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<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="description" content="Collection of my tools and patches for various games: Might and Magic, Heroes, Knytt Stories, Elastomania."/>
<title>News – Sergey "GrayFace" Rozhenko Homepage</title>
<style>
body {
font-family: Arial;
font-size: 85%;
padding: 0 0;
margin: 0 auto;
position: relative;
max-width: 1200px;
background-color: #e2e4f0;
background:
repeating-linear-gradient(45deg, rgba(0,0,0,0.008) 2px, rgba(240, 242, 255, 0.08) 3.5px, rgba(0,0,0,0) 9px, rgba(0,0,0,0) 13px),
repeating-linear-gradient(105deg, rgba(0,0,0,0.008) 0px, rgba(240, 242, 255, 0.08) 1.5px, rgba(0,0,0,0) 7px, rgba(0,0,0,0) 11px),
repeating-linear-gradient(165deg, rgba(0,0,0,0.008) 0px, rgba(240, 242, 255, 0.1) 1.5px, rgba(0,0,0,0) 7px, rgba(0,0,0,0) 11px),
linear-gradient(190deg, #c3cbd7 0%, #cad2de 60%, #bcc3ce 100%);
background-attachment: fixed;
}
ul {
margin: 3px 0px;
padding-left: 20px;
}
/* TOC */
#toc {
padding-bottom: 1.3em;
}
#toc ul {
color: #d4d7eb;
margin-top: 0px;
margin-bottom: 3px;
padding-left: 20px;
}
#toc li ul {
color: #a6aedf;
}
#toc ul a:not(:hover):not(:active) {
text-decoration: none;
}
#toc ul a:link {
color: #3e4a99;
}
/* Links */
a:link:hover, a:visited:hover {
background-color: #E8E8FF;
border-radius: 4px;
}
a:link {
border-radius:4px;
color: #4e5dbf;
}
a:link:active, a:visited:active {
color: #d00;
}
#menu-lang a:visited {
color: #513ba5;
}
/* Misc */
table {
border-collapse: collapse;
margin: 5px 0;
}
table, table td, table th {
border: 1px solid #999;
padding: 1px 4px;
}
#content {
padding: 0;
margin: 5px 5px 20px 182px;
border: 1px solid #ccc;
background-color: white;
}
#content2 {
padding: 0 19px 25px 22px;
}
#toc-header {
margin-bottom: 10px;
}
h1 {
padding: 10px 10px 10px 20px;
margin: 3px 1px 15px;
border-bottom: 3px double #dadade;
overflow: hidden;
text-overflow: ellipsis;
}
h2, h3:not(#toc-header) {
display: table;
padding: 3px 8px;
border-radius: 10px;
border: 1px solid rgba(0,0,0,0.25);
box-shadow: 1px 1px 0 0 rgba(0,0,0,0.4);
margin-left: -4px;
}
h3 a:not(:hover):not(:active) {
text-decoration: none;
}
#content h4 {
margin-top: 2em;
margin-bottom: 0.6em;
}
img {
max-width: 100%;
max-width: calc(100% - 2px);
max-height: 100vh;
max-height: calc(100vh - 2px);
}
#site-name {
float: right;
font-size: 80%;
color: #eee;
text-shadow: 1px 1px #ccc;
margin-right: 5px;
vertical-align: top;
}
.nbsp {
white-space: nowrap;
}
/* Mirrors */
.mirror, .mirror:link:hover, .mirror:visited:hover {
background-color:transparent;
}
.mirror {
margin-left: 0.2em;
margin-right: 0.2em;
}
h3 .mirror {
margin-left: 0.3em;
}
.mirror img {
vertical-align:middle;
height:1em;
margin: -0.1em 0 0.1em;
border-radius:4px;
}
h3 .mirror img {
margin: -0.1em -7px 0.1em 0;
}
.mirror img:hover {
background-color: #E8E8FF;
}
/* Menus */
#menubar {
position: absolute;
width: 182px;
top: 0;
left: 0;
bottom: 0;
}
#menu-lang {
text-align: center;
width: 100%;
margin-top: 13.08px;
margin-top: calc(0.3em + 9px);
}
#menu-lang * {
display: inline-block;
font-size: 1.5em;
text-decoration: none;
border: 1px solid #cfdae9;
border-radius: 3px;
padding: 4px 6px;
background-color: white;
}
#menu-lang span {
border-color: #77a7e3;
}
#menu-lang a:hover {
border-color: rgba(119, 167, 227, 0.7);
}
#menu-lang a:not(:active) {
border-right-width: 2px;
border-bottom-width: 2px;
padding-bottom: 3px;
padding-right: 5px;
}
.menu, #menu-lang * {
box-shadow: 1px 1px 0 0 rgba(0,0,0,0.15);
}
#menu-lang a {
box-shadow: 1px 1px 0 0 rgba(0,0,0,0.25);
}
#content {
box-shadow: 0 1px 0 0 rgba(0,0,0,0.15);
}
.menu {
background-color: white;
margin: 11px 11px 11px 4px;
padding-bottom: 5px;
border: 1px solid #ccc;
}
#menu a, .menu-sel {
display: block;
padding: 1.5px 5px;
margin: 0 5px;
border-radius: 2px;
}
#menu a:not(:hover):not(:active) {
text-decoration: none;
}
.menu h4 {
margin: 2px 2px 5px 2px;
padding: 4px 8px;
border-bottom: 1px solid #dadade;
}
#menu-contact h4 {
margin-bottom: 7px;
}
.menu-sel {
background-color: #77a7e3;
color: white;
font-weight: bold;
}
.submenu {
padding-left: 11px;
}
#menu-contact div {
margin: 0 10px 0 8px;
}
#menu-contact a:visited:not(:hover):not(:active) {
border-bottom: 1px solid rgba(85, 26, 139, 0.5);
}
#menu-contact svg {
height: 18px;
vertical-align: middle;
margin: 1px 0 3px 0;
opacity: 0.8;
border-radius: 2px;
}
#menu-contact .contact-youtube svg {
opacity: 0.75;
}
.mail-at::after {
content: "@";
padding: 0 0.09em;
cursor: text;
}
.mail-dot::after {
content: ".";
cursor: text;
}
/* Resolutions */
@media (max-width: 900px) {
#content2 {
padding: 0 15px 25px 17px;
}
}
@media (max-width: 700px) {
#menubar {
position: relative;
left: calc(50% - 185px);
width: calc(50% + 185px);
padding-top: 0;
}
#menu {
margin: 10px;
}
#menu-left, #menu-contact {
display: inline-block;
vertical-align: bottom;
}
#menu-contact {
margin: 10px 0;
}
#menu, #menu-contact {
width: 165px;
}
#menu-left {
position: relative;
}
#menu-lang {
position: absolute;
top: -1px;
right: 14px;
width: auto;
}
#menu-lang span, #menu-lang a {
display: inline-block;
font-size: 1.1em;
border-radius: 3px;
padding: 2px 4px;
box-shadow: none;
margin: 0 -1px;
}
#menu-lang span {
border-color: rgba(0,0,0,0.15);
color: gray;
}
#menu-lang a:not(:active) {
border-right-width: 1px;
border-bottom-width: 1px;
padding-bottom: 2px;
padding-right: 4px;
box-shadow: -1px -1px 0 0 rgba(119, 167, 227, 0.5) inset;
}
#menu-lang a:not(:active):not(:hover) {
border-color: rgba(119, 167, 227,0.5);
}
#menu-lang a:not(:active):hover {
box-shadow: -1px -1px 0 0 rgba(119, 167, 227, 0.7) inset;
}
h2, h3:not(#toc-header) {
margin-left: -2px;
}
#content2 {
padding: 0 13px 25px 15px;
}
#content {
margin: 5px 0 0;
width: auto;
border-left: none;
border-right: none;
border-bottom: none;
}
}
@media (max-width: 370px) {
#menubar {
left: calc(50% - 185px/2 + 1px);
width: 185px;
}
#menu-contact {
margin: 0 10px 10px;
}
}
@media (max-width: 500px) {
#content2 {
padding: 0 8px 25px 10px;
}
}
</style>
</head>
<body>
<div id="menubar">
<div id="menu-left">
<div id="menu-lang">
<span title="English" aria-label="Current language is English">EN</span>
<a title="Русский" rel="alternate" hreflang="ru" href="ru" aria-label="Switch to Russian">RU</a>
</div>
<div id="menu" class="menu">
<h4>Menu</h4>
<div><span class="menu-sel">News</span></div><div><a href="mm">Might and Magic</a></div><div><a href="wog">Heroes 3.5 WoG</a></div><div><a href="heroes">Heroes 1 and 2</a></div><div><a href="ks">Knytt Stories</a></div><div><a href="elma">Elastomania</a></div>
</div>
</div>
<div id="menu-contact" class="menu">
<h4>Contacts</h4>
<div>
<span title="Email" aria-label="Email: "><svg viewBox="0 0 24 24" preserveAspectRatio="xMidYMid meet" focusable="false" style="background-color: gray"><g><path fill="#FFFFFF" d="M20 4H4c-1.1 0-1.99.9-1.99 2L2 18c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2V6c0-1.1-.9-2-2-2zm0 4l-8 5-8-5V6l8 5 8-5v2z"></path></g></svg></span>
<span class="mail-at">sergroj</span><span class="mail-dot">mail</span>ru
</div>
<div>
<a href="https://twitter.com/sergrojGrayFace" tabindex="-1" title="Twitter" aria-label="Twitter: "><svg viewBox="0 0 48 48" preserveAspectRatio="xMidYMid meet" focusable="false"><g><rect fill="#55ACEE" width="48" height="48"></rect><path fill="#FFFFFF" d="M40,14.1c-1.2,0.5-2.4,0.9-3.8,1c1.4-0.8,2.4-2.1,2.9-3.6c-1.3,0.8-2.7,1.3-4.2,1.6 C33.8,11.8,32,11,30.2,11c-3.6,0-6.6,2.9-6.6,6.6c0,0.5,0.1,1,0.2,1.5c-5.5-0.3-10.3-2.9-13.5-6.9c-0.6,1-0.9,2.1-0.9,3.3 c0,2.3,1.2,4.3,2.9,5.5c-1.1,0-2.1-0.3-3-0.8v0.1c0,3.2,2.3,5.8,5.3,6.4c-0.6,0.1-1.1,0.2-1.7,0.2c-0.4,0-0.8,0-1.2-0.1 c0.8,2.6,3.3,4.5,6.1,4.6c-2.2,1.8-5.1,2.8-8.2,2.8c-0.5,0-1.1,0-1.6-0.1C10.9,36,14.4,37,18.1,37c12.1,0,18.7-10,18.7-18.7 c0-0.3,0-0.6,0-0.8C38,16.6,39.1,15.4,40,14.1z"></path></g></svg></a>
<a href="https://twitter.com/sergrojGrayFace">sergrojGrayFace</a>
</div>
<div>
<a href="https://vk.com/grayface" tabindex="-1" title="VK" aria-label="VK: "><svg viewBox="0 0 48 48" preserveAspectRatio="xMidYMid meet" focusable="false"><g><rect fill="#42678E" width="48" height="48"></rect><path fill="#FFFFFF" d="M34.6,33.7h-0.2c-1.7-0.3-2.9-1.5-3.9-2.6c-0.6-0.6-1.4-2.1-2.5-1.9c-1.5,0.2-0.7,2.7-1.4,3.8
c-0.5,0.9-2.6,0.7-4.1,0.6c-4.6-0.5-6.9-2.9-9-5.5c-2.2-2.8-3.9-5.7-5.5-9C7.7,18,7,16.9,7,15.6c0.7-0.6,2-0.4,3.2-0.4
c1,0,2.7-0.2,3.4,0.2c0.5,0.2,0.9,1.4,1.3,2.2c0.8,1.8,1.6,3.1,2.6,4.5c0.4,0.6,1.1,1.8,1.9,1.7c0.8-0.2,0.8-2,0.9-3.2
c0-1.4,0-3.1-0.4-3.8c-0.4-0.7-1.1-0.7-1.8-1.1c0.6-1.2,2.2-1.3,4.1-1.3c1.6,0,3.8-0.2,4.5,0.9c0.6,1.1,0.2,3,0.2,4.4
c0,1.6-0.3,3.3,0.8,4c0.9-0.1,1.3-0.9,1.8-1.6c1.1-1.4,1.8-2.7,2.6-4.5c0.3-0.8,0.7-2.1,1.4-2.3c1-0.4,2.5-0.1,3.9-0.1
c1.2,0,3.2-0.3,3.6,0.5c0.3,0.7-0.6,2.3-0.9,2.8c-1.1,1.7-2.1,2.8-3.3,4.4c-0.5,0.6-1.4,1.6-1.4,2.5c0,0.7,0.8,1.3,1.4,1.8
