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Releases: Gitjas/Brandock_the_Mage

Version Beta 13

21 Nov 10:54
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  • Brandock should learn his ability to scribe scolls.
  • Brandock's special abilities should have descriptions.
  • Brandock's special ability "Shapeshift: Half-Ogre" should be usable in all instances (wild magic zone etc.).
  • Reworked Brandock's scribe scroll ability (the according dialogue and scripts). Unified for BG1 and BGII, fixed bugs, increased costs for scrolls.
    -New component: Crossmod with aTweaks "Allow Mages to scribe memorized spells onto scrolls"
  • PID option about Elvenhair after Candlekeep should not be available if book restoration quest is already active.
  • Elvenhair should initiate dialogue if clicking on his table in all relevant cases.
  • More interjections in Korlasz Tomb.
  • Minor internal restructuring with regard to how Korlasz Tomb is handled.
  • Improved compatibility and crossmod with EndlessBG1 and Transitions mod.

Version Beta 12

01 Oct 10:34
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  • Brandock will say a goodbye line upon original transition to SoD (interjection into Imoens dialogue)).
  • Added crossmod with EndlessBG1 (Brandock will say a goodbye line upon leaving).
  • Fixed crossmod with Transitions (update to Transitions v1.1 plus fix: Brandock will not say the BGII goodbye line upon SoD transition).
  • Updated crossmod with Framed: Brandock will now also talk about going to Candlekeep if he saw the monastery before receiving the work order.
  • Added short "space timer" so Brandock doesn't fire several dialogues in a row in case he joins the group late(r).
  • Changed Brandock's level-up system: He will only level up to the PC's level if: he joins the first time for BG1/SoD/BGII OR he joins after being a 7th party member. No more automatic level-up although he is in party or was separated for a while.

Version Beta 11

23 Sep 22:11
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  • German version (BG1) completed.
  • BG1 content completed. Only thing missing is more crossmod.
  • Crossmod is now separate component.
  • "Brandock scribes his first scroll" quest fixed.
  • "Brandock Restores his Book" quest revised.
  • Added more instances to "Lore Path".
  • Fixed BG1 "go to Beregost" kickout option.
  • Fixed comment on flooded mines: should not be doubled if Breagar is in party.
  • Corrected "BrandockSpawn" variable in SoD.
  • Typo corrections.
  • Brandock should only comment on Jardak and/or Drelik's deaths if they indeed died.
  • Brandock should only comment on Delorna + Ithmeera + Helshara being dead if they indeed died.
  • Dialogue about schlumsha the sewer slime king should trigger correctly.
  • Added one more line to Brandock's dialogue after shape shifting in Candlekeep.
  • Brandock's book case should not vanish in Irenicus' Dungeon.
  • Cutscene at Thalantyr's shortened.
  • The area for Cutscene at Thalantyr's should be empty afterwards.
  • Brandock should not read Sunin's spell book twice / find a spell book with Joular.
  • Crossmod interjection to bg1ub's "Mysterious vial" quest should be at the right state of Thalantyr's dialogue.
  • Crossmod with BG1NPC (Imoen's tome) should not stutter.
  • Crossmod with BST: finding spellbook of dead mage should lead to lore increase.
  • Crossmod with Breagar should not skip 1,5 banter.
  • Reworked Brandock's reaction to Cadlekeep to make it better compatible with Framed Mod.
  • Added some Crossmod with Framed Mod.
  • Brandock's book case now takes Miscellaneous items, too, to allow for quest books.
  • Wrong "Slow Poison" spell removed from Brandock's spell book for new SoD or BGII game.
  • Added missing InParty checks to trigger script blocks.
  • Updated credits section.
  • Changed instances of "OSX" to "macOS".
  • Added globally unique LABELs to support Project Infinity.
  • Added more notes about playing in 7th party member mode to readme.

