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config.yml
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config.yml
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#######################################
#### CraftIRC 3 configuration file ####
#######################################
# Welcome, new user! Please read carefully:
# CraftIRC is a very powerful and flexible tool for all your communication needs. Being fully customizable, it TAKES SOME TIME TO SET UP.
# Please set aside half an hour to READ THIS FILE CAREFULLY and configure everything according to your needs.
# If you don't follow these instructions, CraftIRC will NOT WORK PROPERLY! Pay special attention to sections marked as [CHANGES REQUIRED]
# The CraftIRC developers can be found on #craftirc in irc.esper.net . Read the topic on arrival. If you have a specific issue you need
# help with and we are around, we will help. BUT WE WILL NOT SET UP CRAFTIRC FOR YOU. If you don't want to/can't do this yourself, try
# asking a friend or maybe if you're really lucky a user in #craftirc is feeling generous ;)
# Recommendations: http://instantyaml.appspot.com/ (the output doesn't matter, just see if there are errors) ; save as UTF-8 ; use a text
# editor with YAML syntax highlighting to make the file more readable.
# ******************* MISCELLANEOUS SETTINGS *******************
settings:
#These tags identify built-in endpoints (for the paths: section). Other endpoints may be provided by plugins.
minecraft-tag: 'minecraft' #A basic game-side endpoint (a chat plugin may provide better functionality).
cancelled-tag: '' #Cancelled chat is sent here. Give this tag a name to handle messages cancelled by a chat plugin.
console-tag: 'console' #The minecraft server console. Handles /say and .cmd.
#Automatically establish paths between unsecured communication endpoints. Turn off if you always want to configure every path manually.
#(Secured endpoints can still send messages through auto-paths, but not receive them)
auto-paths: true
# If set, this character will be inserted after each character ("abc" -> "a_b_c_") to prevent IRC highlights
# The default value, "\u200B", is the unicode zero width space. "\x0f" (irc formatting reset code) might work too.
# Double quotes are important in yaml when using character escapes like these!
# anti-highlight: "\u200B"
#Paths between endpoints within the same group are not established. These groups will be created automatically (set to '' to disable):
#*For the three endpoints above
minecraft-group-name: 'minecraft'
#*For all your IRC endpoints
irc-group-name: 'irc'
#Here you can define custom tag groups.
tag-groups:
# group-name:
# - tagname
# - ...
#Set this to true to have CraftIRC cancel all minecraft chat if no other plugin is doing it.
cancel-chat: false
# If true, any messages appearing to anyone in minecraft chat will be logged by the tag of the endpoint they came from
log: true
#IRC commands start with this, for example '.players' (it's not part of the command name though)
command-prefix: '.'
#Use different words for IRC commands. This won't add additional irc commands, only aliases for the existing ones.
irc-commands:
say: ['say','mc']
players: ['players']
cmd: ['cmd','c']
#Output a LOT of crap to the console in case you're having problems or are a plugin developer.
debug: false
#Console commands that can be called by an admin using .cmd/.c
#This is restricted to:
# - Any irc channel when admin is enabled in default-attributes
# - For manual paths: irc to console paths with admin attribute
# - IRC users matching admin-prefixes in the bot section below (usually channel OPs or owners)
#Use '*' to enable all commands. Use with care only if you understand the restrictions above.
console-commands: ['reload', 'save-all']
#Delay before allowing these event types to be relayed (prevent startup flood)
hold-after-enable: {chat: 0, joins: 0, quits: 0, kicks: 0, bans: 0}
#How long in seconds before attempting a reconnect/rejoin when a connection/join fails.
retry-delay: 10
#Bind to a specific IP address in your server. If you're not sure what this means, don't set it.
#bind-address: 127.0.0.1
#Default formatting templates used in all messages. Plugins may require you to add more.
formatting:
#### VARIABLES AND COLORS (from colormap): %name% (as in %message% or %yellow%). Different events provide different variables.
#### IRC FORMATTING: %b% %u% %r% %o% %k% %kNUM% (NUM is 0 to 15); Do the same as CTRL+key in mIRC (%o% uses'foreground')
#==========Classic formatting==========
from-game:
chat: '(%sender%) %message%'
private: '(%sender%) %message%'
action: '* %sender% %message%'
join: '[%sender% connected]'
quit: '[%sender% disconnected]'
kick: '[%sender% was KICKED (%message%)]'
admin: '%sender% to online admins ->- %message%'
generic: '%message%'
say: '[Server] %message%'
death: '%message%'
players-list: 'Online (%playerCount%/%maxPlayers%): %message%'
players-nobody: 'Nobody is minecrafting right now.'
