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GulpFiction as a local interface on build tasks ? #2
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Hey @0gust1, this is a great idea. Do you think node-webkit would be the right solution for this? |
Yes @0gust1 awesome idea! |
As far I can see, the main challenge is interacting with the local filesystem :
Another thing is getting the jobs output and outputting it on the UI. Right now, I have no idea how to to do that, but should be feasible : CI software (Hudson, Jenkins,Travis ) does it. I need to read and dig deeper in the gulpfiction code in order to try a sort of proof of concept (I'm on holidays with family now ^^). I'll keep you informed (please do the same if you work on that :) ). |
Hey @0gust1, thanks for the detailed write-up. Regarding the three thoughts you mentioned: Saving the gulpfile Launching Jobs Getting the output As far as I see, we should add "Run" buttons to each tasks separately. Also, I don't know how to implement watch / livereload yet. What do you think on that? Enjoy the holidays and sorry for all the messy code. |
One more thought :) Could be awesome to have "templates" for common development routines. Only thing to edit would be path to your files (js/css/scss & etc). As an example "watch" function:
That would be more then enough for designers :) |
Just found this project tonight, had the same desire, so +1 for local. I could see popping a browser and interacting with the gulpfile visually and if there is interest in going in that direction, I would be interested in contributing. That would be phenomenal. I'm going to add an independent issue for 'import'. |
Hey @colinmegill thanks for your input. Unfortunately no one is working on this issue right now, would appreciate you doing it though! |
Congrats for your project ! I found it very interesting.
Do you plan / are you interested to make it usable as a local tool ?
I.E : the ability to launch gulp tasks on the local filesystem, directly from the UI. It could help a lot front-end / webdesign people who are not too much tech-savvy.
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