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Description:
When near hidden buildings (hidden with the eden editor) direct audio will stutter, as if the speakers microphone is being muted and unmuted multiple times a second. When they talk on the radio they can be heard fine. The issue seems intermittent and does not affect all players at the same time, a speaker may be stuttering for one listener but not for another. Restarting teamspeak does not fix, reconnecting to the game server did fix. Likely the same as issue #1078?
Steps to reproduce:
Create mission with hidden buildings
Have multiple players near the hidden building, talking through direct speech.
Expected behavior:
Audio should never stutter in direct speech, it should be one consistent volume.
Mods (complete and add to the following information):
2.16.151618 profiling
3.17.1.240424 stable
2.12.0.1056 stable
Description:
When near hidden buildings (hidden with the eden editor) direct audio will stutter, as if the speakers microphone is being muted and unmuted multiple times a second. When they talk on the radio they can be heard fine. The issue seems intermittent and does not affect all players at the same time, a speaker may be stuttering for one listener but not for another. Restarting teamspeak does not fix, reconnecting to the game server did fix. Likely the same as issue #1078?
Steps to reproduce:
Expected behavior:
Audio should never stutter in direct speech, it should be one consistent volume.
Where did the issue occur?
Log Files:
Link to the client RPT file: Arma3_x64_2024-09-29_18-00-53.rpt.txt
Link to the server RPT file: arma3server_x64_2024-09-29_17-41-06.rpt.txt
Link to to the extension log file: https://pastebin.com/HmwV6c8g
Additional context:
In above log files the issue was known to be occurring between approximately 19:00:00 and 19:40:00
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