diff --git a/engine/source/game/version.h b/engine/source/game/version.h index 40fa01435..8cef9230d 100755 --- a/engine/source/game/version.h +++ b/engine/source/game/version.h @@ -24,8 +24,8 @@ #define _ENGINE_VERSION_H_ // Engine Version. -#define T2D_ENGINE_VERSION "v3.2" ///< Engine Version String. -#define T2D_IPHONETOOLS_VERSION "v3.2" ///< Engine Version String for iPhone tools. Changing this will allow a fresh AppData folder to avoid conflicts with other builds existing on the system. +#define T2D_ENGINE_VERSION "v3.3" ///< Engine Version String. +#define T2D_IPHONETOOLS_VERSION "v3.3" ///< Engine Version String for iPhone tools. Changing this will allow a fresh AppData folder to avoid conflicts with other builds existing on the system. /// Gets the specified version number. The version number is specified as a global in version.cc U32 getVersionNumber();