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The initial launch of the server works great and nothing screws up during gameplay.
But when the level is changing, either from someone doing switch level in WebAdmin
or when the level is changed either by voting directly or waiting for mapvote to end,
the server crashes.
Running only the KFPatcher.mut (from release) and nothing else, just to eliminate other mutators potentionally fucking things up. Unflect.u installed.
A very late reply. Got into a wild goose chase with python trying to automate this stuff with Selenium to press change level on WebAdmin and also misread what you said so spent a bunch of time coding something useless.
The server dies when this line is uncommented (commented them all then uncommented starting from the top and working my way down):
List=(Info="fix gamelength from cmdline, log monstercollection",Replace="KFMod.KFGameType.InitGame",With="hookGT.InitGame")
The txt file shows how far I got.
Contact Details
No response
What happened?
The initial launch of the server works great and nothing screws up during gameplay.
But when the level is changing, either from someone doing switch level in WebAdmin
or when the level is changed either by voting directly or waiting for mapvote to end,
the server crashes.
Running only the KFPatcher.mut (from release) and nothing else, just to eliminate other mutators potentionally fucking things up. Unflect.u installed.
Relevant log output
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