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Some blueprints require higher order of precision than most. Notably it's advanced components that can be run anywhere from a single run up to 10s of thousands runs.
Feature request: rounding precision should be set to 5 decimal places instead of 2 (at least in stockpiles)
Example: Crystalline Carbonide Armor Plate Blueprint (ME 10, T2 rig in nullsec Raitaru) - 1 run according to jEveAssets - input 1 = 37.23, input 2 = 9.31 (rounds up to 38+10 - correct) but the actual correct numbers are 37.22812 and 9.30703 ... 10k runs - jEveAssets says 372,300 + 93,100 (notice the rounding) but ingame it's 372,282 + 93,071...FYI that 10k runs in ~18hrs and the BPO supports up to 400k runs (20k for a BPC)
The text was updated successfully, but these errors were encountered:
Some blueprints require higher order of precision than most. Notably it's advanced components that can be run anywhere from a single run up to 10s of thousands runs.
Feature request: rounding precision should be set to 5 decimal places instead of 2 (at least in stockpiles)
Example: Crystalline Carbonide Armor Plate Blueprint (ME 10, T2 rig in nullsec Raitaru) - 1 run according to jEveAssets - input 1 = 37.23, input 2 = 9.31 (rounds up to 38+10 - correct) but the actual correct numbers are 37.22812 and 9.30703 ... 10k runs - jEveAssets says 372,300 + 93,100 (notice the rounding) but ingame it's 372,282 + 93,071...FYI that 10k runs in ~18hrs and the BPO supports up to 400k runs (20k for a BPC)
The text was updated successfully, but these errors were encountered: