-
Notifications
You must be signed in to change notification settings - Fork 15
/
Copy pathPlugin.cs
619 lines (513 loc) · 18 KB
/
Plugin.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
using System;
using System.Reflection;
using EFT;
using EFT.UI.DragAndDrop;
using EFT.InventoryLogic;
using EFT.UI;
using SPT.Reflection.Patching;
using SPT.Reflection.Utils;
using CurrencyUtil = GClass2867;
using FleaRequirement = GClass2059;
using static LootValue.Globals;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Configuration;
using UnityEngine;
using System.Collections.Generic;
using System.Threading.Tasks;
using Comfort.Common;
using System.Linq;
using UnityEngine.EventSystems;
using static EFT.Player;
namespace LootValue
{
[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
public class LootValueMod : BaseUnityPlugin
{
// BepinEx
public const string pluginGuid = "IhanaMies.LootValue";
public const string pluginName = "LootValue";
public const string pluginVersion = "4.0.0";
private void Awake()
{
Config.SaveOnConfigSet = true;
logger = Logger;
SetupConfig();
new TraderPatch().Enable();
new ShowTooltipPatch().Enable();
new GridItemOnPointerEnterPatch().Enable();
new GridItemOnPointerExitPatch().Enable();
new ItemViewOnClickPatch().Enable();
Config.SettingChanged += Config_SettingChanged;
}
private void Config_SettingChanged(object sender, SettingChangedEventArgs e)
{
ConfigEntryBase entry = e.ChangedSetting;
logger.LogInfo($"Settings changed - {entry.Definition.Section}:{entry.Definition.Key}");
if (entry.Definition.Key == "Custom colours")
{
if (UseCustomColours.Value)
{
logger.LogInfo($"Read colors");
SlotColoring.ReadColors(CustomColours.Value);
}
}
if (entry.Definition.Key == "Custom colours" || entry.Definition.Key == "Use custom colours")
{
if (UseCustomColours.Value)
{
SlotColoring.ReadColors(CustomColours.Value);
}
else
{
SlotColoring.UseDefaultColors();
}
}
if (entry.Definition.Key == "Traders to ignore") {
blacklistedTraders.Clear();
blacklistedTraders.AddRange(TraderBlacklist.Value.ToLower().Split(','));
}
}
internal static ConfigEntry<bool> UseCustomColours;
internal static ConfigEntry<string> CustomColours;
internal static ConfigEntry<bool> EnableQuickSell;
internal static ConfigEntry<bool> EnableFleaQuickSell;
internal static ConfigEntry<bool> OneButtonQuickSell;
internal static ConfigEntry<bool> OneButtonQuickSellFlea;
internal static ConfigEntry<bool> showFleaPricesInRaid;
internal static ConfigEntry<bool> showPrices;
internal static ConfigEntry<bool> OnlyShowTotalValue;
internal static ConfigEntry<bool> ShowFleaPriceBeforeAccess;
internal static ConfigEntry<bool> IgnoreFleaMaxOfferCount;
internal static ConfigEntry<string> TraderBlacklist;
internal static ConfigEntry<KeyboardShortcut> QuicksellModifier;
private void SetupConfig()
{
OneButtonQuickSell = Config.Bind("Quick Sell", "One button quick sell", false, "Selling is done using LMB only. Attempts to sell to flea and then to trader if the option is enabled");
OneButtonQuickSellFlea = Config.Bind("Quick Sell", "Sell to trader if no flea slots left", true, "Does nothing if 'Ignore flea max offer count' is enabled");
OnlyShowTotalValue = Config.Bind("Quick Sell", "Only show total value", false);
EnableQuickSell = Config.Bind("Quick Sell", "Enable quick selling", true);
EnableFleaQuickSell = Config.Bind("Quick Sell", "Enable quick selling to flea", true, "Does nothing if quick selling is disabled");
ShowFleaPriceBeforeAccess = Config.Bind("Flea", "Show flea price before having access to flea (character level 15)", false);
IgnoreFleaMaxOfferCount = Config.Bind("Flea", "Ignore flea max offer count", false);
UseCustomColours = Config.Bind("Colours", "Use custom colours", false);
CustomColours = Config.Bind("Colours", "Custom colours", "[5000:#ff0000],[10000:#ffff00],[:#ffffff]",
@"Colouring bound is marked as [int:hexcolor] e.q. [lower than this value : will be this hexcolor]
The values should incremental from lower to higher and last value should be valueless.
