diff --git a/io_scene_halo/file_jms/process_scene.py b/io_scene_halo/file_jms/process_scene.py index 966d5be28..5516b0b70 100644 --- a/io_scene_halo/file_jms/process_scene.py +++ b/io_scene_halo/file_jms/process_scene.py @@ -257,7 +257,7 @@ def process_scene(context, version, game_version, generate_checksum, fix_rotatio region = region_index normal = evaluted_mesh.corner_normals[loop_index].vector.normalized() - scaled_translation, normal = mesh_processing.process_mesh_export_vert(vertex_data, "JMS", original_geo_matrix, custom_scale) + scaled_translation = mesh_processing.process_mesh_export_vert(vertex_data, "JMS", original_geo_matrix, custom_scale) uv_set = mesh_processing.process_mesh_export_uv(evaluted_mesh, "JMS", loop_index, version) color = mesh_processing.process_mesh_export_color(evaluted_mesh, loop_index, point_idx) node_influence_count, node_set = mesh_processing.process_mesh_export_weights(vertex_data, blend_scene.armature, original_geo, vertex_groups, joined_list, "JMS")