diff --git a/BreakAndEnter.cs b/BreakAndEnter.cs
new file mode 100644
index 0000000..5da9d9e
--- /dev/null
+++ b/BreakAndEnter.cs
@@ -0,0 +1,30 @@
+using Rocket.Core.Logging;
+using Rocket.Core.Plugins;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using Rocket.API.Collections;
+
+namespace ExtraConcentratedJuice.BreakAndEnter
+{
+ public class BreakAndEnter : RocketPlugin
+ {
+ public static BreakAndEnter instance;
+
+ protected override void Load() => instance = this;
+
+ public override TranslationList DefaultTranslations =>
+ new TranslationList
+ {
+ { "no_object", "No object was found in your line of sight." },
+ { "structure_removed", "Structure removed successfully." },
+ { "barricade_removed", "Barricade removed successfully." },
+ { "invalid_destroy", "The object that you are looking at is not a barricade nor a structure." },
+ { "invalid_door", "The object that you are looking at is not a door." },
+ { "door_toggle", "Door {0}." },
+ { "storage_open", "Opened storage." },
+ { "invalid_storage", "The object that you are looking at is not a storage unit." }
+ };
+ }
+}
diff --git a/BreakAndEnter.csproj b/BreakAndEnter.csproj
new file mode 100644
index 0000000..f9091ce
--- /dev/null
+++ b/BreakAndEnter.csproj
@@ -0,0 +1,74 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {315C09F9-9709-4CF9-AD2B-AED6C198CA68}
+ Library
+ Properties
+ ExtraConcentratedJuice
+ BreakAndEnter
+ v3.5
+ 512
+
+
+
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+ False
+ Libraries\Assembly-CSharp.dll
+
+
+ False
+ Libraries\Assembly-CSharp-firstpass.dll
+
+
+ False
+ Libraries\Rocket.API.dll
+
+
+ False
+ Libraries\Rocket.Core.dll
+
+
+ False
+ Libraries\Rocket.Unturned.dll
+
+
+
+
+
+
+
+
+ False
+ Libraries\UnityEngine.dll
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/BreakAndEnter.sln b/BreakAndEnter.sln
new file mode 100644
index 0000000..fad1105
--- /dev/null
+++ b/BreakAndEnter.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.26730.16
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BreakAndEnter", "BreakAndEnter.csproj", "{315C09F9-9709-4CF9-AD2B-AED6C198CA68}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {315C09F9-9709-4CF9-AD2B-AED6C198CA68}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {315C09F9-9709-4CF9-AD2B-AED6C198CA68}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {315C09F9-9709-4CF9-AD2B-AED6C198CA68}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {315C09F9-9709-4CF9-AD2B-AED6C198CA68}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {FD01AEB5-2C6B-4383-B451-DC19884E77F2}
+ EndGlobalSection
+EndGlobal
diff --git a/CommandDestroy.cs b/CommandDestroy.cs
new file mode 100644
index 0000000..3ab7bcc
--- /dev/null
+++ b/CommandDestroy.cs
@@ -0,0 +1,88 @@
+using Rocket.API;
+using Rocket.Unturned.Chat;
+using Rocket.Unturned.Player;
+using SDG.Framework.Utilities;
+using SDG.Unturned;
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using UnityEngine;
+
+namespace ExtraConcentratedJuice.BreakAndEnter
+{
+ public class CommandDestroy : IRocketCommand
+ {
+ #region Properties
+ public AllowedCaller AllowedCaller => AllowedCaller.Player;
+
+ public string Name => "destroy";
+
+ public string Help => "Destroys the barricade or structure that you are looking at.";
+
+ public string Syntax => "/destroy";
+
+ public List Aliases => new List();
+
+ public List Permissions => new List { "breakandenter.destroy" };
+ #endregion
+
+ public void Execute(IRocketPlayer caller, string[] args)
+ {
+ Player player = ((UnturnedPlayer)caller).Player;
+ PlayerLook look = player.look;
+
+ if (PhysicsUtility.raycast(new Ray(look.aim.position, look.aim.forward), out RaycastHit hit, Mathf.Infinity, RayMasks.BARRICADE | RayMasks.STRUCTURE))
+ {
+ Interactable2SalvageBarricade barri = hit.transform.GetComponent();
+ Interactable2SalvageStructure struc = hit.transform.GetComponent();
+
+ if (barri != null)
+ {
+ BarricadeManager.tryGetInfo(barri.root, out byte x, out byte y, out ushort plant, out ushort index, out BarricadeRegion region);
+
+ region.barricades.RemoveAt(index);
+
+ BarricadeManager manager = (BarricadeManager)typeof(BarricadeManager).GetField("manager", BindingFlags.NonPublic |
+ BindingFlags.Static).GetValue(null);
+
+ manager.channel.send("tellTakeBarricade", ESteamCall.ALL, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
+ {
+ x,
+ y,
+ plant,
+ index
+ });
+
+ UnturnedChat.Say(caller, Util.Translate("barricade_removed"));
+ }
+ else if (struc != null)
+ {
+ StructureManager.tryGetInfo(struc.transform, out byte x, out byte y, out ushort index, out StructureRegion region);
+
+ region.structures.RemoveAt(index);
+
+ StructureManager manager = (StructureManager)typeof(StructureManager).GetField("manager", BindingFlags.NonPublic |
+ BindingFlags.Static).GetValue(null);
+
+ manager.channel.send("tellTakeStructure", ESteamCall.ALL, x, y, StructureManager.STRUCTURE_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
+ {
+ x,
+ y,
+ index,
+ (region.drops[index].model.position - player.transform.position).normalized * 100f
+ });
+
+ UnturnedChat.Say(caller, Util.Translate("structure_removed"));
+ }
+ else
+ {
+ UnturnedChat.Say(caller, Util.Translate("invalid_destroy"));
+ }
+ }
+ else
+ {
+ UnturnedChat.Say(caller, Util.Translate("no_object"));
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/CommandDoor.cs b/CommandDoor.cs
new file mode 100644
index 0000000..079820b
--- /dev/null
+++ b/CommandDoor.cs
@@ -0,0 +1,74 @@
+using Rocket.API;
+using Rocket.Core.Logging;
+using Rocket.Unturned.Chat;
+using Rocket.Unturned.Effects;
+using Rocket.Unturned.Player;
+using SDG.Framework.Utilities;
+using SDG.Unturned;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Reflection;
+using UnityEngine;
+
+namespace ExtraConcentratedJuice.BreakAndEnter
+{
+ public class CommandDoor : IRocketCommand
+ {
+ #region Properties
+ public AllowedCaller AllowedCaller => AllowedCaller.Player;
+
+ public string Name => "door";
+
+ public string Help => "Forces the door that you are looking at to open or close.";
+
+ public string Syntax => "/door";
+
+ public List Aliases => new List();
+
+ public List Permissions => new List { "breakandenter.door" };
+ #endregion
+
+ public void Execute(IRocketPlayer caller, string[] args)
+ {
+ PlayerLook look = ((UnturnedPlayer)caller).Player.look;
+
+ if (PhysicsUtility.raycast(new Ray(look.aim.position, look.aim.forward), out RaycastHit hit, Mathf.Infinity, RayMasks.BARRICADE))
+ {
+ InteractableDoorHinge hinge = hit.transform.GetComponent();
+
+ if (hinge != null)
+ {
+ InteractableDoor door = hinge.door;
+ bool open = !door.isOpen;
+
+ BarricadeManager.tryGetInfo(door.transform, out byte x, out byte y, out ushort plant, out ushort index, out BarricadeRegion region);
+
+ BarricadeManager manager = (BarricadeManager)typeof(BarricadeManager).GetField("manager", BindingFlags.NonPublic |
+ BindingFlags.Static).GetValue(null);
+
+ door.updateToggle(open);
+
+ manager.channel.send("tellToggleDoor", ESteamCall.ALL, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
+ {
+ x,
+ y,
+ plant,
+ index,
+ open
+ });
+
+ UnturnedChat.Say(caller, Util.Translate("door_toggle", open ? "opened" : "closed"));
+ }
+ else
+ {
+ UnturnedChat.Say(caller, Util.Translate("invalid_door"));
+ }
+ }
+ else
+ {
+ UnturnedChat.Say(caller, Util.Translate("no_object"));
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/CommandStorage.cs b/CommandStorage.cs