For example [5000:#ff0000],[10000:#ffff00],[:#ffffff] means three different bounds.
Anything under 5000 rubles, will be red.
Anything under 10000 rubles, will be yellow.
The third is marked as the ultimate color. Anything over 10000 rubles would be white.
"
);
showFleaPricesInRaid = Config.Bind("Quick Sell", "Show flea prices in raid", true);
showPrices = Config.Bind("Quick Sell", "Show prices", true);
TraderBlacklist = Config.Bind("Traders", "Traders to ignore", "", "Separate values by comma, must use trader's id which is usually their name. The trader Id can also be found in user/mods/%trader_name%/db/base.json");
blacklistedTraders.AddRange(TraderBlacklist.Value.ToLower().Split(','));
if (UseCustomColours.Value)
SlotColoring.ReadColors(CustomColours.Value);
QuicksellModifier = Config.Bind("General", "Modifier to enable quickselling", new KeyboardShortcut(KeyCode.LeftAlt, new KeyCode[1] { KeyCode.LeftShift }), "Modifier to enable quickselling. Two button mode: Left Mouse Button sell to trader. Right Mouse Button sell to flea. One button mode: Left Mouse Button both");
}
}
internal class TraderPatch : ModulePatch
{
protected override MethodBase GetTargetMethod() => typeof(TraderClass).GetConstructors()[0];
[PatchPostfix]
private static void PatchPostfix(ref TraderClass __instance)
{
__instance.UpdateSupplyData();
}
}
internal static class PlayerExtensions
{
private static readonly FieldInfo InventoryControllerField =
typeof(Player).GetField("_inventoryController", BindingFlags.NonPublic | BindingFlags.Instance);
public static PlayerInventoryController GetInventoryController(this Player player) =>
InventoryControllerField.GetValue(player) as PlayerInventoryController;
}
internal static class Globals
{
public static bool isStashItemHovered = false;
public static ISession Session => ClientAppUtils.GetMainApp().GetClientBackEndSession();
public static ManualLogSource logger { get; set; }
public static Item hoveredItem;
public static SimpleTooltip tooltip;
public static List<string> blacklistedTraders = new List<string>();
public static bool HasRaidStarted()
{
bool? inRaid = Singleton<AbstractGame>.Instance?.InRaid;
return inRaid.HasValue && inRaid.Value;
}
public static TraderOffer GetBestTraderOffer(Item item)
{
if (!Session.Profile.Examined(item))
return null;
switch (item.Owner?.OwnerType)
{
case EOwnerType.RagFair:
case EOwnerType.Trader:
if (item.StackObjectsCount > 1 || item.UnlimitedCount)
{
item = item.CloneItem();
item.StackObjectsCount = 1;
item.UnlimitedCount = false;
}
break;
}
TraderOffer highestOffer = null;
if (item is Weapon weapon)
{
foreach (TraderClass trader in Session.Traders)
{
if (blacklistedTraders.Contains(trader.Id.ToLower()))
continue;
if (!trader.Info.Available || trader.Info.Disabled || !trader.Info.Unlocked || trader.Settings.AvailableInRaid)
continue;
if (GetTraderOffer(weapon, trader) is TraderOffer offer)
{
if (highestOffer == null || offer.Price > highestOffer.Price)
highestOffer = offer;
}
}
}
else
{
foreach (TraderClass trader in Session.Traders)
{
if (blacklistedTraders.Contains(trader.Id.ToLower()))
continue;
if (!trader.Info.Available || trader.Info.Disabled || !trader.Info.Unlocked || trader.Settings.AvailableInRaid)
