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mPaint.setStyle(Paint.Style.FILL); canvas.translate(mWidth / 2, mHeight / 2); Path path = new Path(); path.addRect(-200,-200,200,200, Path.Direction.CW); //path.setFillType(Path.FillType.EVEN_ODD); path.setFillType(Path.FillType.INVERSE_EVEN_ODD); // 反奇偶规则 canvas.drawPath(path, mPaint);
效果跟使用Path.FillType.EVEN_ODD的效果一样,应该相反的。不知道怎么回事。。
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请问您解决了吗,我的INVERSE_WINDING和INVERSE_EVEN_ODD两个反规则看起来也没有效果
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效果跟使用Path.FillType.EVEN_ODD的效果一样,应该相反的。不知道怎么回事。。
The text was updated successfully, but these errors were encountered: