You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
-26Lines changed: 0 additions & 26 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -54,32 +54,6 @@ cd GodotClient
54
54
55
55
<hr>
56
56
57
-
<h2>⚙️ Customization</h2>
58
-
<ul>
59
-
<li>🎨 <b>Themes & Fonts</b> – Use your own color palette or UI skin in the Theme resource</li>
60
-
<li>🧮 <b>Protocol adapters</b> – Extend the <code>Connection</code> class for custom Telnet / WebSocket protocols</li>
61
-
<li>⚔️ <b>Macros & Aliases</b> – Add local command automation or key bindings</li>
62
-
<li>📜 <b>Logging / Transcript</b> – Implement chat logging for debugging or story replay</li>
63
-
<li>🔔 <b>Audio / Visual Feedback</b> – Integrate sound cues or animations for events</li>
64
-
</ul>
65
-
66
-
<hr>
67
-
68
-
<h2>🧾 Example Session</h2>
69
-
70
-
<pre><code>> connect mud.example.com 4000
71
-
[Connected successfully!]
72
-
73
-
< The MUD server says: “Welcome, adventurer.” >
74
-
> look
75
-
You are in a small forest glade. Paths lead north and east.
76
-
> go north
77
-
</code></pre>
78
-
79
-
<p>Text input is handled by <code>Input.gd</code>, output is processed via <code>TextProcessor.gd</code>, and displayed in a <code>RichTextLabel</code> with BBCode formatting.</p>
0 commit comments