continue;
if (GetTraderOffer(item, trader) is TraderOffer offer)
if (highestOffer == null || offer.Price > highestOffer.Price)
highestOffer = offer;
}
}
return highestOffer;
}
public class FleaPriceRequest
{
public string templateId;
public FleaPriceRequest(string templateId) => this.templateId = templateId;
}
private static TraderOffer GetTraderOffer(Item item, TraderClass trader)
{
var result = trader.GetUserItemPrice(item);
return result.HasValue ? new TraderOffer(
trader.Id,
trader.LocalizedName,
result.Value.Amount,
CurrencyUtil.GetCurrencyCharById(result.Value.CurrencyId.Value),
trader.GetSupplyData().CurrencyCourses[result.Value.CurrencyId.Value],
item.StackObjectsCount
) : null;
}
public sealed class TraderOffer
{
public string TraderId;
public string TraderName;
public int Price;
public string Currency;
public double Course;
public int Count;
public TraderOffer(string traderId, string traderName, int price, string currency, double course, int count)
{
TraderId = traderId;
TraderName = traderName;
Price = price;
Currency = currency;
Course = course;
Count = count;
}
}
}
internal class GridItemOnPointerEnterPatch : ModulePatch
{
protected override MethodBase GetTargetMethod() => typeof(GridItemView).GetMethod("OnPointerEnter", BindingFlags.Instance | BindingFlags.Public);
[PatchPrefix]
static void Prefix(GridItemView __instance, PointerEventData eventData)
{
if (__instance.Item != null)
{
hoveredItem = __instance.Item;
Globals.isStashItemHovered = true;
}
}
}
internal class GridItemOnPointerExitPatch : ModulePatch
{
protected override MethodBase GetTargetMethod() => typeof(GridItemView).GetMethod("OnPointerExit", BindingFlags.Instance | BindingFlags.Public);
[PatchPrefix]
static void Prefix(GridItemView __instance, PointerEventData eventData)
{
Globals.isStashItemHovered = false;
hoveredItem = null;
}
}
public class SellItemToTraderRequest
{
public string ItemId;
public string TraderId;
public int Price;
public SellItemToTraderRequest(string itemId, string traderId, int price)
{
this.ItemId = itemId;
this.TraderId = traderId;
this.Price = price;
}
}
internal class ItemViewOnClickPatch : ModulePatch
{
protected override MethodBase GetTargetMethod() => typeof(GridItemView).GetMethod("OnClick", BindingFlags.Instance | BindingFlags.Public);
private static HashSet<string> itemSells = new HashSet<string>();
private static DateTime lastFleaSellNotification = DateTime.MinValue;
private static readonly int minSecondsBetweenNotifications = 30;
[PatchPrefix]
static bool Prefix(GridItemView __instance, PointerEventData.InputButton button, Vector2 position, bool doubleClick)
{
bool runOriginalMethod = true;
if (__instance == null || __instance.Item == null || itemSells.Contains(__instance.Item.Id))
{
if (tooltip != null)
{
tooltip.Close();
tooltip = null;
hoveredItem = null;
}
return runOriginalMethod;
}
Item item = __instance.Item;
try
{
itemSells.Add(item.Id);
if (LootValueMod.EnableQuickSell.Value && !Globals.HasRaidStarted())
{
if (IsKeyPressed(LootValueMod.QuicksellModifier.Value))
{
if (LootValueMod.OneButtonQuickSell.Value)
{
if (button == PointerEventData.InputButton.Left)
