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project.xml
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<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- _________________________ APPLICATION SETTINGS _________________________ -->
<app
title ="Dial-A-Platformer"
file ="Dial-A-Platformer"
main ="Main"
package ="com.geokureli.protober"
version ="1.0.3"
company ="GeoKureli"
preloader="Preloader"
/>
<!-- /> <app if="release" -->
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2 -->
<set name="SWF_VERSION" value="11.8" />
<!-- _________________________ WINDOW SETTINGS _________________________ -->
<!--These window settings apply to all targets-->
<window width="640" height="480" fps="64" background="#3F3F74" hardware="true" vsync="true" />
<!--Web-specific-->
<window if="html5" orientation="landscape" />
<!--Desktop-specific-->
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
<!--Mobile-specific-->
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
<!--_________________________PATHS SETTINGS_________________________-->
<set name="BUILD_DIR" value="../export" />
<classpath name="source" />
<assets path="assets" rename="assets" exclude="*.wav|*.ogg|*.xml|*.db|*.aseprite|*.bundle|*.swf" />
<library path="assets/Layout.bundle" id="layout" preload="true" embed="true" />
<assets path="assets/fonts" rename="fonts" if="html5" />
<app path="export" />
<!-- _________________________ LIBRARIES _________________________ -->
<haxelib name="flixel"/>
<haxelib name="flixel-addons"/>
<!--In case you want to use nape with flixel-->
<!--haxelib name="nape" /-->
<!-- _________________________ HAXEDEFINES _________________________ -->
<!--Enable the Flixel core recording system-->
<!--haxedef name="FLX_RECORD" /-->
<!--Disable the right and middle mouse buttons-->
<!--haxedef name="FLX_NO_MOUSE_ADVANCED" /-->
<!--Disable the Native cursor api for Flash target-->
<!--haxedef name="FLX_NO_NATIVE_CURSOR" /-->
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<!--haxedef name="FLX_NO_MOUSE" if="mobile" /-->
<!--haxedef name="FLX_NO_KEYBOARD" if="mobile" /-->
<!--haxedef name="FLX_NO_TOUCH" if="desktop" /-->
<!--haxedef name="FLX_NO_GAMEPAD" /-->
<!--Disable the Flixel core sound tray-->
<!--haxedef name="FLX_NO_SOUND_TRAY" /-->
<!--Disable the Flixel sound management code-->
<!--haxedef name="FLX_NO_SOUND_SYSTEM" /-->
<!--Disable the Flixel core focus lost screen-->
<!--haxedef name="FLX_NO_FOCUS_LOST_SCREEN" /-->
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<!-- _________________________ CUSTOM _________________________ -->
<!--haxeflag name="-D haxeJSON" /-->
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
</project>