c1.2,1.1,2.1,2,3.1,3.2c0.4,0.5,1.2,1.5,1.1,2.1C40.8,34.5,36.2,33.2,34.6,33.7z"></path>
</g></svg></a>
<a href="https://vk.com/grayface">grayface</a>
</div>
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<h1>News <span id="site-name" title="Sergey "GrayFace" Rozhenko Homepage">GrayFace</span><span style="clear:both"></span></h1>
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Welcome, travelers!<br>
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Source code for all new releases can be found on Github <a href="https://github.com/GrayFace/Misc">here</a> or <a href="https://github.com/GrayFace/MMExtension">here</a>. Such releases are easily distinguishable by the orange icons of SourceForge mirrors.<br>
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Below you can find all new releases (newest first).<br> <span class="change">[<span>+</span>]</span> means added feature, <span class="change">[<span>–</span>]</span> means fixed bug, <span class="change">[<span>*</span>]</span> means other changes.
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<article id="MM8Patch-2.5.7"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.5.7/MM8.Patch.v2.5.7.exe" title="Download from GitHub">MM8Patch v2.5.7</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.5.7/MM8%20Patch%20v2.5.7.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>*</span>]</span> Support (i.e. no problems like crashes) for old saves with inconsequential incorrect data caused by my bug fixed in the previous version.<br><span class="change">[<span>–</span>]</span> My bug: The Acid Burst fix that changes its element from Physical to Water was doing so even if it's explicitly set Physical in spells.txt. Now you can also disable the Acid Burst fix by adding FixAcidBurst=0 to INI.</div><div class="date">Mar 04, 2022</div>
</article>
<article id="MM7Patch-2.5.7"><h3>MM7Patch v2.5.7</h3><div class="desc"><span class="change">[<span>*</span>]</span> Support (i.e. no problems like crashes) for old saves with inconsequential incorrect data caused by my bug fixed in the previous version.<br><span class="change">[<span>–</span>]</span> My bug: The Acid Burst fix that changes its element from Physical to Water was doing so even if it's explicitly set Physical in spells.txt. Now you can also disable the Acid Burst fix by adding FixAcidBurst=0 to INI.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.7/MM7.Patch.v2.5.7.exe" title="Download from GitHub">Download MM7 Patch v2.5.7.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.7/MM7%20Patch%20v2.5.7.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.7/MM7.Patch.Buka.v2.5.7.exe" title="Download from GitHub">Download MM7 Patch Buka v2.5.7.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.7/MM7%20Patch%20Buka%20v2.5.7.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.7/MM7.Patch.Loc.v2.5.7.exe" title="Download from GitHub">Download MM7 Patch Loc v2.5.7.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.7/MM7%20Patch%20Loc%20v2.5.7.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Mar 04, 2022</div>
</article>
<article id="MM6Patch-2.5.7"><h3>MM6Patch v2.5.7</h3><div class="desc"><span class="change">[<span>*</span>]</span> Support (i.e. no problems like crashes) for old saves with inconsequential incorrect data caused by my bug fixed in the previous version.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.7/MM6.Patch.v2.5.7.exe" title="Download from GitHub">Download MM6 Patch v2.5.7.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.7/MM6%20Patch%20v2.5.7.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.7/MM6.Patch.Buka.v2.5.7.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.7.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.7/MM6%20Patch%20Buka%20v2.5.7.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.7/MM6.Patch.Loc.v2.5.7.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.7.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.7/MM6%20Patch%20Loc%20v2.5.7.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Mar 04, 2022</div>
</article>
<article id="MM8Patch-2.5.6"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.5.6/MM8.Patch.v2.5.6.exe" title="Download from GitHub">MM8Patch v2.5.6</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.5.6/MM8%20Patch%20v2.5.6.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Items laying on the ground in one map were appearing in another when traveling by foot sometimes.<br><span class="change">[<span>–</span>]</span> Ogre corpses were containing most basic sword instead of a club.<br><span class="change">[<span>–</span>]</span> My bug: DisableHooks option wasn't working for some new hooks.<br><span class="change">[<span>–</span>]</span> My bug: When custom *.games.lod archives are used, incorrect data was written to autosave on New Game start. It was fully inconsequential until version 2.5.4.<br><span class="change">[<span>–</span>]</span> My bug: The DirectX 7 bug/limitation fix was being applied prematurely, causing a crash on Wine.</div><div class="date">Feb 05, 2022</div>
</article>
<article id="MM7Patch-2.5.6"><h3>MM7Patch v2.5.6</h3><div class="desc"><span class="change">[<span>–</span>]</span> Items laying on the ground in one map were appearing in another when traveling by foot sometimes.<br><span class="change">[<span>–</span>]</span> My bug: DisableHooks option wasn't working for some new hooks.<br><span class="change">[<span>–</span>]</span> My bug: When custom *.games.lod archives are used, incorrect data was written to autosave on New Game start. It was fully inconsequential until version 2.5.4.<br><span class="change">[<span>–</span>]</span> My bug: The DirectX 7 bug/limitation fix was being applied prematurely, causing a crash on Wine.<br><span class="change">[<span>–</span>]</span> My bug caused by abnormal localization: In German version of the game the party was shooting torches with patch version 2.5.*. This fix also fixes abnormalities of some sprites in that localization.<br><span class="change">[<span>–</span>]</span> Fixes in maps: It was possible for artifacts to be generated in inaccessible chests.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.6/MM7.Patch.v2.5.6.exe" title="Download from GitHub">Download MM7 Patch v2.5.6.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.6/MM7%20Patch%20v2.5.6.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.6/MM7.Patch.Buka.v2.5.6.exe" title="Download from GitHub">Download MM7 Patch Buka v2.5.6.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.6/MM7%20Patch%20Buka%20v2.5.6.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.6/MM7.Patch.Loc.v2.5.6.exe" title="Download from GitHub">Download MM7 Patch Loc v2.5.6.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.6/MM7%20Patch%20Loc%20v2.5.6.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Feb 05, 2022</div>
</article>
<article id="MM6Patch-2.5.6"><h3>MM6Patch v2.5.6</h3><div class="desc"><span class="change">[<span>–</span>]</span> Items laying on the ground in one map were appearing in another when traveling by foot sometimes.<br><span class="change">[<span>–</span>]</span> My bug: DisableHooks option wasn't working for some new hooks.<br><span class="change">[<span>–</span>]</span> My bug: When custom *.games.lod archives are used, incorrect data was written to autosave on New Game start. It was fully inconsequential until version 2.5.4.<br><span class="change">[<span>–</span>]</span> Fixes in maps: Duplicated chests and houses, possibility of generation of artifacts in chests that can't be opened etc.<br><span class="change">[<span>–</span>]</span> The Monolith (d13): +5 Personality was only given to unpromoted Cleric and Druids.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.6/MM6.Patch.v2.5.6.exe" title="Download from GitHub">Download MM6 Patch v2.5.6.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.6/MM6%20Patch%20v2.5.6.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.6/MM6.Patch.Buka.v2.5.6.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.6.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.6/MM6%20Patch%20Buka%20v2.5.6.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.6/MM6.Patch.Loc.v2.5.6.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.6.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.6/MM6%20Patch%20Loc%20v2.5.6.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Feb 05, 2022</div>
</article>