from-irc:
chat: '[%srcChannel%] <%sender%> %message%'
private: '%sender% whispers> %message%'
action: '[%srcChannel%] * %sender% %message%'
join: '[%srcChannel%] * Joins: %sender%'
part: '[%srcChannel%] * Parts: %sender%'
quit: '[%srcChannel%] * Quits: %sender% (%message%)'
kick: '[%srcChannel%] * %sender% was kicked by %moderator% (%message%)'
nick: '[%srcChannel%] * %sender% is now known as %message%'
notice: '[%srcChannel%] [NOTICE %sender%] %message%'
generic: '%message%'
mode: '[%srcChannel%] * %moderator% sets mode %message%'
from-plain:
action: '* %sender% %message%'
say: '[Server] %message%'
generic: '%message%'
#======================================
#==========Colorful formatting=========
#from-game:
# chat: '<%prefix%%sender%%suffix%%o%> %message%'
# private: '%prefix%%sender%%suffix%%o% whispers> %message%'
# action: '%purple%* %prefix%%sender%%suffix%%purple% %message%'
# join: '%darkgrey%[%sender% connected]'
# quit: '%darkgrey%[%sender% disconnected]'
# kick: '%red%[%sender% was KICKED (%message%)]'
# generic: '%darkgrey%%message%'
# admin: '%prefix%%sender%%suffix% to online admins> %message%'
# death: '%red%%message%'
# players-list: 'Online (%playerCount%/%maxPlayers%): %message%'
# players-nobody: 'Nobody is minecrafting right now.'
#from-irc:
# chat: '%grey%[%srcChannel%]%foreground% <%ircPrefix%%sender%> %message%'
# private: '%grey%[IRC]%foreground% %sender% whispers> %message%'
# action: '%grey%[%srcChannel%]%purple% * %ircPrefix%%sender% %message%'
# join: '%grey%[%srcChannel%]%darkgreen% * Joins: %sender%'
# part: '%grey%[%srcChannel%]%darkgreen% * Parts: %sender%'
# quit: '%grey%[%srcChannel%]%blue% * Quits: %sender%'
# kick: '%grey%[%srcChannel%]%darkgreen% * %sender% was kicked by %ircModPrefix%%moderator%'
# nick: '%grey%[%srcChannel%]%darkgreen% * %sender% is now known as %message%'
# notice: '%grey%[%srcChannel%]%foreground% [%purple%NOTICE%foreground% %ircPrefix%%sender%] %message%'
# generic: '%grey%%message%'
# mode: '%grey%[%srcChannel%]%darkgreen% * %moderator% sets mode %message%'
#from-plain:
# action: '%purple%* %sender%%purple% %message%'
# say: '%magenta%[Server] %message%'
#======================================
# ******************* IRC BOTS/SERVERS AND CHANNELS ******************* [CHANGES REQUIRED]
# Every bot connects to one IRC server and can contain any amount of channels.
# Every channel is a communication endpoint.
bots:
- nickname: 'CraftIRCbot'
server: 'localhost' # Change this to the IRC server you wish to connect to
port: 6667
userident: 'bot' #Username/ident, anything you want
serverpass: '' #This isn't the nickserv password
ssl: false
encoding: 'UTF-8'
#Prevent flood by setting a delay (in ms) between messages to IRC and a maximum queue size.
message-delay: 1000
queue-size: 5
#Who's considered an admin within a channel?
admin-prefixes: ['@', '%']
#Ignore a user by nickname in this server. For greater flexibility use path filters (see further below).
ignored-users: []
#If the bot's nickname is registered, put the authentication info here.
auth:
method: 'nickserv' #Available methods: 'none', 'nickserv', 'gamesurge', 'quakenet'
username: ''
password: ''
delay: 1000 # Milliseconds to wait after authenticating before joining channels.
#Send raw IRC commands to the server every time I connect.
on-connect:
# - 'PRIVMSG MyBoss :I live again!'
## Channels for this bot to join. ##
channels:
- name: '#changeme'
password: ''
#Identifies this channel's endpoint (for the paths: section).
tag: 'changeme'
#Send raw IRC commands to the server every time I join this channel.
on-join:
# - 'PRIVMSG #changeme :Howdy do!'
# Ignore the +c mode and try sending colors anyway if there are colors in a message
force-colors: false
#- name: '#anotherchannel'
# ...
#Define here alternative display names for users of your IRC channels (useful if you want anonymous admins).
#To override these in a formatting string use %realSender%.
irc-nickname-map:
# Animosity: Ytisomina
#Set this to true if you only want the above nicknames to be able to communicate from IRC. Everyone else will be filtered.
use-map-as-whitelist: false
#- nickname: 'AnotherBot'
# ...
# ******************* COMMUNICATION PATHS *******************
# (For most uses, only needed if settings.auto-paths is false. Skip this section otherwise.)
# Declare here a path for every pair of endpoints between which you want messages to flow.
# For each path you can filter the messages sent by event type or contents.
# Paths are one-way, so you must declare A to B and B to A if you want a two-way channel.
paths:
#- source: 'minecraft'
# target: 'changeme'
#- source: 'changeme' # These are endpoint tags
# target: 'minecraft' #
#
# #Every path can contain a list of filters that block any matched messages.
# #To replace instead of blocking, see the replacement filters section below.
# filters:
# #Each filter contains regular expressions for formatting variables. This one ignores commands (.TEXT)
# - message: '^\.[^ ]+'
# #Slightly more advanced example, ignores specific messages from a specific user.
# - sender: '^Lain.*$'
# message: "\x0312Automsg\x0304"
#
# #Every path can override the formatting strings defined in settings.formatting .
# formatting:
# # chat: '[%srcChannel%] <%sender%> %message%'
# # join: '[%srcChannel%] * Joins: %sender%'
#
# #Every path can override the attributes block from default-attributes (see below).
# attributes:
# # admin: false
# # ...
#
# #A path can inherit missing attributes from another existing path rather than from default-attributes.
# #base: {source: 'minecraft', target: 'changeme'}
#
# #The disable flag allows you to disable a path temporarily without removing it from the configuration file.
# disable: false
#- source: 'somewhere'
# target: 'elsewhere'
# ...
# ******************* DEFAULT PATH ATTRIBUTES ******************* [CHANGES REQUIRED]
# If an attribute isn't defined in a path, these are used.
# If an attribute isn't defined here either, it defaults to 'false'.
default-attributes:
#Disables all communication paths. No message will be sent anywhere.
#If you don't set this to false, CraftIRC may not work!
disable: true
#Every event type (they're the same as the names in settings.formatting) can be enabled or disabled here.
#In addition, commands (such as those handled by other plugins) may require you to define extra attributes.
attributes:
chat: true
action: true
join: true
part: true
nick: true
quit: true
kick: true
private: true
command: true
say: true
generic: true
death: true
mode: false
notice: false
#Admin commands and /admins! can only be sent through a path where admin is set to true
admin: false
#True: Colors will be converted. False: Colors will be stripped.
colors: true
# List of event types that should be sent as NOTICE on irc
notices:
admin: true
private: true
# ******************* COLOR CONVERSION MAP *******************
# Here you can assign 3-tuples with names, IRC colors and Minecraft colors.
# You must never repeat a name, an irc color or a minecraft color in more than one 3-tuple.
# Use %colorname% in a formatting string to have the correct color show up in the message.
colormap:
- {irc: 0, game: "\u00A70", name: 'background'}
- {irc: 2, game: "\u00A71", name: 'navy'}
- {irc: 3, game: "\u00A72", name: 'darkgreen'}
- {irc: 10, game: "\u00A73", name: 'teal'}
- {irc: 5, game: "\u00A74", name: 'maroon'}
- {irc: 6, game: "\u00A75", name: 'purple'}
- {irc: 7, game: "\u00A76", name: 'orange'}
- {irc: 15, game: "\u00A77", name: 'grey'}
- {irc: 14, game: "\u00A78", name: 'darkgrey'}
- {irc: 12, game: "\u00A79", name: 'blue'}
- {irc: 9, game: "\u00A7a", name: 'green'}
- {irc: 11, game: "\u00A7b", name: 'cyan'}
- {irc: 4, game: "\u00A7c", name: 'red'}
- {irc: 13, game: "\u00A7d", name: 'magenta'}
- {irc: 8, game: "\u00A7e", name: 'yellow'}
- {irc: 1, game: "\u00A7f", name: 'foreground'}
- {irc: -1, game: "\u00A7r", name: 'reset'}
# ******************* REPLACEMENT FILTERS *******************
# This section allows you to set up find and replace rules on
# every section of every message sent by CraftIRC.
# If you want to delete messages instead you should use the path filters, above.
# Each filter contains regular expressions for formatting variables.
# For example, you can change the prefix of IRC Channel Operators to something
# different by executing a replacement on the %ircPrefix% variable.
# filters:
# ircPrefix: ['@' : 'Op ']
# Or you could censor IP addresses to and from chat.
# filters:
# message: ['(\d+\.){3}\d+' : '#.#.#.#']
# When writing searches, the following characters have special meanings:
# ^ $ . + ? * { } [ ] ( )
# If you want to use these characters normally, escape them with a backslash \.
# When writing the replacement, make sure you escape any $ or \ characters
# with an additional \ unless you want to use backreferences.
# Example: Changing emoticon ^_^ to $_$
# filters:
# message: ['\^_\^' : '\$_\$']
# To delete a search, use an empty replacement, or none at all.
# This example shows two ways of deleting. The searches are xxx and yyy.
# filters:
# message: [xxx, yyy : '']
# Remember that any list can be written in two ways.
# filters:
# prefix: ['mod' : 'Mod', 'adm' : 'Admin']
# is equivalent to
# filters:
# prefix:
# - 'mod' : 'Mod'
# - 'adm' : 'Admin'
filters:
command: []
source: []
target: []
prefix: []
suffix: []
sender: []
realSender: []
message: []
moderator: []
world: []
# IRC only variables:
ircPrefix: []
realModerator: []
ircModPrefix: []
modUsername: []
modHostname: []
srcChannel: []