diff --git a/modules/sling/bootstrap.zsc b/modules/sling/bootstrap.zsc index 78dab48e..0869bab5 100644 --- a/modules/sling/bootstrap.zsc +++ b/modules/sling/bootstrap.zsc @@ -4,11 +4,8 @@ class UaS_Sling_Bootstrap : EventHandler { //initialize additional player inventory override void PlayerEntered(PlayerEvent e) { PlayerInfo player = players[e.PlayerNumber]; - if(!UaS_SlingEnabled) { - player.mo.TakeInventory("SlingInitialized", 1); - player.mo.TakeInventory("UaS_WeaponSling", 1); - return; - } + if(level.time > 1) { return; } + if(!UaS_SlingEnabled) { return; } if(player.mo.countinv("SlingInitialized")) { return; } if(UaS_SlingStart == true) { player.mo.Giveinventory("UaS_WeaponSling", 1);