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When describing the compilation of a list of shaders, the article mentions a "desired list of outputs" and the ability to select output values. It would be helpful to describe how one select an output. And maybe give a sample of MRT.
The text was updated successfully, but these errors were encountered:
Ok, so I figured it out. I wrote a small example of what I needed for my game. I would be up to polishing it so that it could be included in the heaps.io samples.
Let me know, if you are interested. In the meantime, I will write something about what I was missing when reading the documentation.
Sources:
When describing the compilation of a list of shaders, the article mentions a "desired list of outputs" and the ability to select output values. It would be helpful to describe how one select an output. And maybe give a sample of MRT.
The text was updated successfully, but these errors were encountered: