From daa502694e8b450af3f14ca8a38c12fae451e341 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Sat, 20 Jan 2024 16:03:15 +0000 Subject: [PATCH] updates --- ahl/server.cfg | 8 +-- ahl2/server.cfg | 4 +- aoc/server.cfg | 2 +- bb/server.cfg | 2 +- bb2/server.cfg | 4 +- bd/server.cfg | 2 +- bmdm/server.cfg | 4 +- cc/server.cfg | 4 +- cs2/server.cfg | 2 +- csgo/server.cfg | 2 +- css/server.cfg | 4 +- dab/server.cfg | 4 +- dmc/server.cfg | 2 +- dod/server.cfg | 2 +- dods/server.cfg | 2 +- doi/server.cfg | 4 +- gmod/server.cfg | 165 ++++++++++++++++++++++++++++------------------- hl2dm/server.cfg | 4 +- hldm/server.cfg | 2 +- 19 files changed, 128 insertions(+), 95 deletions(-) diff --git a/ahl/server.cfg b/ahl/server.cfg index d4d833d..757371d 100644 --- a/ahl/server.cfg +++ b/ahl/server.cfg @@ -7,7 +7,7 @@ // default server name. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // disable autoaim (1 = enable) @@ -39,7 +39,7 @@ mp_gametype 5 mp_goalsoff 0 // map time limit in minutes -mp_timelimit 20 +mp_timelimit 20 // round time limit in minutes mp_roundtimelimit 3 @@ -65,7 +65,7 @@ mp_teamkills 3 mp_tkdeal 2 // ban teamkillers for this long (0 = permanent) -mp_tkbantime 5 +mp_tkbantime 5 // Chase camera // 0 = off, 1 = on, 2 = teammates only @@ -78,7 +78,7 @@ sv_maxspeed 270 sv_allowdownload 1 // Allows upload of custom sprays -sv_allowupload 1 +sv_allowupload 1 // set to 1 to let ppl practice when the round hasn't started mp_allowpractice 1 diff --git a/ahl2/server.cfg b/ahl2/server.cfg index f505728..4164a78 100644 --- a/ahl2/server.cfg +++ b/ahl2/server.cfg @@ -7,13 +7,13 @@ // hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "act_airport" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/aoc/server.cfg b/aoc/server.cfg index a6be92d..d3e2942 100644 --- a/aoc/server.cfg +++ b/aoc/server.cfg @@ -9,7 +9,7 @@ // Hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // Server password - for private servers. diff --git a/bb/server.cfg b/bb/server.cfg index 59c94da..3b3f78f 100644 --- a/bb/server.cfg +++ b/bb/server.cfg @@ -20,7 +20,7 @@ pausable 0 // default server name. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // maximum client movement speed (1000 for BB) diff --git a/bb2/server.cfg b/bb2/server.cfg index 564c598..214e5b7 100644 --- a/bb2/server.cfg +++ b/bb2/server.cfg @@ -7,7 +7,7 @@ // hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. @@ -17,7 +17,7 @@ sv_password "" // https://steamcommunity.com/dev/managegameservers sv_setsteamaccount "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "bba_barracks" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/bd/server.cfg b/bd/server.cfg index 9de48ca..8f004a0 100644 --- a/bd/server.cfg +++ b/bd/server.cfg @@ -3,7 +3,7 @@ // Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // disable autoaim diff --git a/bmdm/server.cfg b/bmdm/server.cfg index 3d507f4..8377f8f 100644 --- a/bmdm/server.cfg +++ b/bmdm/server.cfg @@ -7,7 +7,7 @@ // hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. @@ -17,7 +17,7 @@ sv_password "" // https://steamcommunity.com/dev/managegameservers sv_setsteamaccount "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "dm_bounce" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/cc/server.cfg b/cc/server.cfg index 729cd75..f3df3ec 100644 --- a/cc/server.cfg +++ b/cc/server.cfg @@ -7,13 +7,13 @@ // hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "cbe_bunker" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/cs2/server.cfg b/cs2/server.cfg index e603453..dada6b6 100644 --- a/cs2/server.cfg +++ b/cs2/server.cfg @@ -14,7 +14,7 @@ sv_password "" // https://steamcommunity.com/dev/managegameservers