Bug Report: Stage Editor removing object's sprite when hovering the mouse over it #3973
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Labels
status: pending pull request
Dependent on a pull request that is currently awaiting review.
type: minor bug
Involves a minor bug or issue.
Issue Checklist
Platform
Itch.io (Downloadable Build) - Windows
Browser
None
Version
0.5.3
Description (include any images, videos, errors, or crash logs)
READ 'TIL THE END!
When loading an image/sprite into an object in the stage editor, once you move the mouse inside the object's bounds, it simply forgets its own sprite.
2025-01-03.12-44-02.mp4
It only appears to forget its image on objects created in the current session. Objects from the base game's stage templates and stage files are not affected.
The image chosen does not matter. It disappears no matter its location on the disk and whether it is a base game asset or not.
Well, I was having trouble opening the stage editor in the first place because of a poorly written shader, which was causing the game to crash. I edited the shader's code to simply be a blank shader that does absolutely nothing other than copying the pixels to and from the final image. Relates to this issue: #3705
Steps to Reproduce
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