Version Beta 10

03 May 06:46
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  • Fixed stutter for book restore quest.
  • Edited c#brandock.ini to shorten mod package name.
  • Corrected "ring" to "spellbook" in SoA meting dialogue.
  • Thalantyr should say his line in crossmod with A. Questpack "Of Wolves and Men".
  • Added !See([ENEMY]) to lorepath script blocks.

Version Beta 9

24 Apr 06:30
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Fixed stutter for journal entry after first lore increase.

Version Beta 8

23 Apr 19:27
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Fixed crossmod install errors for BG1NPC and ntotsc crossmod.

Version Beta 7

23 Apr 17:53
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  • Dialogue about being infected with lycantrophy should not stutter.
  • Dialogue about inside Durlag's Tower should not loop.
  • 3 more banters with Xan added (BG1).
  • more interjections added (BG1).
  • Imoen's DV should be applied correctly in BG1NPC crossmod script.
  • More Imoen BG1NPC crossmod.
  • 7th party member mode should be removed correctly if Brandock changes from it to full member (or is kicked out instead).
  • SoD: interjection into Ammon's dialogue should be to the right state.
  • SoD: Brandock should not die instead of Ophyllis.
  • SoD: added more randomness to when Brandock is chosen in Thrix' game.
  • uses same area for Thalantyr's private quarters like bg1re and SotSC, from Lava.
  • crossmod added: more crossmod banters with Brage NPC; more banter with Breagar; bg1re (Necromancer's Trouble, Dinner with Thalantyr); Ascalon's Questpack (The Great Karlini, From Wolves and Men); Balduran's Seatower; Solaufein's Rescue; Imoen4Ever; Lure Of Sirine's Call; Shades of the Sword Coast; SoA; Transitions).
  • Structure of folders changed: mod uses "autotra" folder for text conversion so the original files stay unchanged.
  • Quests finished: "lorepath", "half-ogre shapeshifting" (BG1+SoD), "scroll scribing".
  • SoD: new optional component changes SoD banter to "Dialogue style".
  • BGII: changed Ebrel's ring to his spell book. Added possibility to arrange for his funeral in the Temple of Helm.

Version Beta 6

17 Jun 15:21
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Changes:

  • journal entry for Brandock's restore book path should work as intended.
  • book restore path: Brandock should not think that all ingredients are present if they are not.
  • mapnote to Elvenhair only for BGT (EE adds an own one)
  • dialog after death of Mutamin should not lead to stutter
  • Brandock should not start banter before switching into 7th party member mode is done.
  • Brandock should not start dialogue about Brage if Brandock-Brage banter happened.
  • Thalantyr should start dialogue to help Brandock after Melicamp is restored.
  • fix stutter bug in BGII
  • proof readings by Caedwyr integrated.
  • Slow Poison corrected to necromancy spell instead of innate.
  • Thalantyr should start spell to help Brandock after the half-ogre incident also if Brandock was 7th party member when it happened.

Version Beta 5

11 May 07:44
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Changes:
-BG1NPC crossmod (Imoen's tome) should install correctly.

Version Beta 4

10 May 19:54
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Changes:

  • (Crossmod compatibility) Brandock should not complain that no one cares about the attack in Beregost inn if Moidre from Glam's pack is near.
  • crossmod with bg1npc (Imoen's tome) should be installed.
  • Brandock should not refer to Bentha being killed if she survived (Nashkel Carnival).
  • Revised Brandock's reactions if his book is not in inventory.
  • Brandock's book(s) and bookcase are no longer tagged as critical items (Brandock's books should not always land in HC's inventory if Brandock changes into 7th member mode).
  • C#5MINHP.spl should not be applied to party.
  • Change into 7th party member mode and back should not be interrupted.
  • Brandock's lore should be increased after reading spell components to create a Halruaan skyship.
  • Brandock's lore should only increase once after the Niemain encounter.
  • More interjections and lore increases added.
  • Dialoge after Sarevok's death added (for BGT or if game remains in BG1 due to other mod).
  • More crossmod added: Gavin BG1, Breagar BG1