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demo.txt
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demo.txt
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# This is a demo mode script for setting up an
# interactive Commodore 64 kiosk. It instructs
# BMC64 to cycle through a set of snapshots with
# a specified timeout for each one. You can chose
# whether user input (joystick/keyboard) will reset
# the timeout or not. You can also indicate joystick
# ports should be swapped for some games that require
# different ports from that of startup settings.
# The format is:
# [operation],[file],[timeout],[mode],[joyswap],
#
# (note the last , is required)
# where:
# [operation] is one of:
# r = reset to basic
# s = snapshot
# d = diskswap
# c = cartridge
# dc = detach cartridge (causes reset)
# dd = detach disk
#
# [timeout] is the timeout in seconds
# [mode] is one of:
# i = timeout will be reset by any user activity
# n = timeout will not be reset by user activity
# [joyswap] is one of:
# 1 = joy port assignments swapped from saved settings
# 0 = joy port assignments not swapped
# Jumpman for 5 min
s,jump.vsf,300,i,0
# BASIC for 2 min
dc,none,120,i,0
# StarWars Disk 1 287 seconds
s,sw1.vsf,287,n,0
# StarWars Disk 2 328 seconds
s,sw2.vsf,328,n,0
# BASIC for 2 min
r,none,120,i,0
# Sam's Journey for 5 min
s,sam3.vsf,300,i,0
# Jupiter Lander for 5 min
s,jupit.vsf,300,i,1
# Uridium for 5 min
s,urid.vsf,300,i,0