Allow more complex and fancier sky gradients #1447
Labels
A-Engine
B-Rendering
P-Normal
This issue isn't a big priority, but it would still be nice to have it closed soon
Problem
Currently our sky gradient in the RendererEnvironment resource is a boring gradient between two values. This isn't very flexible.
Solution
We could change it to allow a variable number of points, or even implement some more interesting stuff, such as atmosphere rendering. We should investigate!
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