + +This is a texture pack for the [Forgotten Hope 2][website] mod for Battlefield 2. This +texture pack replaces some of the vehicles' textures (skins) in the game with improved +and more historically accurate ones. + +Some of these textures have already being inlcuded in the main mod, thanks to Matt. + + +Original add-on website: http://fhpubforum.warumdarum.de/index.php?topic=19770.0 + + +**Disclaimer: this texture pack is not endorsed by the Forgotten Hope 2 team. Use at your own risk.** + +### Installation + +1. Download the latest version of the texture pack from the [releases page](https://github.com/Forgotten-Hope-2-community-addons/fh2-matt-bakers-texture-pack/releases). + +2. Extract the package to any location. + +3. Copy `MattBakersTexturePack.zip` and `ClientArchives.con` to your Forgotten Hope 2 mod folder. The path should look like this: `C:\Program Files (x86)\Forgotten Hope 2\mods\fh2`. **DO NOT EXTRACT THAT ZIP FILE**. + +4. When prompted, choose to replace the existing files. + +This will replace any previous version of the texture pack already installed. Be aware that the `ClientArchives.con` will be replaced too, so any changes made to it will be lost, for example, if you load additional custom content such as this texture pack. If you want to keep your changes, you can merge the two files manually. + +``` +rem === Custom Archives === +fileManager.mountArchive MattBakersTexturePack.zip Objects +``` + +If you are also using the **uncensored** texture pack, load it after this pack in the `ClientArchives.con` file: + +``` +rem === Custom Archives === +fileManager.mountArchive MattBakersTexturePack.zip Objects +fileManager.mountArchive menu_uncensored.zip Menu +fileManager.mountArchive objects_uncensored.zip Objects +``` + +### Uninstall + + +#### Manual + +To uninstall this texture pack, just remove or comment the line added to the `ClientArchives.con` file. To comment a line, prefix it with `rem`: + +``` +rem fileManager.mountArchive MattBakersTexturePack Objects +``` + +To completely remove the texture pack, remove the `MattBakersTexturePack.zip` file from your Forgotten Hope 2 mod folder. + + +#### Using the launcher + +**Note: any modified content will be reset to default** + +Go to "Options" → "Update / Repair" in the FH2 Launcher and hit "Repair". + + +### Contributors + +This project aims to keep community add-ons like this centralized and alive, improving its +distribution chain and making it easier for users to install and update. If you want to +contribute to this project, please open a pull request and contact me. + +Being said so, I do not own the content of this texture pack, I just made its versioning better. +I've contacted the original authors, and they have given me permission to distribute their work. +Although not directly implicated, this texture pack is based on the work of several people. + +- Matt_Baker - original author of the textures. +- Forgotten Hope 2 team - base textures. +- SgtAlex - maintains this repo and its code. + +### License + +This texture pack is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. + +The code in this repository is licensed under the GNU General Public License v3.0. See [LICENSE](LICENSE) for more information. + +**The use of these textures are forbidden outside the context of the Forgotten Hope 2 mod.** + + +[website]: https://www.moddb.com/mods/forgotten-hope-2/ +[86a]: https://en.wikipedia.org/wiki/Strafgesetzbuch_section_86a + diff --git a/VERSION b/VERSION new file mode 100644 index 0000000..151f7f2 --- /dev/null +++ b/VERSION @@ -0,0 +1 @@ +v2.63.0 diff --git a/scripts/pack.sh b/scripts/pack.sh new file mode 100644 index 0000000..99c2218 --- /dev/null +++ b/scripts/pack.sh @@ -0,0 +1,99 @@ +#!