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train-vgg-decoder.lua
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train-vgg-decoder.lua
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require 'torch'
lapp = require 'pl.lapp'
opt = lapp[[
==== Required ====
--contentDir (default '') Content images for training
--styleDir (default '') Style images for training
==== Architecture ====
--activation (default 'relu') [relu|prelu|elu]
--instanceNorm Replaces batchnorms with instance norm.
--subpixelConv (default 0) Replaces upsampling with subpixel conv.
--tconv Replaced convs with transposed convs
--upsample (default 'nn') [nn|bilinear]
==== Basic options ====
--maxIter (default 80000)
--imageSize (default 256)
--targetLayer (default 'relu3_1') Target hidden layer
--numSamples (default 2) Batch size for training
--save (default 'vgginv')
--resume (default '') Model location
--gpu (default 0)
==== Optim ====
--learningRate (default 1e-3)
--learningRateDecay (default 1e-4)
--weightDecay (default 0)
--normalize Gradients at the loss function are normalized if enabled
--tv (default 1e-6)
--pixelLoss (default 0)
==== Verbosity ====
--saveEvery (default 500)
--printEvery (default 10)
--display Displays the training progress if enabled
--displayEvery (default 20)
--displayAddr (default '0.0.0.0')
--displayPort (default 8000)
]]
print(opt)
if opt.contentDir == '' then
error('--contentDir must be specified.')
end
if opt.styleDir == '' then
error('--styleDir must be specified.')
end
require 'nn'
require 'cudnn'
require 'cunn'
require 'image'
require 'paths'
require 'optim'
nninit = require 'nninit'
require 'lib/ImageLoaderAsync'
require 'lib/TVLossModule'
require 'lib/NonparametricPatchAutoencoderFactory'
require 'lib/MaxCoord'
require 'lib/InstanceNormalization'
require 'helpers/utils'
if opt.display then
display = require 'display'
display.configure({hostname=opt.displayAddr, port=opt.displayPort})
end
paths.mkdir(opt.save)
torch.save(paths.concat(opt.save, 'options.t7'), opt)
cutorch.setDevice(opt.gpu+1)
---- Arguments ----
local decoderActivation
if opt.activation == 'relu' then
decoderActivation = nn.ReLU
elseif opt.activation == 'prelu' then
decoderActivation = nn.PReLU
elseif opt.activation == 'elu' then
decoderActivation = nn.ELU
else
error('Unknown activation option ' .. opt.activation)
end
---- Load VGG ----
require 'loadcaffe'
vgg = loadcaffe.load('models/VGG_ILSVRC_19_layers_deploy.prototxt', 'models/VGG_ILSVRC_19_layers.caffemodel', 'nn')
---- Extract Encoder and Create Decoder ----
enc = nn.Sequential()
for i=1,#vgg do
local layer = vgg:get(i)
enc:add(layer)
local name = layer.name
if name == opt.targetLayer then
break
end
end
if enc:get(#enc).name ~= opt.targetLayer then
error('Could not find target layer ' .. opt.targetLayer)
end
if opt.resume ~= '' then
dec = torch.load(opt.resume)
else
dec = nn.Sequential()
local lastLayerWidth
for i=#enc,1,-1 do
local layer = enc:get(i)
if torch.type(layer):find('SpatialConvolution') then
local nInputPlane, nOutputPlane = layer.nOutputPlane, layer.nInputPlane
if opt.tconv then
dec:add(nn.SpatialFullConvolution(nInputPlane, nOutputPlane, 3,3):init('weight', nninit.orthogonal, {gain = 'relu'}))
dec:add(nn.SpatialZeroPadding(-1,-1,-1,-1))
else
dec:add(nn.SpatialConvolution(nInputPlane, nOutputPlane, 3,3, 1,1, 1,1):init('weight', nninit.orthogonal, {gain = 'relu'}))
end
if opt.instanceNorm then
dec:add(nn.InstanceNormalization(nOutputPlane))
else
dec:add(nn.SpatialBatchNormalization(nOutputPlane))
end
dec:add(decoderActivation())
lastLayerWidth = nOutputPlane
end
if torch.type(layer):find('MaxPooling') then
if opt.subpixelConv > 0 then
dec:add(nn.SpatialConvolution(lastLayerWidth, lastLayerWidth*4, opt.subpixelConv,opt.subpixelConv, 1,1, (opt.subpixelConv-1)/2,(opt.subpixelConv-1)/2))
dec:add(nn.PixelShuffle(2))
dec:add(decoderActivation())
else
dec:add(nn.SpatialUpSamplingNearest(2))
end
end
end
dec:remove()
dec:remove()
end
enc:insert(nn.TVLossModule(opt.tv), 1)
enc:insert(getPreprocessConv(), 1)
-- make sure to not cudnn the pooling layer.
