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Fix the appearent jerkiness of players that have cl_maxpackets set to 15 and other values. #228

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dGr8LookinSparky opened this issue Jun 11, 2019 · 0 comments
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accepted issues that the core development team has accepted for inclusion bug cvar enhancement movement/physics related to the movements of and "physical" interactions between entities. prediction related to client prediction
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Fix the appearent jerkiness of players that have cl_maxpackets set to 15 and other values.

@dGr8LookinSparky dGr8LookinSparky added bug enhancement prediction related to client prediction movement/physics related to the movements of and "physical" interactions between entities. accepted issues that the core development team has accepted for inclusion cvar labels Jun 11, 2019
@dGr8LookinSparky dGr8LookinSparky added this to the 1.3 pre-release milestone Jun 11, 2019
@dGr8LookinSparky dGr8LookinSparky self-assigned this Jun 11, 2019
@dGr8LookinSparky dGr8LookinSparky added this to To do in 01. Init via automation Jun 11, 2019
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accepted issues that the core development team has accepted for inclusion bug cvar enhancement movement/physics related to the movements of and "physical" interactions between entities. prediction related to client prediction
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