diff --git a/modules/lights/laser.zsc b/modules/lights/laser.zsc index 55257733..8989e886 100644 --- a/modules/lights/laser.zsc +++ b/modules/lights/laser.zsc @@ -53,6 +53,7 @@ class UaS_PlayerLaser_actual : Actor { override void Tick() { super.Tick(); if (!followtarget) { destroy(); return; } + if (!HDPlayerPawn(followtarget)) { destroy(); return; } if (!HDPlayerPawn(followtarget).scopecamera) { destroy(); return; } // lower laser in response to weapon lowering