diff --git a/code/modules/halo/factions/objectives/objectives_innie.dm b/code/modules/halo/factions/objectives/objectives_innie.dm index cea601f6b4f08..68b6439132fcf 100644 --- a/code/modules/halo/factions/objectives/objectives_innie.dm +++ b/code/modules/halo/factions/objectives/objectives_innie.dm @@ -65,7 +65,7 @@ short_text = "Colonial revolt" explanation_text = "Raise the colony in revolt! We must remove the UNSC from our world." radio_name = "Insurrection Overwatch" - win_points = 150 + win_points = 50 /datum/objective/assassinate/leader/innies_unsc explanation_text = "Assassinate the leader of the UNSC" diff --git a/code/modules/halo/leader_support/job_overrides.dm b/code/modules/halo/leader_support/job_overrides.dm index 3c774d520a0a4..b9fcff58b006f 100644 --- a/code/modules/halo/leader_support/job_overrides.dm +++ b/code/modules/halo/leader_support/job_overrides.dm @@ -52,7 +52,7 @@ /datum/job/covenant/brute_chieftain command_rank = 2 - + /datum/job/covenant/brute_captain command_rank = 2 @@ -83,6 +83,9 @@ /datum/job/unsc/marine/iwo//just in case command_rank = 2 +/datum/job/unsc/odst + command_rank = 2 + /datum/job/unsc/odst/squad_leader command_rank = 3 @@ -92,6 +95,9 @@ /datum/job/unsc/executive_officer command_rank = 3 +/datum/job/unsc/oni/field_agent + command_rank = 1 + /datum/job/unsc/oni/research/director command_rank = 2 diff --git a/code/modules/halo/weapons/ammo_7-62mm.dm b/code/modules/halo/weapons/ammo_7-62mm.dm index 587fd2516436d..179afef8f0809 100644 --- a/code/modules/halo/weapons/ammo_7-62mm.dm +++ b/code/modules/halo/weapons/ammo_7-62mm.dm @@ -53,7 +53,7 @@ damage = 35 armor_penetration = 40 penetrating = 1 - shield_damage = 5 + shield_damage = 15 tracer_type = /obj/effect/projectile/dmr_trail tracer_delay_time = 0.5 SECONDS steps_between_delays = 3 diff --git a/code/modules/halo/weapons/covenant/ammo.dm b/code/modules/halo/weapons/covenant/ammo.dm index 134a4dc805cd2..e59672e73f656 100644 --- a/code/modules/halo/weapons/covenant/ammo.dm +++ b/code/modules/halo/weapons/covenant/ammo.dm @@ -278,7 +278,7 @@ name = "Rifle Needle" damage = 25 //Shrapnel makes up the difference with the dmr armor_penetration = 40 - shield_damage = 5 + shield_damage = 15 shrapnel_damage = 10 shards_to_explode = 3 shard_name = "Rifle Needle shrapnel"