diff --git a/Assets/Mesh Tilesets/CHANGELOG.md b/Assets/Mesh Tilesets/CHANGELOG.md new file mode 100644 index 0000000..d9acb74 --- /dev/null +++ b/Assets/Mesh Tilesets/CHANGELOG.md @@ -0,0 +1,6 @@ +# 1.0.0 (2021-01-01) + + +### Features + +* initial release ([5439344](https://github.com/FreshlyBrewedCode/unity-mesh-tilesets/commit/543934476792a0fc139d07e70d8c643160e2500d)) diff --git a/Assets/Mesh Tilesets/package.json b/Assets/Mesh Tilesets/package.json index 258a406..4662866 100644 --- a/Assets/Mesh Tilesets/package.json +++ b/Assets/Mesh Tilesets/package.json @@ -1,6 +1,6 @@ { "name": "com.freshlybrewedcode.unity-mesh-tilesets", - "version": "0.0.0", + "version": "1.0.0", "displayName": "Mesh Tilesets", "description": "a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.", "unity": "2020.2", @@ -12,4 +12,4 @@ "com.unity.probuilder": "4.2.3" }, "scopedRegistries": [] -} \ No newline at end of file +}