From 516200226cc76ae11d1583bd5f7db685e7f94c8a Mon Sep 17 00:00:00 2001 From: Alexis Date: Sun, 2 Jun 2024 21:08:31 -0400 Subject: [PATCH] Fixes disconnected player timers not showing --- code/modules/mob/living/carbon/human/examine.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 592e81161bb..7826e478f02 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -418,9 +418,9 @@ msg += span_deadsay("[t_He] [t_is] totally catatonic. The stresses of the Wasteland must have been too much for [t_him]. Any recovery is unlikely.") else if(!client) msg += "[t_He] [t_has] a blank, absent-minded stare and appears completely unresponsive to anything. [t_He] may snap out of it soon.\n" - else if(client && ((client.inactivity / 10) / 60 > 10)) //10 Minutes + if(client && ((client.inactivity / 10) / 60 > 10)) //10 Minutes msg += "\[Inactive for [round((client.inactivity/10)/60)] minutes\]" - else if(disconnect_time) + if(disconnect_time) msg += "\[Disconnected/ghosted [round(((world.realtime - disconnect_time)/10)/60)] minutes ago\]" if(digitalcamo)