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Hi, I've been playing around with the BL3 Save Editor, and run into something similar to #20 (regarding the Index being out of range). What bothers me is that I can't even get back into it to access the file to fix the issue I caused, and was wondering if there was ANY WAY besides a nonexistent backup to fix the file.
For reference, here is the Debug info and a copy of the file giving me problems. Please convert the .txt to a .sav, since Github doesn't allow me to link it directly:
Save Game Version: 2
Package version: 516
Engine version: 4.20.3.2150113183
Build ID: OAK-PATCHWIN640-293
Custom Format Version: 3
Custom Format Data Count: 59
Save Game Type: OakSaveGame
Failed to load save (C:\Users\tjone\Documents\My Games\Borderlands 3\Saved\SaveGames\76561198082434027\44.sav) :: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
at IOTools.IOWrapper.ReadInt32() in J:\Coding Projecties\BL3SaveEditor\IOTools\IOWrapper.cs:line 399
at BL3Tools.BL3Tools.LoadFileFromDisk(String filePath, Platform platform, Boolean bBackup) in J:\Coding Projecties\BL3SaveEditor\BL3Tools\BL3Tools.cs:line 63
at BL3SaveEditor.MainWindow.OpenSave(String filePath, Platform platform) in J:\Coding Projecties\BL3SaveEditor\BL3SaveEditor\MainWindow.xaml.cs:line 337 44.sav.txt
Thanks for your time.
The text was updated successfully, but these errors were encountered:
Pretty much, the save file you've given isn't really even a BL3 save file (as in, it doesn't have anything really BL3 specific, it's just things like engine version/etc). It's crashing because it reads in the "header" (where it says "this is a BL3 save file, here's the engine version/etc"), then it expects more data but it's already hit the end of the file and so it crashes when trying to read in more data than the file even has.
Hi, I've been playing around with the BL3 Save Editor, and run into something similar to #20 (regarding the Index being out of range). What bothers me is that I can't even get back into it to access the file to fix the issue I caused, and was wondering if there was ANY WAY besides a nonexistent backup to fix the file.
For reference, here is the Debug info and a copy of the file giving me problems. Please convert the .txt to a .sav, since Github doesn't allow me to link it directly:
Save Game Version: 2
Package version: 516
Engine version: 4.20.3.2150113183
Build ID: OAK-PATCHWIN640-293
Custom Format Version: 3
Custom Format Data Count: 59
Save Game Type: OakSaveGame
Failed to load save (C:\Users\tjone\Documents\My Games\Borderlands 3\Saved\SaveGames\76561198082434027\44.sav) :: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
at IOTools.IOWrapper.ReadInt32() in J:\Coding Projecties\BL3SaveEditor\IOTools\IOWrapper.cs:line 399
at BL3Tools.BL3Tools.LoadFileFromDisk(String filePath, Platform platform, Boolean bBackup) in J:\Coding Projecties\BL3SaveEditor\BL3Tools\BL3Tools.cs:line 63
at BL3SaveEditor.MainWindow.OpenSave(String filePath, Platform platform) in J:\Coding Projecties\BL3SaveEditor\BL3SaveEditor\MainWindow.xaml.cs:line 337
44.sav.txt
Thanks for your time.
The text was updated successfully, but these errors were encountered: