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Flutter App Icon Changer Example

Description

This project demonstrates how to implement the functionality of changing app icons in a Flutter application for both Android and iOS platforms.

Android iOS
Android demo iOS demo

Getting Started

To get started with the examples, clone the repository and navigate to the project directory:

git clone https://github.com/Innim/flutter_app_icon_changer.git
cd flutter_app_icon_changer

Setup

Adding Assets to pubspec.yaml

Ensure that your icon assets are properly declared in your pubspec.yaml file, so they can be used within your Flutter application.

flutter:
  assets:
    - assets/icons/

Setup Android

To enable changing app icons in your Android application, follow these steps:

  1. Modify AndroidManifest.xml: Open the file android/app/src/main/AndroidManifest.xml and add an for each alternate icon you wish to use.
<!-- Main Activity -->
<activity
    android:name=".MainActivity"
    android:exported="true"
    android:launchMode="singleTop"
    android:theme="@style/LaunchTheme"
    android:hardwareAccelerated="true"
    android:windowSoftInputMode="adjustResize">
    <meta-data
        android:name="io.flutter.embedding.android.NormalTheme"
        android:resource="@style/NormalTheme"
    />
    <intent-filter>
        <action android:name="android.intent.action.MAIN"/>
        <category android:name="android.intent.category.LAUNCHER"/>
    </intent-filter>
</activity>

<!-- Alternate Icon 1 -->
<activity-alias
    android:name=".MainActivityAlias1"
    android:enabled="false"
    android:exported="true"
    android:icon="@mipmap/ic_launcher1"
    android:targetActivity=".MainActivity">
    <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
    </intent-filter>
</activity-alias>

<!-- Alternate Icon 2 -->
<activity-alias
    android:name=".MainActivityAlias2"
    android:enabled="false"
    android:exported="true"
    android:icon="@mipmap/ic_launcher2"
    android:targetActivity=".MainActivity">
    <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
    </intent-filter>
</activity-alias>

Explanation:

  • .MainActivityAlias1 and .MainActivityAlias2 are the names of your activity aliases that will be used to switch icons.
  • android:icon specifies the icon resource to be displayed.
  • android:enabled="false" means the alias is disabled by default and will be enabled programmatically when changing icons.
  1. Add Alternate Icons: Create new icon files in the android/app/src/main/res/mipmap- folders with the names ic_launcher1.png and ic_launcher2.png. These names should match the android:icon values in your entries.

Example folder structure:

android/app/src/main/res/
    mipmap-mdpi/
        ic_launcher.png
        ic_launcher1.png
        ic_launcher2.png
    mipmap-hdpi/
        ic_launcher.png
        ic_launcher1.png
        ic_launcher2.png
    ...

Tips:

  • Ensure the icons are of the correct dimensions for each screen density.
  • You can use icon generators to simplify this process.
  1. Update build.gradle (if necessary): Make sure the minimum SDK version is set to 21 or higher in your android/app/build.gradle file:
defaultConfig {
    applicationId "com.example.flutter_app_icon_changer"
    minSdkVersion 21
    targetSdkVersion 33
    // ...
}
  1. Clean and Rebuild the Project: After making these changes, run the following commands:
flutter clean
flutter pub get
flutter run

Setup iOS

To enable changing app icons in your iOS application, follow these steps:

  1. Add Alternate Icons to Assets: Open your project in Xcode:
open ios/Runner.xcworkspace

In Xcode:

  • Navigate to Runner/Assets.xcassets.
  • Right-click and select New App Icon for each alternate icon you want to add.
  • Name the new app icons exactly as specified in your Info.plist (e.g., AppIcon1, AppIcon2).
  • Add the icon images of appropriate sizes to each app icon set. Important: The icons must be of the AppIcon type (app icon sets), not regular image sets.
  1. Modify Info.plist: Open the file ios/Runner/Info.plist and add the alternate icons under the CFBundleIcons key:
<key>CFBundleIcons</key>
<dict>
    <key>CFBundlePrimaryIcon</key>
    <dict>
        <key>CFBundleIconFiles</key>
        <array>
            <string>AppIcon</string>
        </array>
    </dict>
    <key>CFBundleAlternateIcons</key>
    <dict>
        <key>Icon1</key>
        <dict>
            <key>CFBundleIconFiles</key>
            <array>
                <string>AppIcon1</string>
            </array>
        </dict>
        <key>Icon2</key>
        <dict>
            <key>CFBundleIconFiles</key>
            <array>
                <string>AppIcon2</string>
            </array>
        </dict>
    </dict>
</dict>

Explanation:

  • CFBundlePrimaryIcon defines the default app icon (AppIcon).
  • CFBundleAlternateIcons contains a dictionary of alternate icons.
  • Keys Icon1 and Icon2 are identifiers for your alternate icons used in the code.
  • CFBundleIconFiles contains an array of icon names corresponding to the sets in Assets.xcassets.
  1. Ensure Naming Consistency: Make sure the names in Info.plist match exactly with the icon set names in Assets.xcassets.

  2. Rebuild the Project: After making the changes, run:

flutter clean
flutter pub get
flutter run

Usage

After setting up the platforms, you can use the icon-changing functionality in your Flutter application.

Example Usage

import 'package:flutter/material.dart';
import 'dart:async';

import 'package:flutter/services.dart';
import 'package:flutter_app_icon_changer/flutter_app_icon_changer.dart';
import 'package:flutter_app_icon_changer_example/src/models/models.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatefulWidget {
  const MyApp({super.key});

  @override
  State<MyApp> createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  final _flutterAppIconChangerPlugin = FlutterAppIconChangerPlugin(
    iconsSet: CustomIcons.list,
  );

  CustomIcon _currentIcon = CustomIcons.defaultIcon;
  var _isSupported = false;

  @override
  void initState() {
    super.initState();
    initPlatformState();
  }

  Future<void> initPlatformState() async {
    _isSupported = await _flutterAppIconChangerPlugin.isSupported();
    if (_isSupported) {
      final currentIcon = await _flutterAppIconChangerPlugin.getCurrentIcon();

      if (!mounted) return;

      setState(() {
        _currentIcon = CustomIcon.fromString(currentIcon);
      });
    }
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Icon changer example'),
        ),
        body: Column(
          children: <Widget>[
            const Spacer(),
            if (!_isSupported) ...[
              const Text('Changing the icon is not supported on this device'),
              const SizedBox(height: 8),
            ],
            FittedBox(
              child: Opacity(
                opacity: _isSupported ? 1 : .5,
                child: Padding(
                  padding:
                      const EdgeInsetsDirectional.symmetric(horizontal: 24),
                  child: Row(
                    mainAxisAlignment: MainAxisAlignment.center,
                    children: [
                      _buildIcon(CustomIcons.redIcon),
                      const SizedBox(width: 8),
                      _buildIcon(CustomIcons.purpleIcon),
                      const SizedBox(width: 8),
                      _buildIcon(CustomIcons.defaultIcon),
                    ],
                  ),
                ),
              ),
            ),
            const Spacer(),
          ],
        ),
      ),
    );
  }

  Widget _buildIcon(CustomIcon icon) {
    final border = BorderRadius.circular(8.0);

    return InkWell(
      borderRadius: border,
      onTap: _isSupported ? () => _changeIcon(icon) : null,
      child: Card(
        shape: icon == _currentIcon ? _buildBorder(border) : null,
        child: Padding(
          padding: const EdgeInsets.all(4.0),
          child: _buildPreviewIcon(
            icon,
          ),
        ),
      ),
    );
  }

  OutlinedBorder _buildBorder(BorderRadius borderRadius) {
    return RoundedRectangleBorder(
      borderRadius: borderRadius,
      side: BorderSide(
        color: Theme.of(context).primaryColor,
        width: 4.0,
      ),
    );
  }

  Widget _buildPreviewIcon(CustomIcon icon, {double size = 100}) {
    return ClipRRect(
      borderRadius: BorderRadius.circular(8),
      child: Image.asset(
        icon.previewPath,
        fit: BoxFit.contain,
        width: size,
        height: size,
      ),
    );
  }

  Future<void> _changeIcon(CustomIcon icon) async {
    final currentIcon = icon.currentIcon;
    try {
      await _flutterAppIconChangerPlugin.changeIcon(currentIcon);
      setState(() {
        _currentIcon = icon;
      });
    } on PlatformException catch (e) {
      debugPrint("Failed to change icon: '${e.message}'.");
    }
  }
}

Additional Notes

Testing on Emulators: Changing app icons may not work on some emulators or simulators. It’s recommended to test on real devices.

Platform Compatibility:

  • Android: Requires API level 21 (Android 5.0) or higher.
  • iOS: Supported on iOS 10.3 and above.

Permissions:

  • No additional permissions are required to change app icons.

Troubleshooting

Icons Not Changing:

  • Verify that the icon names are consistent across your code and configuration files.
  • Ensure that the icons are correctly added to the project resources.

Build Errors:

  • Run flutter clean and rebuild the project.
  • Check for syntax errors in AndroidManifest.xml and Info.plist.

Icon Changing Not Supported:

  • Confirm that you are testing on a supported platform.
  • Ensure that the minimum SDK version meets the requirements.