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Godot GoogleService

GodotGoogleService is a google play games integration for godot android;

Platform GodotEngine LICENCE PATREON

Cloning

cd ${GODOT_ROOT}/modules/
git  clone https://github.com/FrogSquare/GodotGoogleService GodotGoogleService
git clone https://github.com/FrogSquare/GodotSql GodotSql

and you must configure your module by editing ${GODOT_ROOT}/modules/GodotGoogleService/config.py

Depends on

Godot game engine: git clone https://github.com/godotengine/godot

Available Features

Login

Logout

achievements

leaderboard

Build/Compile module

  • Edit file modules/GodotGoogleService/config.py at line 2
p_app_id = "com.your.appid"     # config.py L:2
  • Replay com.your.appid with you android application id.

Initialize GodotGoogleService

Edit engine.cfg and add

[android]
modules="org/godotengine/godot/GooglePlay"

GDScript - getting module singleton and initializing;

On 2.X

var google = Globals.get_singleton("GooglePlay");

On 3.X (latest from git)

var google = Engine.get_singleton("GooglePlay");

And initialize GodotGoogleService with script instance id

func _ready():
	if OS.get_name() == "Android":
		google.init(get_instance_id()) # use get_instance_id () for Godot 3.X

func _receive_message(tag, from, key, data):
	if from == "GooglePlay":
		print("Key: ", key, " Data: ", data)

google play service Signin / Signout

google.login()
google.logout()

Google play achievements

google.unlock_achievement("achievementID") # unlock achievement;
google.increse_achievement("achievementID", int(n)) # increse achievements by step.
google.show_achievements() # show achievements;

Google play Leaderboards

google.submit_leaderboard(int(score), "leaderboardID") # submit score to leaderboard
google.show_leaderboard("leaderboardID") # show leaderboard
google.show_leaderboards() # show all available leaderboard

Additional

google.get_version_code() # get package version code (Helper)

Log Event

adb -d logcat godot:V GoogleService:V FrogSquare:V SignInIntentService:V SignInIntentService:V SignInActivity:V DEBUG:V AndroidRuntime:V ValidateServiceOp:V *:S

And if you are using GodotFirebase add these, GodotSQL:V FireBase:V to the command

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