From 4b9f4f4463f3c62f321e4e08e3fc186b539a53e2 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz Date: Sat, 4 May 2024 10:31:44 -0400 Subject: [PATCH] README Updates Update README.md Typo --- README.md | 50 +++++++++++++++++--------------------------------- 1 file changed, 17 insertions(+), 33 deletions(-) diff --git a/README.md b/README.md index 20ee280..220b099 100644 --- a/README.md +++ b/README.md @@ -1,43 +1,27 @@ -# tetsuyu +
+

tetsuyu

+鉄遊 (tetsu-yū) - A Game Boy emulator, written in Rust. +
-A GameBoy emulator, written in Rust. +
-### Features -- Supports MBC1/MBC2/MBC3/MBC5 Titles -- Sprite & BG Rendering -- Input +## Features - Cycle-Accurate CPU +- (Almost) Fully Accurate Audio +- DMG & CGB Support +- Configurable Input +- Configurable Palettes & Shaders - Cross-Platform -- wgpu-based Backend -- librashader support -- Configurable Settings - - Custom Palettes - - Custom Inputs +- MBC1/MBC2/MBC3/MBC5 Title Support +- Accurate Color Correction -### Partially Complete -- [ ] Channel 1 - - [x] Period - - [x] Duty Cycle - - [ ] Sweep - - [ ] Envelope -- [ ] Channel 2 - - [x] Period - - [x] Duty Cycle - - [ ] Envelope -- [ ] Channel 3 - - [ ] Wave - - [ ] Period -- [ ] Channel 4 - - [ ] LFSR +Pokemon Gold +Demo -cpu_instrs Test -instr_timing Test +## Referenced Documentation +- https://gbdev.io/pandocs/ - -### Referenced Documentation -- https://gbdev.io/pandocs/CPU_Instruction_Set.html - -### Referenced Implementations +## Referenced Implementations - https://github.com/LIJI32/SameBoy - https://github.com/mvdnes/rboy - https://github.com/mohanson/gameboy