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Terrain Issues and fallthrough #4

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CooLTanG opened this issue Sep 16, 2015 · 1 comment
Open

Terrain Issues and fallthrough #4

CooLTanG opened this issue Sep 16, 2015 · 1 comment

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@CooLTanG
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I was wondering if its supposed to work properly with the Terrain gameobject? I've tried to get it to work with my own project, but I seem to fall through on jump, and when I throw in your Test Terrain into the TestZone unity area, the player falls through that too after moving around or jumping at an angle.

I'm pretty new to unity development, it could just be user error, but if I'm doing something wrong, please elaborate.

@IronWarrior
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Hey CooL,

The Super Character Controller does not currently support the Terrain
colliders, as each individual collider needs to have code written for it
specifically. In the future it hopefully will.

Thanks,
Erik

On Tue, Sep 15, 2015 at 9:30 PM, CooLTanG [email protected] wrote:

I was wondering if its supposed to work properly with the Terrain
gameobject? I've tried to get it to work with my own project, but I seem to
fall through on jump, and when I throw in your Test Terrain into the
TestZone unity area, the player falls through that too after moving around
or jumping at an angle.

I'm pretty new to unity development, it could just be user error, but if
I'm doing something wrong, please elaborate.


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