new file mode 100644
index 0000000..d74ec67
--- /dev/null
+++ b/CommandStorage.cs
@@ -0,0 +1,61 @@
+using Rocket.API;
+using Rocket.Unturned.Chat;
+using Rocket.Unturned.Player;
+using SDG.Framework.Utilities;
+using SDG.Unturned;
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using UnityEngine;
+
+namespace ExtraConcentratedJuice.BreakAndEnter
+{
+ public class CommandStorage : IRocketCommand
+ {
+ #region Properties
+ public AllowedCaller AllowedCaller => AllowedCaller.Player;
+
+ public string Name => "storage";
+
+ public string Help => "Lets you view the contents of the storage unit that you are looking at.";
+
+ public string Syntax => "/storage";
+
+ public List Aliases => new List();
+
+ public List Permissions => new List { "breakandenter.storage" };
+ #endregion
+
+ public void Execute(IRocketPlayer caller, string[] args)
+ {
+ Player player = ((UnturnedPlayer)caller).Player;
+ PlayerLook look = player.look;
+
+ if (PhysicsUtility.raycast(new Ray(look.aim.position, look.aim.forward), out RaycastHit hit, Mathf.Infinity, RayMasks.BARRICADE))
+ {
+ InteractableStorage storage = hit.transform.GetComponent();
+
+ if (storage != null)
+ {
+ storage.isOpen = true;
+ storage.opener = player;
+ player.inventory.isStoring = true;
+ player.inventory.isStorageTrunk = false;
+ player.inventory.storage = storage;
+ player.inventory.updateItems(PlayerInventory.STORAGE, storage.items);
+ player.inventory.sendStorage();
+
+ UnturnedChat.Say(caller, Util.Translate("storage_open"));
+ }
+ else
+ {
+ UnturnedChat.Say(caller, Util.Translate("invalid_storage"));
+ }
+ }
+ else
+ {
+ UnturnedChat.Say(caller, Util.Translate("no_object"));
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Libraries/Assembly-CSharp-firstpass.dll b/Libraries/Assembly-CSharp-firstpass.dll
new file mode 100644
index 0000000..e7dabad
Binary files /dev/null and b/Libraries/Assembly-CSharp-firstpass.dll differ
diff --git a/Libraries/Assembly-CSharp.dll b/Libraries/Assembly-CSharp.dll
new file mode 100644
index 0000000..0869007
Binary files /dev/null and b/Libraries/Assembly-CSharp.dll differ
diff --git a/Libraries/Rocket.API.dll b/Libraries/Rocket.API.dll
new file mode 100644
index 0000000..e273f32
Binary files /dev/null and b/Libraries/Rocket.API.dll differ
diff --git a/Libraries/Rocket.Core.dll b/Libraries/Rocket.Core.dll
new file mode 100644
index 0000000..c008dc6
Binary files /dev/null and b/Libraries/Rocket.Core.dll differ
diff --git a/Libraries/Rocket.Unturned.dll b/Libraries/Rocket.Unturned.dll
new file mode 100644
index 0000000..9c74167
Binary files /dev/null and b/Libraries/Rocket.Unturned.dll differ
diff --git a/Libraries/UnityEngine.dll b/Libraries/UnityEngine.dll
new file mode 100644
index 0000000..8c37a18
Binary files /dev/null and b/Libraries/UnityEngine.dll differ
diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..c330cd4
--- /dev/null
+++ b/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("BreakAndEnter")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("BreakAndEnter")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2017")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("315c09f9-9709-4cf9-ad2b-aed6c198ca68")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/Util.cs b/Util.cs
new file mode 100644
index 0000000..021f120
--- /dev/null
+++ b/Util.cs
@@ -0,0 +1,13 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+
+namespace ExtraConcentratedJuice.BreakAndEnter
+{
+ public static class Util
+ {
+ public static string Translate(string TranslationKey, params object[] Placeholders) =>
+ BreakAndEnter.instance.Translations.Instance.Translate(TranslationKey, Placeholders);
+ }
+}