<article id="MM8Patch-2.5.5"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.5.5/MM8.Patch.v2.5.5.exe" title="Download from GitHub">MM8Patch v2.5.5</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.5.5/MM8%20Patch%20v2.5.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: A bug when taking an item from character's inventory that could lead to immunities corruption in MM8.<br><span class="change">[<span>–</span>]</span> My bug: FixChests option got broken by 2.5.4 changes.<br><span class="change">[<span>*</span>]</span> FixUnmarkedArtifacts option now also respects the 13 artifacts limit imposed by the game.</div><div class="date">Jan 13, 2022</div>
</article>
<article id="MM7Patch-2.5.5"><h3>MM7Patch v2.5.5</h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: A bug when taking an item from character's inventory that could lead to immunities corruption in MM8.<br><span class="change">[<span>–</span>]</span> My bug: FixChests option got broken by 2.5.4 changes.<br><span class="change">[<span>*</span>]</span> FixUnmarkedArtifacts option now also respects the 13 artifacts limit imposed by the game.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.5/MM7.Patch.v2.5.5.exe" title="Download from GitHub">Download MM7 Patch v2.5.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.5/MM7%20Patch%20v2.5.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.5/MM7.Patch.Buka.v2.5.5.exe" title="Download from GitHub">Download MM7 Patch Buka v2.5.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.5/MM7%20Patch%20Buka%20v2.5.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.5/MM7.Patch.Loc.v2.5.5.exe" title="Download from GitHub">Download MM7 Patch Loc v2.5.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.5/MM7%20Patch%20Loc%20v2.5.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jan 13, 2022</div>
</article>
<article id="MM6Patch-2.5.5"><h3>MM6Patch v2.5.5</h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: A bug when taking an item from character's inventory that could lead to immunities corruption in MM8.<br><span class="change">[<span>–</span>]</span> My bug: FixChests option got broken by 2.5.4 changes.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.5/MM6.Patch.v2.5.5.exe" title="Download from GitHub">Download MM6 Patch v2.5.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.5/MM6%20Patch%20v2.5.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.5/MM6.Patch.Buka.v2.5.5.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.5/MM6%20Patch%20Buka%20v2.5.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.5/MM6.Patch.Loc.v2.5.5.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.5/MM6%20Patch%20Loc%20v2.5.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jan 13, 2022</div>
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<article id="MM8Patch-2.5.4"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.5.4/MM8.Patch.v2.5.4.exe" title="Download from GitHub">MM8Patch v2.5.4</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.5.4/MM8%20Patch%20v2.5.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list.<br><span class="change">[<span>–</span>]</span> My bug: FixMonstersBlockingShots option didn't work right.<br><span class="change">[<span>–</span>]</span> Prison of the Lord of Water (d38): An artifact was being generated in an inaccessible chest, leading to it not being obtainable by the party anymore.</div><div class="date">Dec 29, 2021</div>
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<article id="MM7Patch-2.5.4"><h3>MM7Patch v2.5.4</h3><div class="desc"><span class="change">[<span>–</span>]</span> Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list.<br><span class="change">[<span>–</span>]</span> My bug: FixMonstersBlockingShots option didn't work right.<br><span class="change">[<span>*</span>]</span> I've disabled FixUnmarkedArtifacts by default, because Titan's Stronghold had an unreachable chest with an artifact, still present in Rev4 mod or games started before this version of patch.<br><span class="change">[<span>–</span>]</span> My bug: IndoorFovMul option was only working in UILayout mode.<br><span class="change">[<span>–</span>]</span> The Titans' Stronghold (d09), Temple of the Dark (t02): Artifacts could be generated in inaccessible chests, reducing the number of artifacts the party can get.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.4/MM7.Patch.v2.5.4.exe" title="Download from GitHub">Download MM7 Patch v2.5.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.4/MM7%20Patch%20v2.5.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.4/MM7.Patch.Buka.v2.5.4.exe" title="Download from GitHub">Download MM7 Patch Buka v2.5.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.4/MM7%20Patch%20Buka%20v2.5.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.4/MM7.Patch.Loc.v2.5.4.exe" title="Download from GitHub">Download MM7 Patch Loc v2.5.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.4/MM7%20Patch%20Loc%20v2.5.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 29, 2021</div>
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<article id="MM6Patch-2.5.4"><h3>MM6Patch v2.5.4</h3><div class="desc"><span class="change">[<span>–</span>]</span> Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list.<br><span class="change">[<span>–</span>]</span> Routine for generation of artifacts exclusively (unused on standard maps) was completely broken. They get counted as found, which can be changed by adding FixUnmarkedArtifacts=0 to INI.<br><span class="change">[<span>–</span>]</span> Temple of Tsantsa (t3): Spear under a pillow in final area wasn't obtainable due to variables conflict.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.4/MM6.Patch.v2.5.4.exe" title="Download from GitHub">Download MM6 Patch v2.5.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.4/MM6%20Patch%20v2.5.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.4/MM6.Patch.Buka.v2.5.4.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.4/MM6%20Patch%20Buka%20v2.5.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.4/MM6.Patch.Loc.v2.5.4.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.4/MM6%20Patch%20Loc%20v2.5.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 29, 2021</div>
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<article id="MM6Patch-2.5.3"><h3>MM6Patch v2.5.3</h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: Auto-targeting wasn't working when shooting or casting spells.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.3/MM6.Patch.v2.5.3.exe" title="Download from GitHub">Download MM6 Patch v2.5.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.3/MM6%20Patch%20v2.5.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.3/MM6.Patch.Buka.v2.5.3.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.3/MM6%20Patch%20Buka%20v2.5.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.3/MM6.Patch.Loc.v2.5.3.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.3/MM6%20Patch%20Loc%20v2.5.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 27, 2021</div>
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<article id="MM8Patch-2.5.2"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.5.2/MM8.Patch.v2.5.2.exe" title="Download from GitHub">MM8Patch v2.5.2</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.5.2/MM8%20Patch%20v2.5.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>*</span>]</span> Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed.<br><span class="change">[<span>–</span>]</span> "Nothing here" was shown on the screen after a dialog with a guard.<br><span class="change">[<span>–</span>]</span> My bug: List of all conditions wasn't displayed in right click menu for Condition in Stats screen.<br><span class="change">[<span>–</span>]</span> My bug: Using ExitDialogsWithRightButton was causing a crash in a dialog with a guard.</div><div class="date">Dec 25, 2021</div>
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<article id="MM7Patch-2.5.2"><h3>MM7Patch v2.5.2</h3><div class="desc"><span class="change">[<span>*</span>]</span> Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed.<br><span class="change">[<span>–</span>]</span> Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix.<br><span class="change">[<span>–</span>]</span> "Nothing here" was shown on the screen after a dialog with a guard.<br><span class="change">[<span>–</span>]</span> My bug: List of all conditions wasn't displayed in right click menu for Condition in Stats screen.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.2/MM7.Patch.v2.5.2.exe" title="Download from GitHub">Download MM7 Patch v2.5.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.2/MM7%20Patch%20v2.5.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.2/MM7.Patch.Buka.v2.5.2.exe" title="Download from GitHub">Download MM7 Patch Buka v2.5.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.2/MM7%20Patch%20Buka%20v2.5.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.2/MM7.Patch.Loc.v2.5.2.exe" title="Download from GitHub">Download MM7 Patch Loc v2.5.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.2/MM7%20Patch%20Loc%20v2.5.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 25, 2021</div>
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<article id="MM6Patch-2.5.2"><h3>MM6Patch v2.5.2</h3><div class="desc"><span class="change">[<span>*</span>]</span> Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed.<br><span class="change">[<span>–</span>]</span> Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.2/MM6.Patch.v2.5.2.exe" title="Download from GitHub">Download MM6 Patch v2.5.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.2/MM6%20Patch%20v2.5.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.2/MM6.Patch.Buka.v2.5.2.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.2/MM6%20Patch%20Buka%20v2.5.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.2/MM6.Patch.Loc.v2.5.2.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.2/MM6%20Patch%20Loc%20v2.5.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 25, 2021</div>
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<article id="MM6Patch-2.5.1-fix"><h3>Fixed MM6Patch v2.5.1 for localized games</h3><div class="desc">Versions of MM6Patch v2.5.1 (and v2.5) for localizations (both "Buka" and "Loc") contained English texts. Please redownload if you installed one of them:</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.1/MM6.Patch.Buka.v2.5.1.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.1/MM6%20Patch%20Buka%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.1/MM6.Patch.Loc.v2.5.1.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.1/MM6%20Patch%20Loc%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 24, 2021</div>
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<article id="MM8Patch-2.5.1"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.5.1/MM8.Patch.v2.5.1.exe" title="Download from GitHub">MM8Patch v2.5.1</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.5.1/MM8%20Patch%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: Energy damage wasn't displayed in identify monster dialog<br><span class="change">[<span>–</span>]</span> Intro was unskippable on first launch.</div><div class="date">Dec 23, 2021</div>
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<article id="MM7Patch-2.5.1"><h3>MM7Patch v2.5.1</h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: Energy damage wasn't displayed in identify monster dialog</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.1/MM7.Patch.v2.5.1.exe" title="Download from GitHub">Download MM7 Patch v2.5.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.1/MM7%20Patch%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.1/MM7.Patch.Buka.v2.5.1.exe" title="Download from GitHub">Download MM7 Patch Buka v2.5.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.1/MM7%20Patch%20Buka%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5.1/MM7.Patch.Loc.v2.5.1.exe" title="Download from GitHub">Download MM7 Patch Loc v2.5.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5.1/MM7%20Patch%20Loc%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 23, 2021</div>
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<article id="MM6Patch-2.5.1"><h3>MM6Patch v2.5.1</h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: Crash if character doesn't have a bow (due to "N/A" string not being initialized).</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.1/MM6.Patch.v2.5.1.exe" title="Download from GitHub">Download MM6 Patch v2.5.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.1/MM6%20Patch%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.1/MM6.Patch.Buka.v2.5.1.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.1/MM6%20Patch%20Buka%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5.1/MM6.Patch.Loc.v2.5.1.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5.1/MM6%20Patch%20Loc%20v2.5.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 23, 2021</div>
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<article id="MM8Patch-2.5"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.5/MM8.Patch.v2.5.exe" title="Download from GitHub">MM8Patch v2.5</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.5/MM8%20Patch%20v2.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>+</span>]</span> ShooterMode – FPS-like mode where you need to aim at the monsters and shoot by clicking left button click<br><span class="change">[<span>+</span>]</span> Now you can set a spell that would be used when you press regular attack button.<br><span class="change">[<span>+</span>]</span> In inventory screen unidentified items are now painted green while you're holding right mouse button.<br><span class="change">[<span>+</span>]</span> Fixed graphics of monsters that looked the same in all 3 variations, as well as thunderbirds and plane guardians.<br><span class="change">[<span>+</span>]</span> Set ExitDialogsWithRightButton=1 to make right mouse button act as Esc in houses, NPC, map entrance and message dialogs.<br><span class="change">[<span>+</span>]</span> ViewDistanceD3D option to set view distance in Hardware 3D mode, increased to 12000 by default.<br><span class="change">[<span>+</span>]</span> UI.txt: New FloatingScreens mode makes inventory, houses and other such screens open in a panel.<br><span class="change">[<span>–</span>]</span> Fixed DirectX 7 bug: inability to support big resolutions in Hardware accelerated mode.<br><span class="change">[<span>+</span>]</span> And other changes...</div><div class="date">Dec 21, 2021</div>
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<article id="MM7Patch-2.5"><h3>MM7Patch v2.5</h3><div class="desc"><span class="change">[<span>+</span>]</span> ShooterMode – FPS-like mode where you need to aim at the monsters and shoot by clicking left button click<br><span class="change">[<span>+</span>]</span> Now you can set a spell that would be used when you press regular attack button.<br><span class="change">[<span>+</span>]</span> In inventory screen unidentified items are now painted green while you're holding right mouse button.<br><span class="change">[<span>+</span>]</span> Fixed graphics of monsters that looked the same in all 3 variations.<br><span class="change">[<span>+</span>]</span> Set ExitDialogsWithRightButton=1 to make right mouse button act as Esc in houses, NPC, map entrance and message dialogs.<br><span class="change">[<span>+</span>]</span> ViewDistanceD3D option to set view distance in Hardware 3D mode, increased to 12000 by default.<br><span class="change">[<span>+</span>]</span> UI.txt: New FloatingScreens mode makes inventory, houses and other such screens open in a panel.<br><span class="change">[<span>–</span>]</span> Fixed DirectX 7 bug: inability to support big resolutions in Hardware accelerated mode.<br><span class="change">[<span>+</span>]</span> And other changes...</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5/MM7.Patch.v2.5.exe" title="Download from GitHub">Download MM7 Patch v2.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5/MM7%20Patch%20v2.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5/MM7.Patch.Buka.v2.5.exe" title="Download from GitHub">Download MM7 Patch Buka v2.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5/MM7%20Patch%20Buka%20v2.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.5/MM7.Patch.Loc.v2.5.exe" title="Download from GitHub">Download MM7 Patch Loc v2.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.5/MM7%20Patch%20Loc%20v2.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 21, 2021</div>
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<article id="MM6Patch-2.5"><h3>MM6Patch v2.5</h3><div class="desc"><span class="change">[<span>+</span>]</span> ShooterMode – FPS-like mode where you need to aim at the monsters and shoot by clicking left button click<br><span class="change">[<span>+</span>]</span> Now you can set a spell that would be used when you press regular attack button.<br><span class="change">[<span>+</span>]</span> In inventory screen unidentified items are now painted green while you're holding right mouse button.<br><span class="change">[<span>+</span>]</span> Fixed graphics of skeletons and enforcer units.<br><span class="change">[<span>+</span>]</span> Set ExitDialogsWithRightButton=1 to make right mouse button act as Esc in houses, NPC, map entrance and message dialogs.<br><span class="change">[<span>–</span>]</span> Now you can pick up items stolen from you from corpses of thieves, like in MM7.<br><span class="change">[<span>+</span>]</span> And other changes...</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5/MM6.Patch.v2.5.exe" title="Download from GitHub">Download MM6 Patch v2.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5/MM6%20Patch%20v2.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5/MM6.Patch.Buka.v2.5.exe" title="Download from GitHub">Download MM6 Patch Buka v2.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5/MM6%20Patch%20Buka%20v2.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.5/MM6.Patch.Loc.v2.5.exe" title="Download from GitHub">Download MM6 Patch Loc v2.5.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.5/MM6%20Patch%20Loc%20v2.5.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Dec 21, 2021</div>
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<article id="LodTool-1.0"><h3><a href="https://github.com/GrayFace/Misc/releases/download/LodTool-1.0/LodTool.rar" title="Download from GitHub">Lod Tool v1.0</a><a href="https://sourceforge.net/projects/grayface/files/LodTool/v1.0/LodTool.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc">Script-based command-line tool for working with Might and Magic and Heroes 3 archives.</div><div class="date">Sept 04, 2021</div>
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<article id="Rev4"><h3><a href="https://www.dropbox.com/s/71u2rwgubv3ofsg/Rev4_for_GrayFace_Patch.rar?dl=1" title="Download">MM7Rev4Mod</a></h3><div class="desc">I've included a fix I made back in the day for a bug in the stonehenge quest.</div><div class="date">Jan 16, 2021</div>
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<article id="MM8ChoosePartyFixed"><h3><a href="https://gitlab.com/GrayFace/mmext-scripts/-/tree/master/MM8%20Choose%20Party" title="Download">MM8 Choose Party (fixed)</a></h3><div class="desc">These scripts let you choose your party on game start. You can choose party of any size and it can include dragons, too. Requires MMExtension and my patch for MM8.</div><div class="date">Jan 10, 2021</div>
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<article id="MMArchive-1.3.1"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MMArchive-1.3.1/MMArchive.rar" title="Download from GitHub">MMArchive v1.3.1</a><a href="https://sourceforge.net/projects/grayface/files/MMArchive/v1.3.1/MMArchive.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>+</span>]</span> When importing a texture or a sprite that isn't 8 bit, previous palette is used if the file exists in the archive.<br><span class="change">[<span>–</span>]</span> Mipmaps for transparent textures were generated with a blue border.</div><div class="date">Feb 08, 2020</div>
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<article id="TxtEdit-1.4.1"><h3><a href="https://github.com/GrayFace/Misc/releases/download/TxtEdit-1.4.1/TxtEdit.rar" title="Download from GitHub">Txt Edit v1.4.1</a><a href="https://sourceforge.net/projects/grayface/files/TxtEdit/v1.4.1/TxtEdit.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Copy command was broken in some circumstances.</div><div class="date">Feb 02, 2020</div>
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<article id="TxtEdit-1.4"><h3><a href="https://github.com/GrayFace/Misc/releases/download/TxtEdit-1.4/TxtEdit.rar" title="Download from GitHub">Txt Edit v1.4</a><a href="https://sourceforge.net/projects/grayface/files/TxtEdit/v1.4/TxtEdit.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>+</span>]</span> "Fill Cells" menu command that is similar to Paste, but fill all selected cells with the clipboard data.<br><span class="change">[<span>+</span>]</span> Better column width calculation.<br><span class="change">[<span>+</span>]</span> "Font Height" and "Font Name" INI options let you change the main font.<br><span class="change">[<span>+</span>]</span> Czech language by Templayer.<br><span class="change">[<span>–</span>]</span> Sometimes hint was shown even for fully visible cells.<br><span class="change">[<span>–</span>]</span> Pressing right mouse button was resetting multi-cell selection.</div><div class="date">Feb 01, 2020</div>
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<article id="MMArchive-1.3"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MMArchive-1.3/MMArchive.rar" title="Download from GitHub">MMArchive v1.3</a><a href="https://sourceforge.net/projects/grayface/files/MMArchive/v1.3/MMArchive.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>+</span>]</span> Support for bitmaps.lwd, an archive format made for full color HD bitmaps loaded by MM7 and MM8 patches exclusively for hardware-accelerated rendering mode.<br><span class="change">[<span>+</span>]</span> Better transparent color detection during import.<br><span class="change">[<span>+</span>]</span> Palettes preview.<br><span class="change">[<span>+</span>]</span> After you create an archive from a selection of files, it's added to recent files list.<br><span class="change">[<span>–</span>]</span> Unpacking errors while dragging files onto other apps were leading to MMArchive hanging.<br><span class="change">[<span>–</span>]</span> "Ignore Unpacking Errors" option state wasn't preserved on program restart.<br><span class="change">[<span>–</span>]</span> Misleading default file type when creating new archive.</div><div class="date">Feb 01, 2020</div>
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<article id="Scaler-1.0"><h3><a href="https://github.com/GrayFace/Misc/releases/download/Scaler-1.0/Scaler.rar" title="Download from GitHub">Scaler v1.0</a><a href="https://sourceforge.net/projects/grayface/files/Scaler/v1.0/Scaler.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc">Can be applied to any game made with ClickTeam Multimedia Fusion 2 or its predecessors that doesn't use DirectX for graphics output. Makes the game scale to whole screen without the need for resolution change. Also lets you remap keys. Very useful for Knytt Stories Level Editor and older Nifflas' games, especially Riddle and such.</div><div class="date">Nov 02, 2019</div>
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<article id="MM8Patch-2.4.1"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.4.1/MM8.Patch.v2.4.1.exe" title="Download from GitHub">MM8Patch v2.4.1</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.4.1/MM8%20Patch%20v2.4.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: Random items weren't appearing in chests with quest items.</div><div class="date">Sept 20, 2019</div>
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<article id="MM8Patch-2.4"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.4/MM8.Patch.v2.4.exe" title="Download from GitHub">MM8Patch v2.4</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.4/MM8%20Patch%20v2.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>+</span>]</span> HD textures support in Hardware 3D mode with bitmaps.lwd archives.<br><span class="change">[<span>+</span>]</span> Better quality water in Hardware 3D mode.<br><span class="change">[<span>+</span>]</span> Chests are populated with compact non-random stacking if more items fit this way.<br><span class="change">[<span>+</span>]</span> Items are stacked vertically when you place them into chests.<br><span class="change">[<span>+</span>]</span> Sprites dimensions are tweaked based on vertical view angle. This makes them behave more realistically, especially when looking up at big monsters.<br><span class="change">[<span>+</span>]</span> Explosions won't cause mistargeting in software rendering mode anymore.<br><span class="change">[<span>+</span>]</span> If NoIntro=1 the intro is shown when you start a new game.<br><span class="change">[<span>+</span>]</span> UI.txt: ShrinkStatusbar option makes statusbar size depend on text size.<br><span class="change">[<span>+</span>]</span> TreeHints option controls whether to show hints for trees, flowers etc.<br><span class="change">[<span>–</span>]</span> GrandMaster of Axe didn't halve armor class.<br><span class="change">[<span>–</span>]</span> My/DirectX bug: Game was failing to start in resolutions over 1080p, because Direct3D 7 doesn't support them.<br><span class="change">[<span>+</span>]</span> And smaller changes...</div><div class="date">Sept 17, 2019</div>
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<article id="MM7Patch-2.4"><h3>MM7Patch v2.4</h3><div class="desc"><span class="change">[<span>+</span>]</span> HD textures support in Hardware 3D mode with bitmaps.lwd archives.<br><span class="change">[<span>+</span>]</span> Better quality water in Hardware 3D mode.<br><span class="change">[<span>+</span>]</span> Chests are populated with compact non-random stacking if more items fit this way.<br><span class="change">[<span>+</span>]</span> Items are stacked vertically when you place them into chests.<br><span class="change">[<span>+</span>]</span> Sprites dimensions are tweaked based on vertical view angle. This makes them behave more realistically, especially when looking up at big monsters.<br><span class="change">[<span>+</span>]</span> Explosions won't cause mistargeting in software rendering mode anymore.<br><span class="change">[<span>+</span>]</span> UI.txt: ShrinkStatusbar option makes statusbar size depend on text size.<br><span class="change">[<span>+</span>]</span> TreeHints option controls whether to show hints for trees, flowers etc.<br><span class="change">[<span>–</span>]</span> GrandMaster of Axe didn't halve armor class.<br><span class="change">[<span>–</span>]</span> My/DirectX bug: Game was failing to start in resolutions over 1080p, because Direct3D 7 doesn't support them.<br><span class="change">[<span>–</span>]</span> Glory Shield and Lady's Escort artifacts fixed.<br><span class="change">[<span>+</span>]</span> And smaller changes...</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.4/MM7.Patch.v2.4.exe" title="Download from GitHub">Download MM7 Patch v2.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.4/MM7%20Patch%20v2.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.4/MM7.Patch.Buka.v2.4.exe" title="Download from GitHub">Download MM7 Patch Buka v2.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.4/MM7%20Patch%20Buka%20v2.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.4/MM7.Patch.Loc.v2.4.exe" title="Download from GitHub">Download MM7 Patch Loc v2.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.4/MM7%20Patch%20Loc%20v2.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Sept 17, 2019</div>
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<article id="MM6Patch-2.4"><h3>MM6Patch v2.4</h3><div class="desc"><span class="change">[<span>+</span>]</span> Chests are populated with compact non-random stacking if more items fit this way.<br><span class="change">[<span>+</span>]</span> Items are stacked vertically when you place them into chests.<br><span class="change">[<span>+</span>]</span> Sprites dimensions are tweaked based on vertical view angle. This makes them behave more realistically, especially when looking up at big monsters.<br><span class="change">[<span>+</span>]</span> Explosions won't cause mistargeting in software rendering mode anymore.<br><span class="change">[<span>+</span>]</span> If NoIntro=1 the intro is shown when you click the New Game button.<br><span class="change">[<span>+</span>]</span> And smaller changes...</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.4/MM6.Patch.v2.4.exe" title="Download from GitHub">Download MM6 Patch v2.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.4/MM6%20Patch%20v2.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.4/MM6.Patch.Buka.v2.4.exe" title="Download from GitHub">Download MM6 Patch Buka v2.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.4/MM6%20Patch%20Buka%20v2.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.4/MM6.Patch.Loc.v2.4.exe" title="Download from GitHub">Download MM6 Patch Loc v2.4.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.4/MM6%20Patch%20Loc%20v2.4.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Sept 17, 2019</div>
</article>
<article id="FixedMonsterTreasure"><h3><a href="https://www.dropbox.com/s/aj5tm0jat21nqr8/Fixed%20Monster%20Treasure.rar?dl=1" title="Download">Fixed Monster Treasure script for MMExtension</a></h3><div class="desc">This script makes it so that moster treasure is generated when you enter a map and then doesn't change upon reloading the game.</div><div class="date">Aug 02, 2019</div>
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<article id="SoloGame"><h3><a href="https://www.dropbox.com/s/b3l3mk66vxyfh47/SoloGame.rar?dl=1" title="Download">Solo game script for MM6 and MM7</a></h3><div class="desc">Updated solo game MMExtension script for MM6 and MM7. Previous version didn't account for Weak condition.</div><div class="date">Aug 02, 2019</div>
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<article id="MM8Patch-2.3.1"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.3.1/MM8.Patch.v2.3.1.exe" title="Download from GitHub">MM8Patch v2.3.1</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.3.1/MM8%20Patch%20v2.3.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>+</span>]</span> Right click menu works in item selection dialog of Enchant Item and similar spells. In MM7 it already works by default.<br><span class="change">[<span>+</span>]</span> UI.txt: Clicking on the man that symbolizes party buffs now brings up the quest log. Turns out that's what happens if you click the top-left pixel of it in regular UI mode.<br><span class="change">[<span>–</span>]</span> My bug: ScalingParam1 and ScalingParam2 options were ignored in flexible UI mode.</div><div class="date">Jun 10, 2019</div>
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<article id="MM7Patch-2.3.1"><h3>MM7Patch v2.3.1</h3><div class="desc"><span class="change">[<span>–</span>]</span> My bug: ScalingParam1 and ScalingParam2 options were ignored in flexible UI mode.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.3.1/MM7.Patch.v2.3.1.exe" title="Download from GitHub">Download MM7 Patch v2.3.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.3.1/MM7%20Patch%20v2.3.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.3.1/MM7.Patch.Buka.v2.3.1.exe" title="Download from GitHub">Download MM7 Patch Buka v2.3.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.3.1/MM7%20Patch%20Buka%20v2.3.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.3.1/MM7.Patch.Loc.v2.3.1.exe" title="Download from GitHub">Download MM7 Patch Loc v2.3.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.3.1/MM7%20Patch%20Loc%20v2.3.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jun 09, 2019</div>
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<article id="MM6Patch-2.3.1"><h3>MM6Patch v2.3.1</h3><div class="desc"><span class="change">[<span>+</span>]</span> Right click menu works in item selection dialog of Enchant Item and similar spells. In MM7 it already works by default.<br><span class="change">[<span>–</span>]</span> My bug: Enchant Item and Golden Touch spells were bugged, effected by PaperDollInChests option.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.3.1/MM6.Patch.v2.3.1.exe" title="Download from GitHub">Download MM6 Patch v2.3.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.3.1/MM6%20Patch%20v2.3.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.3.1/MM6.Patch.Buka.v2.3.1.exe" title="Download from GitHub">Download MM6 Patch Buka v2.3.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.3.1/MM6%20Patch%20Buka%20v2.3.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.3.1/MM6.Patch.Loc.v2.3.1.exe" title="Download from GitHub">Download MM6 Patch Loc v2.3.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.3.1/MM6%20Patch%20Loc%20v2.3.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jun 09, 2019</div>
</article>
<article id="MM8Patch-2.3"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.3/MM8.Patch.v2.3.exe" title="Download from GitHub">MM8Patch v2.3</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.3/MM8%20Patch%20v2.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>+</span>]</span> Widescreen-friendly flexible UI in Hardware 3D mode.<br><span class="change">[<span>+</span>]</span> PaperDollInChests option shows paper doll in chest dialog.<br><span class="change">[<span>+</span>]</span> Keyboard control: some dialogs can now be controlled by pressing Up/Down and Enter. E.g. NPC conversations.<br><span class="change">[<span>+</span>]</span> Save/load dialogs now react to Enter key.<br><span class="change">[<span>–</span>]</span> And other fixes...</div><div class="date">Jun 04, 2019</div>
</article>
<article id="MM7Patch-2.3"><h3>MM7Patch v2.3</h3><div class="desc"><span class="change">[<span>+</span>]</span> Widescreen-friendly flexible UI in Hardware 3D mode.<br><span class="change">[<span>+</span>]</span> PaperDollInChests option shows paper doll in chest dialog.<br><span class="change">[<span>+</span>]</span> Keyboard control: some dialogs can now be controlled by pressing Up/Down and Enter. E.g. NPC conversations.<br><span class="change">[<span>+</span>]</span> Save/load dialogs now react to Enter key.<br><span class="change">[<span>–</span>]</span> Bracada Desert (out06): Shops didn't have a teleporter leading to them, instead there were two Temple teleporters.<br><span class="change">[<span>–</span>]</span> And other fixes...</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.3/MM7.Patch.v2.3.exe" title="Download from GitHub">Download MM7 Patch v2.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.3/MM7%20Patch%20v2.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.3/MM7.Patch.Buka.v2.3.exe" title="Download from GitHub">Download MM7 Patch Buka v2.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.3/MM7%20Patch%20Buka%20v2.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.3/MM7.Patch.Loc.v2.3.exe" title="Download from GitHub">Download MM7 Patch Loc v2.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.3/MM7%20Patch%20Loc%20v2.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jun 04, 2019</div>
</article>
<article id="MM6Patch-2.3"><h3>MM6Patch v2.3</h3><div class="desc"><span class="change">[<span>+</span>]</span> PaperDollInChests option shows paper doll in chest dialog.<br><span class="change">[<span>+</span>]</span> Keyboard control: some dialogs can now be controlled by pressing Up/Down and Enter. E.g. NPC conversations.<br><span class="change">[<span>+</span>]</span> Save/load dialogs now react to Enter key.<br><span class="change">[<span>–</span>]</span> Some bugs fixed...</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.3/MM6.Patch.v2.3.exe" title="Download from GitHub">Download MM6 Patch v2.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.3/MM6%20Patch%20v2.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.3/MM6.Patch.Buka.v2.3.exe" title="Download from GitHub">Download MM6 Patch Buka v2.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.3/MM6%20Patch%20Buka%20v2.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.3/MM6.Patch.Loc.v2.3.exe" title="Download from GitHub">Download MM6 Patch Loc v2.3.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.3/MM6%20Patch%20Loc%20v2.3.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jun 04, 2019</div>
</article>
<article id="MM8ChooseParty"><h3><a href="https://www.dropbox.com/s/vz1maphmgkhcxl5/MM8ChooseParty.rar?dl=1" title="Download">MM8 Choose Party</a></h3><div class="desc">These scripts let you choose your party on game start. You can choose party of any size and it can include dragons, too. Requires MMExtension and my patch for MM8.</div><div class="date">Jun 03, 2019</div>
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<article id="MM8Patch-2.2"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.2/MM8.Patch.v2.2.exe" title="Download from GitHub">MM8Patch v2.2</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.2/MM8%20Patch%20v2.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>+</span>]</span> Accurate sprites coordinates in D3D mode.<br><span class="change">[<span>+</span>]</span> Better water animation.<br><span class="change">[<span>+</span>]</span> Quick load key now works during the death movie.<br><span class="change">[<span>+</span>]</span> Game window is resizeable.<br><span class="change">[<span>+</span>]</span> Game can be stretched to get rid of black bars in Borderless Fullscreen mode.<br><span class="change">[<span>+</span>]</span> Now in Software rendering mode the view is always scaled linearly, which makes it less flickery.<br><span class="change">[<span>+</span>]</span> Mouse look cursor for HD mode, customizable mouse cursors.<br><span class="change">[<span>+</span>]</span> Minimaps zoom level is remembered always, not just outdoors as before.<br><span class="change">[<span>+</span>]</span> Now you can select inactive characters, but they can't act.<br><span class="change">[<span>–</span>]</span> 8 leftmost pixels of paper doll area didn't react to clicks.<br><span class="change">[<span>–</span>]</span> Inactive characters couldn't interact with chests.<br><span class="change">[<span>+</span>]</span> And smaller changes...<br></div><div class="date">Mar 17, 2019</div>
</article>
<article id="MM7Patch-2.2"><h3>MM7Patch v2.2</h3><div class="desc"><span class="change">[<span>+</span>]</span> Accurate sprites coordinates in D3D mode.<br><span class="change">[<span>+</span>]</span> Better water animation.<br><span class="change">[<span>+</span>]</span> Quick load key now works during the death movie.<br><span class="change">[<span>+</span>]</span> Game window is resizeable.<br><span class="change">[<span>+</span>]</span> Game can be stretched to get rid of black bars in Borderless Fullscreen mode.<br><span class="change">[<span>+</span>]</span> Now in Software rendering mode the view is always scaled linearly, which makes it less flickery.<br><span class="change">[<span>+</span>]</span> Mouse look cursor for HD mode, customizable mouse cursors.<br><span class="change">[<span>+</span>]</span> Minimaps zoom level is remembered always, not just outdoors as before.<br><span class="change">[<span>+</span>]</span> Now you can select inactive characters, but they can't act.<br><span class="change">[<span>–</span>]</span> Some small cosmetic interface bugs fixed.<br><span class="change">[<span>–</span>]</span> Barrels and other static sprites were shrinked vertically indoors in D3D mode.<br><span class="change">[<span>–</span>]</span> Inactive characters couldn't interact with chests.<br><span class="change">[<span>+</span>]</span> And smaller changes...<br></div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.2/MM7.Patch.v2.2.exe" title="Download from GitHub">Download MM7 Patch v2.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.2/MM7%20Patch%20v2.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.2/MM7.Patch.Buka.v2.2.exe" title="Download from GitHub">Download MM7 Patch Buka v2.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.2/MM7%20Patch%20Buka%20v2.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.2/MM7.Patch.Loc.v2.2.exe" title="Download from GitHub">Download MM7 Patch Loc v2.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.2/MM7%20Patch%20Loc%20v2.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Mar 17, 2019</div>
</article>
<article id="MM6Patch-2.2"><h3>MM6Patch v2.2</h3><div class="desc"><span class="change">[<span>+</span>]</span> Quick load key now works during the death movie.<br><span class="change">[<span>+</span>]</span> Game window is resizeable.<br><span class="change">[<span>+</span>]</span> Game can be stretched to get rid of black bars in Borderless Fullscreen mode.<br><span class="change">[<span>+</span>]</span> Now in Software rendering mode the view is always scaled linearly, which makes it less flickery.<br><span class="change">[<span>+</span>]</span> Mouse look cursor for HD mode, customizable mouse cursors.<br><span class="change">[<span>+</span>]</span> Minimaps zoom level is remembered always, not just outdoors as before.<br><span class="change">[<span>+</span>]</span> Now you can select inactive characters, but they can't act.<br><span class="change">[<span>–</span>]</span> Inactive characters couldn't interact with chests.<br><span class="change">[<span>+</span>]</span> And smaller changes...<br></div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.2/MM6.Patch.v2.2.exe" title="Download from GitHub">Download MM6 Patch v2.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.2/MM6%20Patch%20v2.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.2/MM6.Patch.Buka.v2.2.exe" title="Download from GitHub">Download MM6 Patch Buka v2.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.2/MM6%20Patch%20Buka%20v2.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.2/MM6.Patch.Loc.v2.2.exe" title="Download from GitHub">Download MM6 Patch Loc v2.2.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.2/MM6%20Patch%20Loc%20v2.2.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Mar 17, 2019</div>
</article>
<article id="H1GogPal"><h3><a href="https://www.dropbox.com/s/esel2710rjxzxvi/H1GogPal.rar?dl=1" title="Download">H1Palette.bmp for GoG version of Heroes 1</a></h3><div class="desc">Replace H1Palette.bmp of my tools with it to work with GoG version of Heroes 1.</div><div class="date">Jan 06, 2019</div>
</article>
<article id="MM8Patch-2.1"><h3>MM8Patch v2.1</h3><div class="desc"><span class="change">[<span>+</span>]</span> High resolution rendering in Hardware 3D, 32 bit color mode.<br><span class="change">[<span>+</span>]</span> Borderless full screen mode (the game runs in your standard resolution, stretched to full screen with black borders as needed).<br><span class="change">[<span>+</span>]</span> WindowWidth and WindowHeight options control window size in windowed mode.<br><span class="change">[<span>+</span>]</span> Custom SND and VID archives that work just like custom LOD archives.<br><span class="change">[<span>+</span>]</span> TurnBasedSpeed (for monsters' turn) and TurnBasedPartySpeed (for party turn) can help you speed up the combat.<br><span class="change">[<span>+</span>]</span> PlayMP3 option now supports WAV files in Music folder. WAVs always loop properly.<br><span class="change">[<span>+</span>]</span> And more...<br><span class="change">[<span>–</span>]</span> Many fixes in game code and on maps. I finally went through all maps and fixed all bugs I could find.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.1/MM8.Patch.v2.1.exe" title="Download from GitHub">Download MM8 Patch v2.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.1/MM8%20Patch%20v2.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM8Patch-2.1/MM8Patch.ReadMe.TXT" title="Download from GitHub">Download MM8Patch ReadMe.TXT</a><a href="https://sourceforge.net/projects/grayface/files/MM8Patch/v2.1/MM8Patch%20ReadMe.TXT/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jul 06, 2018</div>
</article>
<article id="MM7Patch-2.1"><h3>MM7Patch v2.1</h3><div class="desc"><span class="change">[<span>+</span>]</span> High resolution rendering in Hardware 3D, 32 bit color mode.<br><span class="change">[<span>+</span>]</span> Borderless full screen mode (the game runs in your standard resolution, stretched to full screen with black borders as needed).<br><span class="change">[<span>+</span>]</span> WindowWidth and WindowHeight options control window size in windowed mode.<br><span class="change">[<span>+</span>]</span> Custom SND and VID archives that work just like custom LOD archives.<br><span class="change">[<span>+</span>]</span> TurnBasedSpeed (for monsters' turn) and TurnBasedPartySpeed (for party turn) can help you speed up the combat.<br><span class="change">[<span>+</span>]</span> PlayMP3 option now supports WAV files in Music folder. WAVs always loop properly.<br><span class="change">[<span>+</span>]</span> And more...<br><span class="change">[<span>–</span>]</span> Many fixes in game code and on maps. I finally went through all maps and fixed all bugs I could find.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.1/MM7.Patch.v2.1.exe" title="Download from GitHub">Download MM7 Patch v2.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.1/MM7%20Patch%20v2.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.1/MM7.Patch.Buka.v2.1.exe" title="Download from GitHub">Download MM7 Patch Buka v2.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.1/MM7%20Patch%20Buka%20v2.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.1/MM7.Patch.Loc.v2.1.exe" title="Download from GitHub">Download MM7 Patch Loc v2.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.1/MM7%20Patch%20Loc%20v2.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM7Patch-2.1/MM7Patch.ReadMe.TXT" title="Download from GitHub">Download MM7Patch ReadMe.TXT</a><a href="https://sourceforge.net/projects/grayface/files/MM7Patch/v2.1/MM7Patch%20ReadMe.TXT/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jul 06, 2018</div>
</article>
<article id="MM6Patch-2.1"><h3>MM6Patch v2.1</h3><div class="desc"><span class="change">[<span>+</span>]</span> Borderless full screen mode (the game runs in your standard resolution, stretched to full screen with black borders as needed).<br><span class="change">[<span>+</span>]</span> WindowWidth and WindowHeight options control window size in windowed mode.<br><span class="change">[<span>+</span>]</span> 32 bit color support.<br><span class="change">[<span>+</span>]</span> Custom SND and VID archives that work just like custom LOD archives.<br><span class="change">[<span>+</span>]</span> Items stack vertically, like in MM7 and MM8 (add PlaceItemsVertically=0 to INI to disable).<br><span class="change">[<span>+</span>]</span> TurnBasedSpeed (for monsters' turn) and TurnBasedPartySpeed (for party turn) can help you speed up the combat.<br><span class="change">[<span>+</span>]</span> PlayMP3 option now supports WAV files in Music folder. WAVs always loop properly.<br><span class="change">[<span>+</span>]</span> And more...<br><span class="change">[<span>–</span>]</span> Many fixes in game code and on maps. I finally went through all maps and fixed all bugs I could find.</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.1/MM6.Patch.v2.1.exe" title="Download from GitHub">Download MM6 Patch v2.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.1/MM6%20Patch%20v2.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.1/MM6.Patch.Buka.v2.1.exe" title="Download from GitHub">Download MM6 Patch Buka v2.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.1/MM6%20Patch%20Buka%20v2.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.1/MM6.Patch.Loc.v2.1.exe" title="Download from GitHub">Download MM6 Patch Loc v2.1.exe</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.1/MM6%20Patch%20Loc%20v2.1.exe/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div><div><a href="https://github.com/GrayFace/Misc/releases/download/MM6Patch-2.1/MM6Patch.ReadMe.TXT" title="Download from GitHub">Download MM6Patch ReadMe.TXT</a><a href="https://sourceforge.net/projects/grayface/files/MM6Patch/v2.1/MM6Patch%20ReadMe.TXT/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">Jul 06, 2018</div>
</article>
<article id="MMArchive-1.2.1"><h3><a href="https://github.com/GrayFace/Misc/releases/download/MMArchive-1.2.1/MMArchive.rar" title="Download from GitHub">MMArchive v1.2.1</a><a href="https://sourceforge.net/projects/grayface/files/MMArchive/v1.2.1/MMArchive.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Previous version was crashing on Windows XP<br><span class="change">[<span>–</span>]</span> Clipboard-related crash on exit<br><span class="change">[<span>–</span>]</span> Crash when loading another archive while in Compare To mode<br><span class="change">[<span>–</span>]</span> After drag-drop of the same archive, files list wasn't updated after operations</div><div class="date">May 27, 2018</div>
</article>
<article id="TilPack-1.3.2"><h3><a href="https://github.com/GrayFace/Misc/releases/download/TilPack-1.3.2/TilPack.rar" title="Download from GitHub">TilPack v1.3.2</a><a href="https://sourceforge.net/projects/grayface/files/TilPack/v1.3.2/TilPack.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Previous version was crashing on Windows XP</div><div class="date">May 27, 2018</div>
</article>
<article id="IcnPack-1.3.2"><h3><a href="https://github.com/GrayFace/Misc/releases/download/IcnPack-1.3.2/IcnPack.rar" title="Download from GitHub">IcnPack v1.3.2</a><a href="https://sourceforge.net/projects/grayface/files/IcnPack/v1.3.2/IcnPack.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Previous version was crashing on Windows XP</div><div class="date">May 27, 2018</div>
</article>
<article id="AggPack-1.3.2"><h3><a href="https://github.com/GrayFace/Misc/releases/download/AggPack-1.3.2/AggPack.rar" title="Download from GitHub">AggPack v1.3.2</a><a href="https://sourceforge.net/projects/grayface/files/AggPack/v1.3.2/AggPack.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Previous version was crashing on Windows XP</div><div class="files"><div><a href="https://github.com/GrayFace/Misc/releases/download/AggPack-1.3.2/AggPackH1Demo.rar" title="Download from GitHub">A special version for an early demo of Heroes 1</a><a href="https://sourceforge.net/projects/grayface/files/AggPack/v1.3.2/AggPackH1Demo.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></div></div><div class="date">May 27, 2018</div>
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<article id="TxtEdit-1.3.1"><h3><a href="https://github.com/GrayFace/Misc/releases/download/TxtEdit-1.3.1/TxtEdit.rar" title="Download from GitHub">Txt Edit v1.3.1</a><a href="https://sourceforge.net/projects/grayface/files/TxtEdit/v1.3.1/TxtEdit.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Previous version was crashing on Windows XP<br><span class="change">[<span>–</span>]</span> Copy-Paste didn't warrant close warning<br><span class="change">[<span>–</span>]</span> Undo bugs<br><span class="change">[<span>–</span>]</span> Ctrl+A was buggy</div><div class="date">May 27, 2018</div>
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<article id="H3DefTool-3.4.2"><h3><a href="https://github.com/GrayFace/Misc/releases/download/H3DefTool-3.4.2/H3DefTool.rar" title="Download from GitHub">Def Tool v3.4.2</a><a href="https://sourceforge.net/projects/grayface/files/H3DefTool/v3.4.2/H3DefTool.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Previous version was crashing on Windows XP</div><div class="date">May 27, 2018</div>
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<article id="DefPreview-1.2.1"><h3><a href="https://github.com/GrayFace/Misc/releases/download/DefPreview-1.2.1/DefPreview.rar" title="Download from GitHub">Def Preview v1.2.1</a><a href="https://sourceforge.net/projects/grayface/files/DefPreview/v1.2.1/DefPreview.rar/download" class="mirror" title="SourceForge Mirror"><img src="https://sourceforge.net/favicon.ico" alt="(Mirror)"></a></h3><div class="desc"><span class="change">[<span>–</span>]</span> Previous version was crashing on Windows XP</div><div class="date">May 27, 2018</div>
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