sv_setsteamaccount "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "de_anubis" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/csgo/server.cfg b/csgo/server.cfg index 13db9ab..1c01260 100644 --- a/csgo/server.cfg +++ b/csgo/server.cfg @@ -10,7 +10,7 @@ // Hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // Server password - for private servers. diff --git a/css/server.cfg b/css/server.cfg index 293c8cd..dea1389 100644 --- a/css/server.cfg +++ b/css/server.cfg @@ -7,13 +7,13 @@ // hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "de_dust2" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/dab/server.cfg b/dab/server.cfg index c82435b..1cace2a 100644 --- a/dab/server.cfg +++ b/dab/server.cfg @@ -7,13 +7,13 @@ // hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "da_rooftops" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/dmc/server.cfg b/dmc/server.cfg index c733695..1c125d6 100644 --- a/dmc/server.cfg +++ b/dmc/server.cfg @@ -1,7 +1,7 @@ // Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // Server password - for private servers. diff --git a/dod/server.cfg b/dod/server.cfg index 546a358..6d13233 100644 --- a/dod/server.cfg +++ b/dod/server.cfg @@ -1,7 +1,7 @@ // Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // Server password - for private servers. diff --git a/dods/server.cfg b/dods/server.cfg index 546a358..6d13233 100644 --- a/dods/server.cfg +++ b/dods/server.cfg @@ -1,7 +1,7 @@ // Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // Server password - for private servers. diff --git a/doi/server.cfg b/doi/server.cfg index a46050c..b493896 100644 --- a/doi/server.cfg +++ b/doi/server.cfg @@ -7,13 +7,13 @@ // hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "bastogne stronghold" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/gmod/server.cfg b/gmod/server.cfg index e42b0da..8709f9c 100644 --- a/gmod/server.cfg +++ b/gmod/server.cfg @@ -1,86 +1,119 @@ -// Hostname for server. +// **************************************************************************** +// Garry's Mod +// Config server.cfg +// Date 06/12/2023 +// **************************************************************************** + +// hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - RCON remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for entry into multiplayer games. sv_password "" -// Server Logging -log on -sv_logbans 1 -sv_logecho 1 -sv_logfile 1 -sv_log_onefile 0 -lua_log_sv 0 +// map - Start playing on specified map. +map "gm_construct" -sv_rcon_banpenalty 0 -sv_rcon_maxfailures 20 -sv_rcon_minfailures 20 -sv_rcon_minfailuretime 20 +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +mapcyclefile "mapcycle.txt" -// Network Settings -sv_downloadurl "" -sv_loadingurl "" -net_maxfilesize 64 -sv_maxrate 0 -sv_minrate 800000 -sv_maxupdaterate 66 -sv_minupdaterate 33 -sv_maxcmdrate 66 -sv_mincmdrate 33 - -// Server Settings -sv_airaccelerate 100 -sv_gravity 600 -sv_allow_wait_command 0 -sv_allow_voice_from_file 0 -sv_turbophysics 0 -sv_max_usercmd_future_ticks 12 -gmod_physiterations 4 -sv_client_min_interp_ratio 1 -sv_client_max_interp_ratio 2 -think_limit 20 -sv_region 0 -sv_noclipspeed 5 -sv_noclipaccelerate 5 +// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 -sv_alltalk 1 -sv_contact youremail@changeme.com -sv_cheats 0 -sv_allowcslua 0 -sv_pausable 0 -sv_filterban 1 -sv_forcepreload 1 -sv_footsteps 1 + +// sv_logfile - Log server information in the log file. +sv_logfile 1 + +// sv_logbans - Log server bans in the server logs. +sv_logbans 1 + +// sv_voiceenable - Enable voice communications. sv_voiceenable 1 -sv_voicecodec vaudio_speex -sv_timeout 120 -sv_deltaprint 0 + +// sv_alltalk - Players can hear all other players, no team restrictions. +sv_alltalk 1 + +// sv_allowupload - Allow clients to upload customizations files. sv_allowupload 0 + +// sv_allowdownload - Allow clients to download files. sv_allowdownload 0 -// Sandbox Settings -sbox_noclip 0 +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// sv_loadingurl - URL to show to clients while joining the server. Must start with http:// or https:// +sv_loadingurl "" + +// sbox_bonemanip_misc - If enabled then manipulating the bones of other entities will be allowed +sbox_bonemanip_misc 0 + +// sbox_bonemanip_npc - If enabled then manipulating NPC bones will be allowed +sbox_bonemanip_npc 1 + +// sbox_bonemanip_player - If enabled then manipulating Player bones will be allowed +sbox_bonemanip_player 0 + +// sbox_godmode - If enabled, all players will be invincible sbox_godmode 0 -sbox_weapons 0 -sbox_playershurtplayers 0 -sbox_maxprops 100 -sbox_maxragdolls 50 -sbox_maxnpcs 10 + +// sbox_maxballoons - Maximum balloons a single player can create sbox_maxballoons 10 -sbox_maxeffects 0 + +// sbox_maxbuttons - Maximum buttons a single player can create +sbox_maxbuttons 20 + +// sbox_maxcameras - Maximum cameras a single player can create +sbox_maxcameras 10 + +// sbox_maxdynamite - Maximum dynamites a single player can create sbox_maxdynamite 0 + +// sbox_maxeffects - Maximum effect props a single player can create +sbox_maxeffects 0 + +// sbox_maxemitters - Maximum emitters a single player can create +sbox_maxemitters 0 + +// sbox_maxhoverballs - Maximum hoverballs a single player can create +sbox_maxhoverballs 20 + +// sbox_maxlamps - Maximum lamps a single player can create sbox_maxlamps 5 + +// sbox_maxlights - Maximum lights a single player can create +sbox_maxlights 5 + +// sbox_maxnpcs - Maximum NPCs a single player can create +sbox_maxnpcs 10 + +// sbox_maxprops - Maximum props a single player can create +sbox_maxprops 100 + +// sbox_maxragdolls - Maximum ragdolls a single player can create +sbox_maxragdolls 50 + +// sbox_maxsents - Maximum entities a single player can create +sbox_maxsents 100 + +// sbox_maxthrusters - Maximum thrusters a single player can create sbox_maxthrusters 20 -sbox_maxwheels 20 -sbox_maxhoverballs 20 + +// sbox_maxvehicles - Maximum vehicles a single player can create sbox_maxvehicles 1 -sbox_maxbuttons 20 -sbox_maxemitters 0 -// Misc Config -exec banned_user.cfg -exec banned_ip.cfg -heartbeat +// sbox_maxwheels - Maximum wheels a single player can create +sbox_maxwheels 20 + +// sbox_noclip - If enabled, players will be able to use noclip +sbox_noclip 0 + +// sbox_persist - If not empty, enables 'Make Persistent' option when you right click on props while holding C, allowing you to save them across +sbox_persist 0 + +// sbox_playershurtplayers - If enabled, players will be able to hurt each other +sbox_playershurtplayers 0 + +// sbox_weapons - If enabled, each player will receive default Half-Life 2 weapons on each spawn +sbox_weapons 0 diff --git a/hl2dm/server.cfg b/hl2dm/server.cfg index 3fb9a8a..26ac219 100644 --- a/hl2dm/server.cfg +++ b/hl2dm/server.cfg @@ -7,13 +7,13 @@ // hostname - Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" -// Default Map - map :Load a new map. +// map - Start playing on specified map. map "dm_lockdown" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers diff --git a/hldm/server.cfg b/hldm/server.cfg index c733695..1c125d6 100644 --- a/hldm/server.cfg +++ b/hldm/server.cfg @@ -1,7 +1,7 @@ // Hostname for server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - remote console password. rcon_password "ADMINPASSWORD" // Server password - for private servers.