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Program.cs
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using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text.Json;
namespace JsonReaderYugi
{
class Program
{
static void Main(string[] args)
{
String path = @"C:\Users\Isanfurg\Documents\C#\JsonReaderYugi\CardsID.txt";
CardsLoader cLoader = new CardsLoader();
cLoader.StartDownload(path);
List<Card> cardList = cLoader.StartDownload(path);
Serializator.SerializeCards(cardList);
String path1 = @"C:\Users\Isanfurg\Documents\C#\JsonReaderYugi\YugiDeck.txt";
Deck deck1 = new Deck();
deck1.Id = "1";
deck1.Name = "Yugi";
List<Card> deck1List = cLoader.StartDownload(path1);
foreach(Card card in deck1List)
{
deck1.CardList.Add(card.Id);
}
Console.WriteLine(deck1List.Count);
Serializator.SerializeDeck(deck1, "DeckYugi");
String path2 = @"C:\Users\Isanfurg\Documents\C#\JsonReaderYugi\DeckJoey.txt";
Deck deck2 = new Deck();
deck2.Id = "2";
deck2.Name = "Joey";
List<Card> deck2List = cLoader.StartDownload(path2);
foreach (Card card in deck2List)
{
deck2.CardList.Add(card.Id);
}
Serializator.SerializeDeck(deck2, "DeckJoey");
String path3 = @"C:\Users\Isanfurg\Documents\C#\JsonReaderYugi\DeckKaiba.txt";
Deck deck3 = new Deck();
deck3.Id = "3";
deck3.Name = "Kaiba";
List<Card> deck3List = cLoader.StartDownload(path3);
foreach (Card card in deck3List)
{
deck3.CardList.Add(card.Id);
}
Serializator.SerializeDeck(deck3, "DeckKaiba");
}
}
}