Releases: FrederoxDev/Amethyst-Launcher
2.3.0
This update of the launcher helps to reduce the friction of new users running into issues with windows settings, as well as better handling for when downloading and unzipping fails. There is no "new" features compared to v2.2.0, so its not completely necessary to update if that version is working for you
What's Changed
- Correct casing of Launcher and VersionSwitcher by @Adrian8115 in #8
- Lock file install strategy by @FrederoxDev in #12
- Automatically enable developer mode to install from loose files. by @FrederoxDev in #13
Full Changelog: 2.2.0...2.3.0
2.2.1-debug-build
What's Changed
Add extra debugging information to the settings panel
- Correct casing of Launcher and VersionSwitcher by @Adrian8115 in #8
Full Changelog: 2.2.0...2.2.1-debug-build
2.2.0
This version of the launcher fixes the launcher from silently failing and trying to continue onwards even if a previous step has failed! This also adds some more readable error messages. Errors will be displayed on screen and easily visible, and not as hidden in console
Full Changelog: 2.1.2...2.2.0
2.1.2-stable
Amethyst Launcher v2.1.2
This version of the amethyst launcher is required for any mods made with amethyst after, or including version 1.2.0.
There are a few major changes:
- the launcher is only needed to setup the game, now you can start Minecraft completely normally.
- amethyst now is ran much earlier in the game, and therefore we can hook things significantly earlier
- the launcher now installs it's own versions and registers them
- you can now create profiles which can have individual game versions, runtimes and mods
Why do my mods not show up from earlier versions?
This version of the launcher uses an entirely new injection method, so any mods need to be made specifically for that. Mods are also required now to have a mod.json
file at their root, which help provide some metadata to amethyst launcher.
For basic mods, all this requires is an empty json file {}
like this.
2.1.1-pre-release
What's changed
We can now launch vanilla profiles
Fixed a crash when trying to launch with no profiles
Fixed some errors when there is not a com.mojang folder (done by ATXL)
Known Issues:
- none right now
New Contributors
- @ATXLtheAxolotl made their first contribution in #2
- @plymc made their first contribution in #3
- @Adrian8115 made their first contribution in #4
Full Changelog: 2.1.0-pre-release...2.1.1-pre-release
2.1.0-pre-release
Known Issues:
- only release versions are available
- profiles right now share the same com.mojang folder (intended for now)
- sometimes the proxy will get a file permission denied trying to read the config? no idea why, but it usually fixes itself after a few attempts to start the game.
- you cannot launch vanilla versions of the game
Full Changelog: https://github.com/FrederoxDev/Amethyst-Launcher/commits/2.1.0-pre-release