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With some changes (UIColor->NSColor etc.) SVGgh runs perfect in OS X app. Will you write some #defines to make it platform-independent? Or could I do it (via pull request)?
The text was updated successfully, but these errors were encountered:
I didn't know that but I'm unsurprised it can be easily done. As you know, it's all Core Graphics and CALayers once you get passed a thin UIView wrapper.
If you'd like to put together a pull request, I'd be happy to look it for inclusion.
With some changes (UIColor->NSColor etc.) SVGgh runs perfect in OS X app. Will you write some #defines to make it platform-independent? Or could I do it (via pull request)?
The text was updated successfully, but these errors were encountered: