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Partbreak issues #73
Labels
HunterPie: Data
Changes related to HunterPie data
Widget: Monster
Anything related to the monster widget
Just wanted to add a list of parts that have some issues. Some of them are unknown parts that we don't know what they do, some others have some extra logic that we currently don't have implemented. Some others we need to investigate the memory.
Skippable parts
Parts that should be skipped because they're not useful / don't do anything.
Parts that depend on monster's health
These parts depend on the current health value of the monster, and also the amount of times the part was "broken" (flinch counter).
Parts that depend on something else
Radobaan can go underground to restore its bones. Each bone breaks two times. If it restores its bones, you have to break them again two times to fully break it.
Unknown parts
These parts are listed in Library of Babel but we currently can't determine what they do, some of them seems to don't decrease its health by any means.
Missing parts
Parts that causes a flinch or part break notification but aren't displayed.
"Bugged" parts:
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