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graspit.pro
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win32 {
TEMPLATE = vcapp
} else {
TEMPLATE = app
}
LANGUAGE = C++
#-------------------------options--------------------------
#uncomment this line for compiling graspit tests.
#CONFIG += graspit_test
#comment out this line for compiling in Release mode
#usually, compiling in Release mode delivers a significant gain in performance
#in MS Visual Studio *also* set the project mode to Release
#CONFIG += graspitdbg
#select collision detection engine
#possible values: graspit_collision pqp_collision
COLLISION = graspit_collision
#select blas and lapack libraries, Windows-only
#possible values: mkl clapack
LAPACK = clapack
#build and use interface with Columbia Grasp Database
#CONFIG += cgdb
#and use the ros database manager
#CONFIG += graspit_ros
#link against Mosek QP solver (must be installed separately)
#CONFIG += mosek
#link against the qpOASES solver (must be installed separately)
#CONFIG += qpOASES
#enable the CGAL QP solver (must be installed separately)
#also needs boost
#CONFIG += cgal_qp
#enable linking against boost (must be installed separately)
#CONFIG += boost
#------------------system-specific libraries---------------
CONFIG += $$COLLISION $$LAPACK
DEFINES += GRASPIT_EXPORTS
DEFINES += QT_NO_KEYWORDS
graspitdbg {
CONFIG += debug
} else {
CONFIG += release
DEFINES += GRASPIT_RELEASE
}
win32 {
include(graspit-lib-WINDOWS.pro)
} else {
include(graspit-lib-LINUX.pro)
}
#------------------GraspIt! core files---------------------
include(graspit-core.pro)