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DistanceDisplay.py
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DistanceDisplay.py
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#Display distance in inches on ST7734 LCD.
#Distance is taken from the given distance sensor.
import pyb
import terminalfont
ZeroPoint = (0, 0)
DISPLAY_DELAY = 100
FONT_HEIGHT = terminalfont.terminalfont["Height"]
NUM_DISTANCES = 4 #The number of _distances to use for throwing away anomalies
THRESHOLD = 0.5
#100-15 = blue
#15-10 = green
#10-5 = yellow
#5-0 = red
COLORS = [(0, 255, 0, 0),
(.35, 255, 255, 0),
(.50, 0, 255, 0),
(.75, 0, 255, 255),
(1.0, 0, 0, 255)
]
def round( aValue ) :
'''Round float value to 2 decimal places'''
return (aValue - (aValue % 0.01))
def getrgb( aDisplay, aDistance, maxdist ) :
'''Get an interpolated color based on distance.
Uses the COLORS list.'''
clr = aDisplay.NAVY
def interp( l, v0, v1 ) :
return int(v0 * (1.0 - l) + (v1 * l))
for i in range(1, len(COLORS)) :
c = COLORS[i]
if c[0] * maxdist >= aDistance:
rng0, r0, g0, b0 = COLORS[i - 1]
rng1, r1, g1, b1 = c
rng0 *= maxdist
rng1 *= maxdist
#interpolate between rng0 and rng1
l = (aDistance - rng0) / float(rng1 - rng0)
r = interp(l, r0, r1)
g = interp(l, g0, g1)
b = interp(l, b0, b1)
clr = aDisplay.color(r,g,b)
break
return clr
class RangePoint(object):
"""Display a point on the screen"""
def __init__( self, size, maxrange ) :
self._size = (50, size)
self._pos = (-1, 0)
self._prevdistance = -1
self._maxrange = maxrange
def update( self, aDisplay, aDistance, aTime ) :
if (self._prevdistance != aDistance):
self._draw(aDisplay, 0)
clr = getrgb(aDisplay, aDistance, self._maxrange)
y = min(1.0, aDistance / self._maxrange)
self._pos = (int((aDisplay.size()[0] / 2) - (self._size[0] / 2)), int(y * aDisplay.size()[1] - self._size[1]))
self._draw(aDisplay, clr)
self._prevdistance = aDistance
def _draw( self, aDisplay, aColor ) :
if self._pos[0] >= 0:
aDisplay.fillrect(self._pos, self._size, aColor)
def wrap( aVal, aMax ) : return aVal if aVal < aMax else 0
class Display(object):
"""Display distance on ST7735 LCD with text and a box"""
def __init__( self, display, ranger ):
self._display = display
self._ranger = ranger
self._rangepoint = RangePoint(4, ranger.maxinches)
self._curdistance = 0.0
self._distances = [0.0] * NUM_DISTANCES
self._distindex = 0
def printdistance( self, aDistance ) :
s = "I:" + str(round(aDistance))
self._display.fillrect(ZeroPoint, (self._display.size()[0], FONT_HEIGHT * 2), 0)
self._display.text(ZeroPoint, s, self._display.CYAN, terminalfont.terminalfont, 2)
def _getdistance( self ) :
'''Throw away changes that are not averaged. This introduces
a slight delay in update but gets rid of most bad _distances'''
d = self._ranger.inches
# self._curdistance = d
good = 0
for c in self._distances :
if abs(c - d) < THRESHOLD:
good += 1
if good > 2:
self._curdistance = d
break
self._distances[self._distindex] = d
self._distindex = wrap(self._distindex + 1, NUM_DISTANCES)
return self._curdistance
def run( self ) :
self._display.fill(0)
sw = pyb.Switch()
lasttime = pyb.millis()
while sw() == False :
pyb.delay(DISPLAY_DELAY)
distance = self._getdistance()
thistime = pyb.millis()
t = thistime - lasttime
self.printdistance(distance)
self._rangepoint.update(self._display, distance, t / 1000.0)
lasttime = thistime