enc = cudnn.convert(enc, cudnn):cuda()
dec = cudnn.convert(dec, cudnn):cuda()
print(enc)
print(dec)
---- Load Data ----
contentLoader = ImageLoaderAsync(opt.contentDir, opt.numSamples, {H=opt.imageSize, W=opt.imageSize})
styleLoader = ImageLoaderAsync(opt.styleDir, opt.numSamples, {H=opt.imageSize, W=opt.imageSize})
---- Criterion -----
criterion = nn.MSECriterion():cuda()
pixCriterion = nn.AbsCriterion():cuda()
---- Style Swap ----
function style_swap(content_latent, style_latent)
local swap_enc, swap_dec = NonparametricPatchAutoencoderFactory.buildAutoencoder(style_latent, opt.patchSize, 1, false, false, true)
local swap = nn.Sequential()
swap:add(swap_enc)
swap:add(nn.MaxCoord())
swap:add(swap_dec)
swap:evaluate()
swap:cuda()
local swap_latent = swap:forward(content_latent):clone()
swap:clearState()
swap = nil
collectgarbage()
return swap_latent
end
---- Training -----
optim_state = {
learningRate = opt.learningRate,
learningRateDecay = opt.learningRateDecay,
weightDecay = opt.weightDecay,
}
function maybe_print(trainLoss, timer)
if optim_state.iterCounter % opt.printEvery == 0 then
print(string.format('%7d\t\t%e\t%.2f\t%e',
optim_state.iterCounter, trainLoss, timer:time().real, optim_state.learningRate))
timer:reset()
end
end
function maybe_display(inputs, reconstructions)
if opt.display and (optim_state.iterCounter % opt.displayEvery == 0) then
local batch_size = inputs:size(1)
local disp = torch.cat(reconstructions:float(), inputs:float(), 1)
if display_window then
display.image(disp, {win=display_window, max=1, min=0})
else
display_window = display.image(disp, {max=1, min=0})
end
end
end
function maybe_save()
if optim_state.iterCounter % opt.saveEvery == 0 then
paths.mkdir(opt.save)
local loc = paths.concat(opt.save, string.format('dec-%06d.t7', optim_state.iterCounter))
torch.save(loc, cudnn.convert(dec:clearState():clone():float(), nn))
torch.save(paths.concat(opt.save, 'enc.t7'), cudnn.convert(enc:clearState():clone():float(), nn))
end
end
function train()
optim_state.iterCounter = optim_state.iterCounter or 0
local weights, gradients = dec:getParameters()
print('Training...\tTrainErr\ttime\tLearningRate')
local timer = torch.Timer()
while optim_state.iterCounter < opt.maxIter do
function feval(x)
gradients:zero()
optim_state.iterCounter = optim_state.iterCounter + 1
local inputs = torch.FloatTensor(opt.numSamples*2, 3, opt.imageSize, opt.imageSize)
inputs[{{1,opt.numSamples}}] = contentLoader:nextBatch()
inputs[{{opt.numSamples+1,opt.numSamples*2}}] = styleLoader:nextBatch()
inputs = inputs:cuda()
local latent = enc:forward(inputs):clone()
local C,H,W = latent:size(2), latent:size(3), latent:size(4)
-- add more batch dimensions to account for style swaps
latent:resize(opt.numSamples*2 + opt.numSamples^2, C,H,W)
local add = 1
for c=1,opt.numSamples do
for s=1,opt.numSamples do
local content = latent[c]
local style = latent[opt.numSamples+s]
latent[opt.numSamples*2 + add] = style_swap(content, style)
add = add + 1
end
end
---- Dec -> Enc -> Loss
local reconstructed_inputs = dec:forward(latent)
local reconstructed_latent = enc:forward(reconstructed_inputs)
local loss = criterion:forward(reconstructed_latent, latent)
local enc_grad = criterion:backward(reconstructed_latent, latent)
if opt.normalize then
enc_grad:div(torch.norm(enc_grad, 1) + 1e-8)
end
local dec_grad = enc:backward(reconstructed_inputs, enc_grad)
if opt.pixelLoss > 0 then
local pixLoss = pixCriterion:forward(reconstructed_inputs[{{1,opt.numSamples*2}}], inputs)
local dec_grad_pix = pixCriterion:backward(reconstructed_inputs[{{1,opt.numSamples*2}}], inputs)
dec_grad_pix:mul(opt.pixelLoss)
dec_grad[{{1,opt.numSamples*2}}]:add(dec_grad_pix)
end
dec:backward(latent, dec_grad)
maybe_print(loss, timer)
maybe_display(inputs, reconstructed_inputs)
maybe_save()
return loss, gradients
end
optim.adam(feval, weights, optim_state)
collectgarbage()
end
end
train()