A GameBoy emulator, written in Rust.
- Supports MBC1/MBC2/MBC3/MBC5 Titles
- Sprite & BG Rendering
- Input
- Cycle-Accurate CPU
- Cross-Platform
- WGPU-based Backend
- Configurable Settings
- Custom Palettes
- Custom Shaders
- Custom Inputs
- Channel 1
- Period
- Duty Cycle
- Sweep
- Envelope
- Channel 2
- Period
- Duty Cycle
- Envelope
- Channel 3
- Wave
- Period
- Channel 4
- LFSR