Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

System.IO.File' does not contain a definition forWriteAllBytes' #56

Open
glady-anne opened this issue Jun 4, 2016 · 8 comments
Open

Comments

@glady-anne
Copy link

glady-anne commented Jun 4, 2016

@InvexGames hi! it seems im facing issue regarding Assets/MaterialUI/Scripts/ShadowGen.cs(292,40): error CS0117: System.IO.File' does not contain a definition forWriteAllBytes'

how can i fix it ? any solution please ?

@glady-anne glady-anne changed the title glady System.IO.File' does not contain a definition forWriteAllBytes' Jun 4, 2016
@nah0y
Copy link
Contributor

nah0y commented Jun 6, 2016

Hello,
What platform are you targeting?

@glady-anne
Copy link
Author

android . can you help me how to fix it ?

@nah0y
Copy link
Contributor

nah0y commented Jun 6, 2016

What version of Unity are you using?

@nah0y
Copy link
Contributor

nah0y commented Jun 7, 2016

Hum... are you sure you're on Android?
Seems like you're targeting WebPlayer that is not supported.

Go to File -> BuildSettings and switch to Android platform.

@glady-anne
Copy link
Author

yep i already download the android platform thanks @nah0y . now my new problem is when i click ADD OPEN SOURCES i go to the folder where i put what im download. then the android platform is .EXE but the only choices there to import is .UNITY and ALL FOLDERS? question is how can i import the android platform ?

@nah0y
Copy link
Contributor

nah0y commented Jun 8, 2016

I don't understand a single thing of what you said, sorry lol

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants