From a42240e6a595d33034f2c887bf38a350d1fa0f15 Mon Sep 17 00:00:00 2001 From: Abnormal <86753001+AbnormalPoof@users.noreply.github.com> Date: Fri, 11 Oct 2024 23:24:41 +0000 Subject: [PATCH] docs: Delete Modding.md since we have a separate modding documentation (#3651) --- Modding.md | 13 ------------- 1 file changed, 13 deletions(-) delete mode 100644 Modding.md diff --git a/Modding.md b/Modding.md deleted file mode 100644 index 4b52fd8c59..0000000000 --- a/Modding.md +++ /dev/null @@ -1,13 +0,0 @@ -# RIGHT NOW THE MODS FOLDER DOES NOT WORK ENTIRELY JUST YET!!! -## THIS IS WORK IN PROGRESS!!! - -# QUICK AND DIRTY MOD GUIDE - -With the 0.2.6 update, I added a bit of a slightly nicer mod support backend. - -It's POLYMOD, which is made by Lars Doucet: https://github.com/larsiusprime/polymod - -You may have noticed that there's a new folder in the assets. MODS. Within it you will see 2 files. modList.txt, and a folder called introMod. -modList.txt will load any folder into the game. Put the folder you want to load into a new line in modList.txt, and reboot the game. - -Now you may be wondering, what do I put in the folder? Well later down it'll get a bit more complicated, especially as I'll make the IN-GAME mod loader nicer. \ No newline at end of file