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DartsScorer.py
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from tkinter import *
from Calibration import *
from DartsRecognition import *
class Application(Frame):
def __init__(self, master=None):
Frame.__init__(self, master)
master.minsize(width=800, height=600)
self.pack()
class DartsScorer:
currentPlayer = 1
startScore = 501
finalScore = 0
playerOneScore = startScore
playerTwoScore = startScore
points = []
calData_R = CalibrationData()
calData_L = CalibrationData()
def __init__(self, rightCam:VideoStream, leftCam:VideoStream):
self.leftCamera = leftCam;
self.rightCamera = rightCam;
def calibrate(self):
# calibrate cameras and safes calibration data
self.calData_R, self.calData_L = calibrate(cam_R, cam_L)
# take calibration frame
success, cal_image = self.rightCamera.read()
# save calibration frame
cv2.imwrite("frame1.jpg", cal_image)
def startGame(self):
GUI.playerOneScoreEntry.configure(bg='light green')
GUI.playerOneScoreEntry.delete(0, 'end')
GUI.playerOneScoreEntry.insert(10, self.startScore)
GUI.playerTwoScoreEntry.delete(0, 'end')
GUI.playerTwoScoreEntry.insert(10, self.startScore)
GUI.finalEntry.delete(0, 'end')
for entry in GUI.entries:
entry.delete(0, 'end')
player.player = 1
player.score = self.startScore
# start getDart thread!!!
self.startGetDartThread()
def startGetDartThread(self):
t = Thread(target=getDarts,
args=(self.rightCamera, self.leftCamera, self.calData_R, self.calData_L, player, GUI))
t.start()
def dartScores(self):
# start motion processing in different thread, init scores
if self.currentPlayer == 1:
self.currentPlayer = 2
GUI.playerTwoScoreEntry.configure(bg='light green')
GUI.playerOneScoreEntry.configure(bg='white')
score = int(GUI.playerTwoScoreEntry.get())
player.player = self.currentPlayer
player.score = score
else:
self.currentPlayer = 1
GUI.playerOneScoreEntry.configure(bg='light green')
GUI.playerTwoScoreEntry.configure(bg='white')
score = int(GUI.playerOneScoreEntry.get())
player.player = self.currentPlayer
player.score = score
# clear dartscores
GUI.finalEntry.delete(0, 'end')
for entry in GUI.entries:
entry.delete(0, 'end')
self.playerOneScore = int(GUI.playerOneScoreEntry.get())
self.playerTwoScore = int(GUI.playerTwoScoreEntry.get())
# start getDart thread!!!
self.startGetDartThread()
def correctLastDart(self):
# correct dart score with binding -> press return to change
# check if empty, on error write 0 to value of dart
scoreSumOfEntries = 0
for entry in GUI.entries:
try:
scoreSumOfEntries += int(eval(entry.get()))
except:
continue
# check which player
if self.currentPlayer == 1:
new_score = self.playerOneScore - scoreSumOfEntries
GUI.playerOneScoreEntry.delete(0, 'end')
GUI.playerOneScoreEntry.insert(10, new_score)
else:
new_score = self.playerTwoScore - scoreSumOfEntries
GUI.playerTwoScoreEntry.delete(0, 'end')
GUI.playerTwoScoreEntry.insert(10, new_score)
GUI.finalEntry.delete(0, 'end')
GUI.finalEntry.insert(10, scoreSumOfEntries)
def createButtons():
# Create Buttons
calibrateButton = Button(None, text="Calibrate", fg="black", font="Helvetica 26 bold", command=dartScorer.calibrate())
backgroundCanvas.create_window(20, 200, window=calibrateButton, anchor='nw')
startGameButton = Button(None, text="Game On!", fg="black", font="Helvetica 26 bold", command=dartScorer.startGame())
backgroundCanvas.create_window(20, 20, window=startGameButton, anchor='nw')
quitButton = Button(None, text="QUIT", fg="black", font="Helvetica 26 bold", command=root.quit)
backgroundCanvas.create_window(20, 300, window=quitButton, anchor='nw')
nextPlayer = Button(None, text="Next Player", fg="black", font="Helvetica 26 bold", command=dartScorer.dartScores())
backgroundCanvas.create_window(460, 400, window=nextPlayer, anchor='nw')
def createBackground():
background = Canvas(root)
background.pack(expand=True, fill='both')
backgroundImage = PhotoImage(file="./Dartboard.gif")
background.create_image(0, 0, anchor='nw', image=backgroundImage)
return background
def createPlayerNameField(canvas:Canvas, name:str, x:int, y:int):
entry = Entry(root, font="Helvetica 32 bold", width=7)
canvas.create_window(x, y, window=entry, anchor='nw')
entry.insert(10, name)
def createPlayerScoreField(canvas:Canvas, initialScore:int, x:int, y:int):
entry = Entry(root, font="Helvetica 32 bold", width=7)
canvas.create_window(x, y, window=entry, anchor='nw')
entry.insert(10, str(initialScore))
return entry
def createDartLabel(labelText:str, dartNumber:int, canvas:Canvas, offset:int):
label = Label(None, text=labelText, font="Helvetica 20 bold")
canvas.create_window(300, 160 + dartNumber * offset, window=label, anchor='nw')
def createDartEntryField(gui:GUIDef, dartScorer:DartsScorer, dartNumber:int, canvas:Canvas, offset:int):
gui.entries[dartNumber] = Entry(root, font="Helvetica 20 bold", width=3)
gui.entries[dartNumber].bind("<Return>", dartScorer.correctLastDart())
canvas.create_window(350, 160 + dartNumber * offset, window=gui.entries[dartNumber], anchor='nw')
def createDartFields(gui:GUIDef, dartScorer:DartsScorer):
yOffset: int = 50
for dartNumber in range(3):
createDartLabel(str(dartNumber + 1) + ".: ", dartNumber, canvas=backgroundCanvas, offset=yOffset)
createDartEntryField(gui, dartScorer, dartNumber, canvas=backgroundCanvas, offset=yOffset)
def createFinalField(canvas:Canvas, gui:GUIDef):
label = Label(None, text=" = ", font="Helvetica 20 bold")
canvas.create_window(300, 310, window=label, anchor='nw')
gui.finalEntry = Entry(root, font="Helvetica 20 bold", width=3)
canvas.create_window(350, 310, window=gui.finalEntry, anchor='nw')
if __name__ == '__main__':
root = Tk("OpenCV Dart")
background = Canvas(root)
background.pack(expand=True, fill='both')
backgroundImage = PhotoImage(file="./Dartboard.gif")
background.create_image(0, 0, anchor='nw', image=backgroundImage)
for src in range(10):
cam_R = VideoStream(camID=src)
exit(0)
"""GUI = GUIDef()
cam_R = VideoStream(src=2).start()
cam_L = VideoStream(src=3).start()
dartScorer = DartsScorer(cam_R, cam_L)
# player = Player()
backgroundCanvas = createBackground()
createBackground()
# createButtons()
# createPlayerNameField(backgroundCanvas, "Player 1", 250, 20)
# createPlayerNameField(backgroundCanvas, "Player 2", 400, 20)
# GUI.playerOneScoreEntry = createPlayerScoreField(backgroundCanvas, dartScorer.startScore, 250, 80)
# GUI.playerTwoScoreEntry = createPlayerScoreField(backgroundCanvas, dartScorer.startScore, 400, 80)
# createDartFields(GUI)
# createFinalField(backgroundCanvas, GUI)
"""
app = Application(master=root)
app.mainloop()
root.destroy()