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credits.md

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Graphics

  • BloodyAcid: Various pickup sprites (some edited by me).
  • Mark Quinn:
    • Shotgun Marine sprite.
  • Xim:
    • Shotgun Marine sprite, crouched.
    • Rocket Marine sprite.
    • SMG Marine sprite.
  • Ghastly_dragon:
    • Rocket Marine sprite, crouched.
    • SMG Marine sprite, crouched.
  • Jekyll Grim Payne:
    • Respirator sprite.
  • kodi
    • Laser/Light sprite
  • vitriolicv/valerie_v:
    • Flare sprite.
  • bunyear/Tapwave:
    • Trauma kit tool sprites.

Code

  • Zhs2: Spawning code suggestion.
  • Matt: For HD obviously, and general code help interfacing with HD.
  • Josh771: Additional pathing code for AI module.
  • Major Cooke: Help getting visual weapons working.
  • Dawnbreeze: How to determine actor's current state label.
  • Accensus: Using particles for "volumetric" light beams.
  • Fort of Hard Knox: Various food items.

Testing

  • BeatCrazed: First long-play with the v0.1.0 release, proving it's playable.
  • The folks at the HD Discord server and forums for general suggestions / playtesting.
  • Josh771 for the name "Ugly as Sin".

Sounds

I try to add credits for anyone who contributes significantly to the development of my projects. However I am sometimes forgetful or dense when working. If your name is not listed here and you feel it should be, please contact me.