{
TraderOffer bestTraderOffer = GetBestTraderOffer(item);
double? fleaPrice = null;
fleaPrice = Task.Run(() => FleaPriceCache.FetchPrice(item.TemplateId)).Result;
if (bestTraderOffer != null)
{
if (fleaPrice.HasValue && fleaPrice.Value > bestTraderOffer.Price)
{
if (!HasFleaSlotToSell())
{
itemSells.Remove(item.Id);
if (LootValueMod.OneButtonQuickSellFlea.Value)
{
NotificationManagerClass.DisplayWarningNotification("Maximum number of flea offers reached. Sell to trader");
SellToTrader(item, bestTraderOffer);
}
else
{
NotificationManagerClass.DisplayWarningNotification("Maximum number of flea offers reached");
}
return false;
}
TryAddOfferToFlea(item, fleaPrice.Value);
}
else
{
SellToTrader(item, bestTraderOffer);
}
}
}
}
else //Two button quicksell
{
if (button == PointerEventData.InputButton.Left)
{
runOriginalMethod = false;
SellToTrader(item);
}
else if (button == PointerEventData.InputButton.Right)
{
runOriginalMethod = false;
SellToFlea(item);
}
}
}
}
}
catch (Exception ex)
{
logger.LogError(ex.Message);
if (ex.InnerException != null)
{
logger.LogError(ex.InnerException.Message);
}
}
finally
{
itemSells.Remove(item.Id);
}
return runOriginalMethod;
}
static bool IsItemInStashAndNotInContainer(Item item)
{
return true;
//if (item.Parent.Container.ParentItem is StashClass)
// return true;
//if (lastFleaSellNotification.AddSeconds(minSecondsBetweenNotifications) < DateTime.Now)
//{
// lastFleaSellNotification = DateTime.Now;
// NotificationManagerClass.DisplayWarningNotification("Flea quicksell from a container or character is broken. Wait for SPT fix");
//}
//return false;
}
static void SellToTrader(Item item)
{
string itemId = item.Id;
try
{
TraderOffer bestTraderOffer = GetBestTraderOffer(item);
if (bestTraderOffer != null)
SellToTrader(item, bestTraderOffer);
itemSells.Remove(itemId);
}
catch (Exception ex)
{
itemSells.Remove(itemId);
logger.LogInfo($"Something fucked up: {ex.Message}");
logger.LogInfo($"{ex.InnerException.Message}");
}
}
private static void SellToTrader(Item item, TraderOffer bestTraderOffer)
{
TraderClass tc = Session.GetTrader(bestTraderOffer.TraderId);
var @class = new GClass2287.Class1895();
@class.source = new TaskCompletionSource<bool>();
var itemRef = new EFT.Trading.TradingItemReference
{
Item = item,
Count = item.StackObjectsCount
};
Session.ConfirmSell(tc.Id, new EFT.Trading.TradingItemReference[1] { itemRef }, bestTraderOffer.Price, new Callback(@class.method_0));
Singleton<GUISounds>.Instance.PlayUISound(EUISoundType.TradeOperationComplete);
}
static bool HasFleaSlotToSell()
{
return LootValueMod.IgnoreFleaMaxOfferCount.Value || Session.RagFair.MyOffersCount < Session.RagFair.GetMaxOffersCount(Session.RagFair.MyRating);
}
static void SellToFlea(Item item)
{
if (!Session.RagFair.Available)
return;
double? fleaPrice = Task.Run(() => FleaPriceCache.FetchPrice(item.TemplateId)).Result;
if (Session.RagFair.Available && fleaPrice.HasValue)
{
if (!HasFleaSlotToSell())
{
NotificationManagerClass.DisplayWarningNotification("Maximum number of flea offers reached");
return;
}
TryAddOfferToFlea(item, fleaPrice.Value);
}
}
static void TryAddOfferToFlea(Item item, double unadjustedPrice)
{
if (IsItemInStashAndNotInContainer(item))
{
var g = new FleaRequirement()
{
count = unadjustedPrice - 1, //undercut by 1 ruble
_tpl = "5449016a4bdc2d6f028b456f" //id of ruble
};
FleaRequirement[] gs = new FleaRequirement[1] { g };
Session.RagFair.AddOffer(false, new string[1] { item.Id }, gs, null);
}
}
//Credit to DrakiaXYZ. Modified by me
static bool IsKeyPressed(KeyboardShortcut key)
{
if (!Input.GetKey(key.MainKey))
return false;
foreach (var modifier in key.Modifiers)
if (!Input.GetKey(modifier))
return false;
return true;
}
}
internal class ShowTooltipPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return typeof(SimpleTooltip).GetMethods(BindingFlags.Instance | BindingFlags.Public).Where(x => x.Name == "Show").ToList()[0];
}
[PatchPrefix]
private static void Prefix(ref string text, ref Vector2? offset, ref float delay, SimpleTooltip __instance)
{
delay = 0;
bool isFleaEligible = false;
double lowestFleaOffer = 0;
bool inRaidAndCanShowInRaid = HasRaidStarted() && LootValueMod.showFleaPricesInRaid.Value;
if (hoveredItem != null && Session.Profile.Examined(hoveredItem) && LootValueMod.showPrices.Value && (!HasRaidStarted() || inRaidAndCanShowInRaid))
{
tooltip = __instance;
TraderOffer bestTraderOffer = GetBestTraderOffer(hoveredItem);
//For weapons we want to fetch each mods flea price, if eligible
if (hoveredItem is Weapon weapon)
{
double totalFleaPrice = 0;
foreach (Mod mod in weapon.Mods)
{
double? fleaPrice = Task.Run(() => FleaPriceCache.FetchPrice(mod.TemplateId)).Result;
if (fleaPrice.HasValue)
{
isFleaEligible = true;
totalFleaPrice += fleaPrice.Value * mod.StackObjectsCount;
}
}
if (totalFleaPrice > 0)
lowestFleaOffer = totalFleaPrice;
}
else
{
double? fleaPrice = Task.Run(() => FleaPriceCache.FetchPrice(hoveredItem.TemplateId)).Result;
if (fleaPrice.HasValue)
{
isFleaEligible = true;
lowestFleaOffer = fleaPrice.Value * hoveredItem.StackObjectsCount;
}
}
int fleaPricePerSlot = 0, traderPricePerSlot = 0;
var size = hoveredItem.CalculateCellSize();
int slots = size.X * size.Y;
if (isFleaEligible)
fleaPricePerSlot = (int)Math.Round(lowestFleaOffer / slots);
if (bestTraderOffer != null)
{
double totalTraderPrice = bestTraderOffer.Price;
traderPricePerSlot = (int)Math.Round(totalTraderPrice / slots);
SetText(traderPricePerSlot, fleaPricePerSlot, totalTraderPrice, slots, ref text, bestTraderOffer.TraderName);
}
if (isFleaEligible)
SetText(fleaPricePerSlot, traderPricePerSlot, lowestFleaOffer, slots, ref text, "Flea");
}
}
private static void SetText(int valuePerSlotA, int valuePerSlotB, double totalValue, int slots, ref string text, string buyer)
{
string perSlotColor = SlotColoring.GetColorFromValuePerSlots(valuePerSlotA);
string highlightText;
if (valuePerSlotA > valuePerSlotB)
highlightText = $"<color=#ffffff>{buyer}</color>";
else
highlightText = buyer;
if (LootValueMod.OnlyShowTotalValue.Value)
{
text += $"<br>{highlightText}: <color={perSlotColor}>{totalValue.FormatNumber()}</color>";
}
else
{
text += $"<br>{highlightText}: <color={perSlotColor}>{valuePerSlotA.FormatNumber()}</color>";
if (slots > 1)
text += $" Total: {totalValue.FormatNumber()}";
}
}
}
}