/bin/bash + +# Requires the zip command +# zip usage: zip -r {filename.zip} {foldername} +# Script usage: bash scripts/pack.sh {foldername} + +set -e + +# Check the script is being run from the root of the project +if [ ! -f "./scripts/pack.sh" ]; then + echo "Please run this script from the root of the project" + echo "Example: bash scripts/pack.sh" + exit 1 +fi + +# ==== +# Create dist folder +# ==== +create_dist_folder() { + if [ -d "./dist" ]; then + echo "Removing old dist folder" + rm -r ./dist + fi + + echo "Creating dist folder" + mkdir -p ./dist +} + +# ==== +# Copy config file +# ==== +copy_config_file() { + echo "Generating config file" + cp ./src/ClientArchives.con ./dist/ClientArchives.con +} + +# ==== +# Pack objects +# ==== +pack_objects() { + echo "Packing objects" + cd ./src/objects + # Kept original name for backwards compatibility + zip -r ../../dist/MattBakersTexturePack.zip . + cd ../.. +} + +# ==== +# Pack final archive +# ==== +pack_final() { + echo "Packing final archive" + cd ./dist + zip -r "${zip_name}" . + cd .. +} + +# ==== +# Copying metadata files +# ==== +add_meta_files() { + echo "Adding metadata files" + cp LICENSE ./dist/LICENSE + cp README.md ./dist/README.md + cp CHANGELOG.md ./dist/CHANGELOG.md + cp VERSION ./dist/VERSION +} + +# ==== +# Main function +# ==== +main() { + version=$(cat VERSION) + zip_name="fh2_matt_bakers_texture_pack_${version}.zip" + echo "Version: ${version}" + + create_dist_folder + # pack_menu + pack_objects + copy_config_file + add_meta_files + pack_final + + # if not -k or --keep-intermediate-files in args, then remove the + # intermediate files + if [ "$1" != "-k" ] && [ "$1" != "--keep-intermediate-files" ]; then + echo "Removing intermediate files" + rm ./dist/MattBakersTexturePack.zip + rm ./dist/ClientArchives.con + rm ./dist/VERSION + rm ./dist/CHANGELOG.md + rm ./dist/README.md + rm ./dist/LICENSE + fi + + echo "Complete! Results written to dist/${zip_name}" +} + +main "@" diff --git a/scripts/version.sh b/scripts/version.sh new file mode 100644 index 0000000..9d525ba --- /dev/null +++ b/scripts/version.sh @@ -0,0 +1,50 @@ +#!/bin/bash + +# This script is used to generate the version string for the project. + +set -e + +# Check the script is being run from the root of the project +if [ ! -f "./scripts/version.sh" ]; then + echo "Please run this script from the root of the project" + echo "Example: bash scripts/version.sh" + exit 1 +fi + + +# ==== +# Read version from args +# ==== +parse_args() { + + if [ $# -eq 0 ]; then + echo "Provide a version number" + echo "Example: bash scripts/version.sh 2.63.0" + exit 1 + fi + + # Check the version number is valid + if [[ ! $1 =~ ^[0-9]+\.[0-9][0-9]\.[0-9]+$ ]]; then + echo "Invalid version number" + echo "Example: bash scripts/version.sh 2.63.0" + exit 1 + fi + + version="v$1" +} + + +# ==== +# Main function +# ==== +main() { + parse_args "$@" + + echo "Version: ${version}" + echo "$version" > VERSION + echo "{ \"ref\": \"refs/tags/${version}\" }" > ./.github/workflows/tag.json + echo "Complete! Version bumped to ${version}" +} + + +main "$@" diff --git a/src/ClientArchives.con b/src/ClientArchives.con new file mode 100644 index 0000000..36b163e --- /dev/null +++ b/src/ClientArchives.con @@ -0,0 +1,70 @@ +rem === Custom Archives === +fileManager.mountArchive MattBakersTexturePack.zip Objects + +rem === Official archives === +fileManager.mountArchive objects_client.zip Objects +fileManager.mountArchive objects_client_effects.zip Objects +fileManager.mountArchive objects_client_kits.zip Objects +fileManager.mountArchive objects_client_soldiers_1.zip Objects +fileManager.mountArchive objects_client_soldiers_2.zip Objects +fileManager.mountArchive objects_client_vegitation.zip Objects +fileManager.mountArchive objects_vehicles_client.zip Objects +fileManager.mountArchive objects_vehicles_client_air_1.zip Objects +fileManager.mountArchive objects_vehicles_client_air_2.zip Objects +fileManager.mountArchive objects_vehicles_client_air_3.zip Objects +fileManager.mountArchive objects_vehicles_client_air_4.zip Objects +fileManager.mountArchive objects_vehicles_client_air_5.zip Objects +fileManager.mountArchive objects_vehicles_client_air_6.zip Objects +fileManager.mountArchive objects_vehicles_client_land_1.zip Objects +fileManager.mountArchive objects_vehicles_client_land_2.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_1.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_2.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_3.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_4.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_5.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_6.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_7.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_8.zip Objects +fileManager.mountArchive objects_vehicles_client_land_de_9.zip Objects +fileManager.mountArchive objects_vehicles_client_land_gb_1.zip Objects +fileManager.mountArchive objects_vehicles_client_land_gb_2.zip Objects +fileManager.mountArchive objects_vehicles_client_land_gb_3.zip Objects +fileManager.mountArchive objects_vehicles_client_land_it.zip Objects +fileManager.mountArchive objects_vehicles_client_land_ru_1.zip Objects +fileManager.mountArchive objects_vehicles_client_land_ru_2.zip Objects +fileManager.mountArchive objects_vehicles_client_land_us_1.zip Objects +fileManager.mountArchive objects_vehicles_client_land_us_2.zip Objects +fileManager.mountArchive objects_vehicles_client_land_us_3.zip Objects +fileManager.mountArchive objects_weapons_client.zip Objects +fileManager.mountArchive objects_weapons_client_handheld_1.zip Objects +fileManager.mountArchive objects_weapons_client_handheld_2.zip Objects +fileManager.mountArchive objects_weapons_client_handheld_3.zip Objects +fileManager.mountArchive objects_weapons_client_handheld_4.zip Objects +fileManager.mountArchive objects_statics_client.zip Objects +fileManager.mountArchive objects_statics_client_bulge.zip Objects +fileManager.mountArchive objects_statics_client_common.zip Objects +fileManager.mountArchive objects_statics_client_fr_1.zip Objects +fileManager.mountArchive objects_statics_client_fr_2.zip Objects +fileManager.mountArchive objects_statics_client_military.zip Objects +fileManager.mountArchive objects_statics_client_na.zip Objects +fileManager.mountArchive objects_statics_client_ru_1.zip Objects +fileManager.mountArchive objects_statics_client_ru_2.zip Objects +fileManager.mountArchive objects_statics_client_ru_3.zip Objects +fileManager.mountArchive objects_statics_client_ru_4.zip Objects +fileManager.mountArchive objects_statics_client_wrecks.zip Objects +fileManager.mountArchive menu_client.zip Menu +fileManager.mountArchive common_client.zip Common +fileManager.mountArchive common_client_sounds_1.zip Common +fileManager.mountArchive common_client_sounds_2.zip Common +fileManager.mountArchive common_client_sounds_3.zip Common +fileManager.mountArchive common_client_sounds_4.zip Common +fileManager.mountArchive common_client_sounds_5.zip Common +fileManager.mountArchive common_client_textures.zip Common +fileManager.mountArchive ../../mods/fh2/shaders_client.zip Shaders +fileManager.mountArchive fonts_client.zip Fonts + +rem bf2 archives +fileManager.mountArchive ../../mods/bf2/Objects_client.zip Objects +fileManager.mountArchive ../../mods/bf2/Common_client.zip Common +fileManager.mountArchive ../../mods/bf2/Menu_client.zip Menu +fileManager.mountArchive ../../mods/bf2/Fonts_client.zip Fonts diff --git a/src/objects/vehicles/Air/DE/FW190/textures/FW_C_cobra.dds b/src/objects/vehicles/Air/DE/FW190/textures/FW_C_cobra.dds new file mode 100644 index 0000000..a0c6ded Binary files /dev/null and b/src/objects/vehicles/Air/DE/FW190/textures/FW_C_cobra.dds differ diff --git a/src/objects/vehicles/Air/DE/FW190/textures/FW_C_meuse.dds 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