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Investigate how best to implement progression system / content phases, I've not found anything existing in TC yet that seems relevant other the the disables table.
Doesnt necessarily need to be as complex as vmangos patches, emulating modern classic content phases will do IMO.
The text was updated successfully, but these errors were encountered:
Investigate how best to implement progression system / content phases, I've not found anything existing in TC yet that seems relevant other the the
disables
table.Doesnt necessarily need to be as complex as vmangos patches, emulating modern classic content phases will do IMO.
The text was updated successfully, but these errors were encountered: