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New extension: Pause specific audio channels when game is out of focus #1443
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👋 Thanks for your submission! We are sorry, but the filename of the extension has unrecognized characters. Since filenames with weird character can cause all kinds of problems and security flaws, our system won't allow file names with other characters than normal latin upper- and lowercase characters or numbers. Additionally, the first character must be an uppercase character. Please update your original submission post with a new zip file containing your extension with another file name following those guidelines 🙏 |
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👋 Thanks for your submission! We are sorry, but the filename of the extension has unrecognized characters. Since filenames with weird character can cause all kinds of problems and security flaws, our system won't allow file names with other characters than normal latin upper- and lowercase characters or numbers. Additionally, the first character must be an uppercase character. Please update your original submission post with a new zip file containing your extension with another file name following those guidelines 🙏 |
👋 Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply 😔. You can find all of those rules on the GDevelop wiki. The following issues have been found by the system concerning the respect of those best practices by your extension:
Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines 🙏 |
Description
This extension gives you the ability to pause specific sound channels when the game is out of focus, either because you switch windows, open another tab in the browser, or for any other reason.
When focus is regained, the specified sound channel(s) will resume playback.
How to use the extension
Simply add a "Pause a sound channel if game isn't focused" action on an event sheet, and then specify which sound channel to pause.
Checklist
What tier of review do you aim for your extension?
Community (Unreviewed)
Example file
PauseASoundChannelExample.zip
Extension file
PauseSoundNotFocus.zip
The text was updated successfully, but these errors were encountered: