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unittests.yml
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name: Build Process
on:
push:
branches: [ "dev" ]
pull_request:
branches: [ "dev" ]
workflow_dispatch:
# Allow only one concurrent deployment, skipping runs queued between the run in-progress and latest queued.
# However, do NOT cancel in-progress runs as we want to allow these production deployments to complete.
concurrency:
group: "build"
cancel-in-progress: false
jobs:
reproduce-error:
runs-on: windows-latest
steps:
- name: π Setup git environment of plugin
uses: actions/checkout@v4
- name: π€ Setup Godot binary
uses: lihop/setup-godot@v2
with:
version: 4.3-stable
bits: 64
mono: false
data:
runs-on: ubuntu-latest
outputs:
lib_debug_linux_x86_64: libglecs.linux.template_debug.x86_64.so
lib_release_linux_x86_64: libglecs.linux.template_release.x86_64.so
lib_debug_macos_x86_64: libglecs.macos.template_debug.x86_64.dylib
lib_release_macos_x86_64: libglecs.macos.template_release.x86_64.dylib
lib_debug_windows_x86_64: libglecs.windows.template_debug.x86_64.dll
lib_release_windows_x86_64: libglecs.windows.template_release.x86_64.dll
steps:
- name: Pass
run: echo Pass
- name: Action
run: echo ${{github.event_name}}
compile_glecs:
needs: [data]
strategy:
matrix:
include:
# Linux
- platform: linux
arch: x86_64
glecs_lib: ${{ needs.data.outputs.lib_debug_linux_x86_64 }}
os: ubuntu-latest
# - platform: linux
# arc: arm64
# target: i686-unknown-linux-gnu
# glecs_lib: libglecs.linux.template_debug.arm64.so
# os: ubuntu-latest
# Mac
- platform: macos
arch: x86_64
glecs_lib: ${{ needs.data.outputs.lib_debug_macos_x86_64 }}
os: macos-13
# - target: aarch64-apple-darwin
# os: macos-latest
# glecs_lib: libglecs.dylib
# Windows
- platform: windows
release plreleasem: windows
arch: x86_64
glecs_lib: ${{ needs.data.outputs.lib_debug_windows_x86_64 }}
os: windows-latest
runs-on: ${{ matrix.os }}
outputs:
# Linux
bin_key_linux_x86_64: ${{ steps.set_cache_key.outputs.bin_key_linux_x86_64 }}
# i686-linux_bin_key: ${{ steps.set_cache_key.outputs.i686-unknown-linux-gnu_bin_key }}
# Mac
bin_key_macos_x86_64: ${{ steps.set_cache_key.outputs.bin_key_macos_x86_64 }}
# bin_key_macos_i686: ${{ steps.set_cache_key.outputs.bin_key_macos_i686 }}
# Windows
bin_key_windows_x86_64: ${{ steps.set_cache_key.outputs.bin_key_windows_x86_64 }}
steps:
- name: π Setup git environment
uses: actions/checkout@v4
- name: π³οΈ Initialize git submodules
run: git submodule update --init --recursive
- name: π Python install
uses: actions/setup-python@v5
with:
python-version: '3.10'
# --- Define keys ---
- name: ποΈ Define library cache key in env Linux
shell: bash
run: echo "bin_key=lib.${{ matrix.platform }}_${{ matrix.arch }}.${{ hashFiles('bin') }}" >> $GITHUB_ENV
- name: ποΈ Define cpp cache key Linux
shell: bash
run: echo "cpp_key=cpp.${{ matrix.platform }}_${{ matrix.arch }}.${{ hashFiles('cpp/') }}" >> $GITHUB_ENV
- name: ποΈ Define includes cache key Linux
shell: bash
run: echo "include_key=include.${{ matrix.platform }}_${{ matrix.arch }}.${{ hashFiles('cpp/include') }}.${{ hashFiles('cpp/SConstruct') }}" >> $GITHUB_ENV
# --- Restore caches ---
- name: πΎ Restore cached cpp files
uses: actions/cache/[email protected]
with:
path: cpp
key: ${{ env.cpp_key }}
- name: πΎ Restore cached include files
uses: actions/cache/[email protected]
with:
path: cpp/include
key: ${{ env.include_key }}
# --- Platform specific setup ---
# - name: π§ Install GCC multilib for Linux i686 build
# if: ${{ matrix.platform == 'linux' && matrix.arch == 'i686' && runner.os == 'Linux'}}
# run: sudo apt-get install gcc-multilib
- name: πͺ Install mingw for cross compiling from Linux to Windows
if: ${{ matrix.platform == 'windows' && runner.os == 'Linux' }}
run: |
sudo apt install g++-mingw-w64-x86-64
sudo update-alternatives --set x86_64-w64-mingw32-g++ /usr/bin/x86_64-w64-mingw32-g++-posix
# --- Compile Glecs ---
- name: π¨ Install scons
run: |
pip install scons
- name: π οΈ Build C++ code
run: |
scons --directory=./cpp platform=${{ matrix.platform }} arch=${{ matrix.arch }}
printf *** ls bin/ ***
ls bin
#target=template_release
# --- Define bin key ---
- name: ποΈ Define library cache key in env
shell: bash
run: |
printf "*** Setting key in env***"
echo "bin_key=bin.${{ matrix.platform }}_${{ matrix.arch }}.${{ hashFiles('bin') }}" >> $GITHUB_ENV
- name: ποΈ Define library cache key in output
id: set_cache_key
shell: bash
run: |
printf "*** Setting key ***"
echo "bin_key_${{ matrix.platform }}_${{ matrix.arch }}=${{env.bin_key}}" >> $GITHUB_OUTPUT
# --- Save caches ---
- name: πΎ Cache cpp source build files
uses: actions/cache/save@v4
with:
path: cpp
key: ${{ env.cpp_key }}
- name: πΎ Cache cpp include build files
uses: actions/cache/save@v4
with:
path: cpp/include
key: ${{ env.include_key }}
- name: πΎ Cache bin
uses: actions/cache/save@v4
with:
path: ./bin/${{ matrix.glecs_lib }}
key: ${{ env.bin_key }}
enableCrossOsArchive: true
run_test_suite:
needs: [data, compile_glecs]
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-latest
bin_key: ${{ needs.compile_glecs.outputs.bin_key_linux_x86_64 }}
lib_debug: ${{ needs.data.outputs.lib_debug_linux_x86_64 }}
lib_release: ${{ needs.data.outputs.lib_release_linux_x86_64 }}
- os: windows-latest
bin_key: ${{ needs.compile_glecs.outputs.bin_key_windows_x86_64 }}
lib_debug: ${{ needs.data.outputs.lib_debug_windows_x86_64 }}
lib_release: ${{ needs.data.outputs.lib_release_windows_x86_64 }}
# - os: macos-13
# bin_key: ${{ needs.compile_glecs.outputs.bin_key_macos_x86_64 }}
# lib_debug: ${{ needs.data.outputs.lib_debug_macos_x86_64 }}
# lib_release: ${{ needs.data.outputs.lib_release_macos_x86_64 }}
runs-on: ${{ matrix.os }}
steps:
- name: π Setup git environment of plugin
uses: actions/checkout@v4
- name: πΎ Load cached library as debug
uses: actions/cache/restore@v4
with:
path: ./bin/${{ matrix.lib_debug }}
key: ${{ matrix.bin_key }}
enableCrossOsArchive: true
fail-on-cache-miss: true
# - name: πΎ Load cached library as release
# uses: actions/cache/restore@v4
# with:
# path: ./bin/${{ matrix.lib_release }}
# key: ${{ matrix.bin_key }}
# enableCrossOsArchive: true
# fail-on-cache-miss: true
- name: Copy plugin to temp folder
shell: bash
run: |
mkdir ../addons
cp -R ../godot-glecs/ ../addons/glecs/
- name: π Setup git environment of plugin
uses: actions/checkout@v4
with:
ref: "unittests-project"
- name: Add glecs plugin from temp to unittests project
shell: bash
run: |
cp -R ../addons/glecs addons/glecs
- name: π€ Setup Godot binary
uses: lihop/setup-godot@v2
with:
version: 4.3-stable
bits: 64
mono: false
- name: π€ Run Godot import
shell: bash
run: godot --headless --import
- name: Print Folder Tree
uses: jaywcjlove/github-action-folder-tree@main
with:
exclude: "addons/glecs/|addons/gut/|cpp|.godot|.git"
path: ./
- name: π Run Glecs tests
id: run-godot-tests
shell: bash
run: godot --headless --verbose
- name: π Debug print when tests error
shell: bash
if: failure() && steps.run-godot-tests.outcome != 'success'
run: |
echo ""
echo "***"
echo "LS"
echo "***"
ls -g -A
echo ""
echo "***"
echo "LS bin/"
echo "***"
ls bin
update_nightly:
if: ${{ github.event_name == 'push' }}
needs: ["data", "compile_glecs", "run_test_suite"]
runs-on: ubuntu-latest
steps:
- name: π Setup git environment
uses: actions/checkout@v4
with:
token: ${{ secrets.GITHUB_TOKEN }}
persist-credentials: false
- name: π§ Load compiled library, Linux x86_64
uses: actions/cache/restore@v4
with:
# A list of files, directories, and wildcard patterns to cache and restore
path: ./bin/${{ needs.data.outputs.lib_debug_linux_x86_64 }}
# An explicit key for restoring and saving the cache
key: ${{ needs.compile_glecs.outputs.bin_key_linux_x86_64 }}
# An optional boolean when enabled, allows windows runners to save or restore caches that can be restored or saved respectively on other platforms
enableCrossOsArchive: true
- name: πͺ Load compiled library, Windows x86_64
uses: actions/cache/restore@v4
with:
# A list of files, directories, and wildcard patterns to cache and restore
path: ./bin/${{ needs.data.outputs.lib_debug_windows_x86_64 }}
# An explicit key for restoring and saving the cache
key: ${{ needs.compile_glecs.outputs.bin_key_windows_x86_64 }}
# An optional boolean when enabled, allows windows runners to save or restore caches that can be restored or saved respectively on other platforms
enableCrossOsArchive: true
# - name: π Load compiled library, Mac x86_64
# uses: actions/cache/restore@v4
# with:
# # A list of files, directories, and wildcard patterns to cache and restore
# path: ./bin/${{ needs.data.outputs.lib_debug_macos_x86_64 }}
# # An explicit key for restoring and saving the cache
# key: ${{ needs.compile_glecs.outputs.bin_key_macos_x86_64 }}
# # An optional boolean when enabled, allows windows runners to save or restore caches that can be restored or saved respectively on other platforms
# enableCrossOsArchive: true
- name: π Update nightly
run: python utils/update_nightly.py --repository "${{ github.repository }}" --message "${{ github.event.head_commit.message }}"
- name: π€ Push to nightly
uses: ad-m/github-push-action@master
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
repository: ${{ github.repository }}
branch: nightly
directory: ../nightly
- name: π Finish
run: exit 0